remove redundant logic

This commit is contained in:
scamiv
2025-11-26 21:35:10 +01:00
parent 73f47fe997
commit d501d0e2d9
3 changed files with 17 additions and 93 deletions
@@ -233,7 +233,6 @@ export class PerformanceOverlay extends LitElement implements Layer {
event.tickExecutionDuration,
event.tickDelay,
event.backlogTurns,
event.renderEveryN,
);
});
}
@@ -423,9 +422,6 @@ export class PerformanceOverlay extends LitElement implements Layer {
this.layerBreakdown = breakdown;
}
@state()
private renderEveryN: number = 1;
@state()
private backlogTurns: number = 0;
@@ -433,7 +429,6 @@ export class PerformanceOverlay extends LitElement implements Layer {
tickExecutionDuration?: number,
tickDelay?: number,
backlogTurns?: number,
renderEveryN?: number,
) {
if (!this.isVisible || !this.userSettings.performanceOverlay()) return;
@@ -474,9 +469,6 @@ export class PerformanceOverlay extends LitElement implements Layer {
if (backlogTurns !== undefined) {
this.backlogTurns = backlogTurns;
}
if (renderEveryN !== undefined) {
this.renderEveryN = renderEveryN;
}
this.requestUpdate();
}
@@ -627,11 +619,6 @@ export class PerformanceOverlay extends LitElement implements Layer {
Backlog turns:
<span>${this.backlogTurns}</span>
</div>
${this.renderEveryN > 1
? html`<div class="performance-line">
Render every <span>${this.renderEveryN}</span> frame(s)
</div>`
: html``}
${this.layerBreakdown.length
? html`<div class="layers-section">
<div class="performance-line">