Added hotkey 'C' to center camera on player

This commit is contained in:
NewHappyRabbit
2025-02-25 22:53:48 +02:00
committed by Evan
parent a21181c059
commit d29438ae69
3 changed files with 26 additions and 2 deletions
+10 -1
View File
@@ -5,7 +5,7 @@ import {
calculateBoundingBox,
calculateBoundingBoxCenter,
} from "../../core/Util";
import { ZoomEvent, DragEvent } from "../InputHandler";
import { ZoomEvent, DragEvent, CenterCameraEvent } from "../InputHandler";
import { GoToPlayerEvent } from "./layers/Leaderboard";
import { placeName } from "./NameBoxCalculator";
import { GameView } from "../../core/game/GameView";
@@ -27,6 +27,7 @@ export class TransformHandler {
this.eventBus.on(ZoomEvent, (e) => this.onZoom(e));
this.eventBus.on(DragEvent, (e) => this.onMove(e));
this.eventBus.on(GoToPlayerEvent, (e) => this.onGoToPlayer(e));
this.eventBus.on(CenterCameraEvent, () => this.centerCamera());
}
boundingRect(): DOMRect {
@@ -148,6 +149,14 @@ export class TransformHandler {
this.intervalID = setInterval(() => this.goTo(), 1);
}
centerCamera() {
this.clearTarget();
const player = this.game.myPlayer();
if (!player || !player.nameLocation()) return;
this.target = new Cell(player.nameLocation().x, player.nameLocation().y);
this.intervalID = setInterval(() => this.goTo(), 1);
}
private goTo() {
const { screenX, screenY } = this.screenCenter();
const screenMapCenter = new Cell(screenX, screenY);