defense post

This commit is contained in:
evanpelle
2024-12-03 07:53:18 -08:00
parent 43aa7f8ddd
commit d173e22b6b
3 changed files with 12 additions and 3 deletions
+2 -2
View File
@@ -68,14 +68,14 @@ export class GameImpl implements MutableGame {
addTileDefenseBonus(tile: Tile, unit: Unit, amount: number): DefenseBonus {
const df = { unit: unit, tile: tile, amount: amount };
(tile as TileImpl)._defenseBonuses.push(df)
this.eventBus.emit(new TileEvent(tile))
// this.eventBus.emit(new TileEvent(tile))
return df
}
removeTileDefenseBonus(bonus: DefenseBonus): void {
const t = bonus.tile as TileImpl
t._defenseBonuses = t._defenseBonuses.filter(db => db != bonus)
this.eventBus.emit(new TileEvent(bonus.tile))
// this.eventBus.emit(new TileEvent(bonus.tile))
}
units(...types: UnitType[]): UnitImpl[] {