increased game length, balanced attacks

This commit is contained in:
evanpelle
2024-08-16 14:48:51 -07:00
parent 51c05f9d10
commit d12ebc5f4b
8 changed files with 59 additions and 31 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ export enum GamePhase {
export class GameServer {
private gameDuration = 5 * 60 * 1000 // TODO!!! fix this
private gameDuration = 20 * 60 * 1000 // TODO!!! fix this
private turns: Turn[] = []
private intents: Intent[] = []