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Mark train stations and factories as experimental (#1309)
## Description: Train stations and factories won't be ready for v24. Disable them by default. They can be reactivated on private lobies and solo games, allowing us to gather feedbacks. Changes: - added an "experimental" attribute for units. When set, they are hidden entirely when disabled, rather than appearing grayed out. - disabled train stations and factories by default. Default values:  No factories:  ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: IngloriousTom
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@@ -241,7 +241,9 @@
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"sam_launcher": "SAM Launcher",
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"atom_bomb": "Atom Bomb",
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"hydrogen_bomb": "Hydrogen Bomb",
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"mirv": "MIRV"
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"mirv": "MIRV",
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"train": "Train",
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"factory": "Factory"
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},
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"user_setting": {
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"title": "User Settings",
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