refactor cosmetics out of PlayerInfo (#1299)

## Description:

Remove Cosmetics from PlayerInfo. The game engine should have no
knowledge of cosmetics since they shouldn't affect game play at all.
Instead pass player cosmetics into the GameView.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
This commit is contained in:
evanpelle
2025-06-28 12:33:19 -07:00
committed by GitHub
parent 9dcceefc33
commit ca522a5937
23 changed files with 64 additions and 186 deletions
+1 -8
View File
@@ -46,14 +46,7 @@ export class BotSpawner {
}
}
return new SpawnExecution(
new PlayerInfo(
undefined,
"",
botName,
PlayerType.Bot,
null,
this.random.nextID(),
),
new PlayerInfo(botName, PlayerType.Bot, null, this.random.nextID()),
tile,
);
}