Move indicator fx for warships. (#2871)

Been playing this game for months, and after i feel myself enough
experienced about the game, decided to start contributing to the
project. This is my first one!

## Description:

Move indicator fx for warships. Listening MoveWarshipIntentEvent to draw
the fx. Code is basic, respectly layered and written regarding project's
structure.


![warship](https://github.com/user-attachments/assets/7e286e2b-2331-40a3-b62b-ad03dceef676)

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

420coder

---------

Co-authored-by: Ryan <7389646+ryanbarlow97@users.noreply.github.com>
This commit is contained in:
opressorMk2
2026-01-14 12:15:40 +00:00
committed by GitHub
co-authored by Ryan
parent 24774b4804
commit c40faecb95
3 changed files with 95 additions and 1 deletions
+1 -1
View File
@@ -258,7 +258,7 @@ export function createRenderer(
new UILayer(game, eventBus, transformHandler),
new NukeTrajectoryPreviewLayer(game, eventBus, transformHandler, uiState),
new StructureIconsLayer(game, eventBus, uiState, transformHandler),
new DynamicUILayer(game, transformHandler),
new DynamicUILayer(game, transformHandler, eventBus),
new NameLayer(game, transformHandler, eventBus),
eventsDisplay,
chatDisplay,