diff --git a/resources/lang/en.json b/resources/lang/en.json index fb35d5134..831920e00 100644 --- a/resources/lang/en.json +++ b/resources/lang/en.json @@ -516,8 +516,6 @@ "black": "Black", "classic_icons_desc": "Lighter outline with near-black interior", "classic_icons_label": "Classic icons", - "classic_names_desc": "Arial bitmap font for player names and troops (off uses the smooth font)", - "classic_names_label": "Classic names", "classic_numbers_desc": "Pixel font for structure level numbers (off uses the smooth font)", "classic_numbers_label": "Classic level numbers", "colored": "Colored", @@ -525,6 +523,8 @@ "colored_names_label": "Name color", "coordinate_grid_opacity_desc": "How opaque the coordinate grid is (lower lets more things show through)", "coordinate_grid_opacity_label": "Coordinate grid opacity", + "font_arial": "Arial", + "font_overpass": "Overpass", "highlight_brighten_desc": "How strongly the border brightens on hover (0 to disable)", "highlight_brighten_label": "Border highlight amount", "highlight_fill_desc": "How strongly territory brightens on hover (0 to disable)", @@ -545,6 +545,8 @@ "lighting_unit_glow_label": "Unit glow", "name_cull_desc": "Hide names smaller than this size", "name_cull_label": "Minimum name size", + "name_font_desc": "Font for player names and troops", + "name_font_label": "Name font", "name_scale_label": "Name Scale", "ocean_color_desc": "Base color of ocean.", "ocean_color_label": "Ocean color", diff --git a/src/client/hud/layers/GraphicsSettingsModal.ts b/src/client/hud/layers/GraphicsSettingsModal.ts index 3be6cde09..693f810db 100644 --- a/src/client/hud/layers/GraphicsSettingsModal.ts +++ b/src/client/hud/layers/GraphicsSettingsModal.ts @@ -815,16 +815,16 @@ export class GraphicsSettingsModal extends LitElement implements Controller { >