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Handle websocket connection on capacitor apps
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+2
-1
@@ -30,6 +30,7 @@ const gitCommit =
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export default async (env, argv) => {
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const isProduction = argv.mode === "production";
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// Note: when running capacitor apps locally, run `npm run dev` before building the app to avoid env vars being overridden
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const apiBaseUrl = process.env.CAPACITOR_BUILD
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? isProduction && process.env.CAPACITOR_PRODUCTION_HOSTNAME
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? `https://${process.env.CAPACITOR_PRODUCTION_HOSTNAME}`
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@@ -161,7 +162,7 @@ export default async (env, argv) => {
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}),
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new webpack.DefinePlugin({
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"process.env.WEBSOCKET_URL": JSON.stringify(
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isProduction ? "" : "localhost:3000",
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apiBaseUrl.split("://")[1], // remove protocol
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),
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"process.env.GAME_ENV": JSON.stringify(isProduction ? "prod" : "dev"),
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"process.env.GIT_COMMIT": JSON.stringify(gitCommit),
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