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simply start population calculation
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@@ -30,7 +30,6 @@ export class TopBar extends LitElement implements Layer {
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if (!myPlayer?.isAlive() || this.game?.inSpawnPhase()) {
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return html``;
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}
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console.log("rendering top bar");
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const popRate = this.game.config().populationIncreaseRate(myPlayer) * 10;
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const maxPop = this.game.config().maxPopulation(myPlayer);
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const goldPerSecond = this.game.config().goldAdditionRate(myPlayer) * 10;
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