only calculate cluster when tile changes

This commit is contained in:
evanpelle
2024-12-10 16:37:43 -08:00
committed by Evan
parent 097a94e5ab
commit b97ef32adb
7 changed files with 24 additions and 17 deletions
-1
View File
@@ -55,7 +55,6 @@ function initializeMap(data: { gameMap: GameMap }) {
}
function findPath(terrainMap: TerrainMap, miniTerrainMap: TerrainMap, req: SearchRequest) {
console.log(`terrain map height: ${terrainMap.height()}`)
const aStar = new MiniAStar(
terrainMap,
miniTerrainMap,