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only calculate cluster when tile changes
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@@ -35,11 +35,11 @@ export const devConfig = new class extends DefaultConfig {
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return 5000
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}
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numBots(): number {
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return 0
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}
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spawnNPCs(): boolean {
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return false
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}
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// numBots(): number {
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// return 0
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// }
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// spawnNPCs(): boolean {
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// return false
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// }
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}
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