mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-03 17:20:36 +00:00
Prevent multiple clients from using the same account (#706)
## Description: This change blocks a persistent ID from being reused by more than one client in the same game. This setting is only enabled in staging and prod. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors --------- Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
This commit is contained in:
@@ -31,7 +31,6 @@ export class SinglePlayerModal extends LitElement {
|
||||
@state() private selectedMap: GameMapType = GameMapType.World;
|
||||
@state() private selectedDifficulty: Difficulty = Difficulty.Medium;
|
||||
@state() private disableNPCs: boolean = false;
|
||||
@state() private disableNukes: boolean = false;
|
||||
@state() private bots: number = 400;
|
||||
@state() private infiniteGold: boolean = false;
|
||||
@state() private infiniteTroops: boolean = false;
|
||||
@@ -390,10 +389,6 @@ export class SinglePlayerModal extends LitElement {
|
||||
this.disableNPCs = Boolean((e.target as HTMLInputElement).checked);
|
||||
}
|
||||
|
||||
private handleDisableNukesChange(e: Event) {
|
||||
this.disableNukes = Boolean((e.target as HTMLInputElement).checked);
|
||||
}
|
||||
|
||||
private handleGameModeSelection(value: GameMode) {
|
||||
this.gameMode = value;
|
||||
}
|
||||
@@ -456,15 +451,16 @@ export class SinglePlayerModal extends LitElement {
|
||||
playerTeams: this.teamCount,
|
||||
difficulty: this.selectedDifficulty,
|
||||
disableNPCs: this.disableNPCs,
|
||||
disableNukes: this.disableNukes,
|
||||
bots: this.bots,
|
||||
infiniteGold: this.infiniteGold,
|
||||
infiniteTroops: this.infiniteTroops,
|
||||
instantBuild: this.instantBuild,
|
||||
disabledUnits: this.disabledUnits,
|
||||
disabledUnits: this.disabledUnits
|
||||
.map((u) => Object.values(UnitType).find((ut) => ut === u))
|
||||
.filter((ut): ut is UnitType => ut !== undefined),
|
||||
},
|
||||
},
|
||||
} as JoinLobbyEvent,
|
||||
} satisfies JoinLobbyEvent,
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
|
||||
Reference in New Issue
Block a user