mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-01 05:43:25 +00:00
delete canvas2D map canvas — WebGL is the only renderer left
After every map-anchored visual moved to WebGL (terrain, territory, structures, names, selection boxes, ghost preview, move chevrons, FX) there's nothing drawing to the canvas2D context. Rip it out.
This commit is contained in:
@@ -246,7 +246,7 @@ export class InputHandler {
|
||||
constructor(
|
||||
private gameView: GameView,
|
||||
public uiState: UIState,
|
||||
private canvas: HTMLCanvasElement,
|
||||
private canvas: HTMLElement,
|
||||
private eventBus: EventBus,
|
||||
) {}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user