use TileRef instead of TerrainTile for astar

This commit is contained in:
evanpelle
2025-01-14 10:52:55 -08:00
committed by Evan
parent 2a2f62436c
commit b22532d41f
16 changed files with 149 additions and 110 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ export class ShellExecution implements Execution {
}
init(mg: MutableGame, ticks: number): void {
this.pathFinder = PathFinder.Mini(mg, 2000, () => true, 10)
this.pathFinder = PathFinder.Mini(mg, 2000, true, 10)
}
tick(ticks: number): void {