From b063b8840ef469cd8b9bfc4869a6481f02f28c4e Mon Sep 17 00:00:00 2001 From: VariableVince <24507472+VariableVince@users.noreply.github.com> Date: Sat, 14 Feb 2026 08:25:40 +0100 Subject: [PATCH] Include transport ship on init of MainRadialMenu too --- src/client/graphics/layers/MainRadialMenu.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/graphics/layers/MainRadialMenu.ts b/src/client/graphics/layers/MainRadialMenu.ts index 42adc6cf0..ec8cad10d 100644 --- a/src/client/graphics/layers/MainRadialMenu.ts +++ b/src/client/graphics/layers/MainRadialMenu.ts @@ -95,7 +95,7 @@ export class MainRadialMenu extends LitElement implements Layer { this.clickedTile = this.game.ref(worldCoords.x, worldCoords.y); this.game .myPlayer()! - .actions(this.clickedTile) + .actions(this.clickedTile, BuildableUnitsTransportShip.Include) .then((actions) => { this.updatePlayerActions( this.game.myPlayer()!,