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traitor only lasts 30 seconds, 50% defense debuff
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@@ -518,7 +518,7 @@ export class GameImpl implements Game {
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);
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}
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if (!other.isTraitor()) {
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(breaker as PlayerImpl).isTraitor_ = true;
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breaker.markTraitor();
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}
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const breakerSet = new Set(breaker.alliances());
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