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Make patterns puchasable with stripe (#1313)
## Description: Patterns now show how much each skin costs and can be purchased * Refactored logic out of TerritoryPatternsModal and into Cosmetics.ts * Role gated cosmetics are not shown if you don't have the role. This is to prevent people trying to get roles just for the cosmetics. * Added purchasable cosmetics. * On purchase the backend adds the flare to the player account <img width="1197" alt="Screenshot 2025-07-01 at 11 45 52 AM" src="https://github.com/user-attachments/assets/b4b4b7ea-f5f4-4c61-9ced-b608f75aa9d7" /> ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -96,6 +96,7 @@
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"@opentelemetry/sdk-node": "^0.200.0",
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"@opentelemetry/semantic-conventions": "^1.32.0",
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"@opentelemetry/winston-transport": "^0.11.0",
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"@stripe/stripe-js": "^7.4.0",
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"@types/express": "^4.17.21",
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"@types/google-protobuf": "^3.15.12",
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"@types/hammerjs": "^2.0.45",
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