diff --git a/src/core/execution/nation/NationWarshipBehavior.ts b/src/core/execution/nation/NationWarshipBehavior.ts index ef7425ffb..98e82912e 100644 --- a/src/core/execution/nation/NationWarshipBehavior.ts +++ b/src/core/execution/nation/NationWarshipBehavior.ts @@ -75,6 +75,11 @@ export class NationWarshipBehavior { } private maybeRetaliateWithWarship(tile: TileRef, enemy: Player): void { + // Don't send too many warships + if (this.player.units(UnitType.Warship).length >= 10) { + return; + } + const { difficulty } = this.game.config().gameConfig(); // In Easy never retaliate. In Medium retaliate with 15% chance. Hard with 50%, Impossible with 80%. if (