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preprocess map into binary data
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@@ -116,7 +116,7 @@ export class ClientGame {
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this.renderer.initialize()
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this.input.initialize()
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this.gs.addExecution(...this.executor.spawnBots(this.config.numBots()))
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//this.gs.addExecution(...this.executor.spawnBots(this.config.numBots()))
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this.intervalID = setInterval(() => this.tick(), 10);
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}
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