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https://github.com/openfrontio/OpenFrontIO.git
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Merge branch 'main' into patterned-territory
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@@ -9,7 +9,13 @@ import targetIcon from "../../../../resources/images/TargetIcon.svg";
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import traitorIcon from "../../../../resources/images/TraitorIcon.svg";
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import { PseudoRandom } from "../../../core/PseudoRandom";
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import { Theme } from "../../../core/configuration/Config";
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import { AllPlayers, Cell, nukeTypes, UnitType } from "../../../core/game/Game";
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import {
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AllPlayers,
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Cell,
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nukeTypes,
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PlayerType,
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UnitType,
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} from "../../../core/game/Game";
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import { GameView, PlayerView } from "../../../core/game/GameView";
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import { createCanvas, renderNumber, renderTroops } from "../../Utils";
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import { TransformHandler } from "../TransformHandler";
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@@ -211,27 +217,29 @@ export class NameLayer implements Layer {
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troopsDiv.style.marginTop = "-5%";
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element.appendChild(troopsDiv);
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const shieldDiv = document.createElement("div");
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shieldDiv.classList.add("player-shield");
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shieldDiv.style.zIndex = "3";
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shieldDiv.style.marginTop = "-5%";
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shieldDiv.style.display = "flex";
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shieldDiv.style.alignItems = "center";
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shieldDiv.style.gap = "0px";
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const shieldImg = document.createElement("img");
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shieldImg.src = this.shieldIconImage.src;
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shieldImg.style.width = "16px";
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shieldImg.style.height = "16px";
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if (player.type() !== PlayerType.Bot) {
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const shieldDiv = document.createElement("div");
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shieldDiv.classList.add("player-shield");
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shieldDiv.style.zIndex = "3";
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shieldDiv.style.marginTop = "-5%";
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shieldDiv.style.display = "flex";
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shieldDiv.style.alignItems = "center";
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shieldDiv.style.gap = "0px";
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const shieldImg = document.createElement("img");
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shieldImg.src = this.shieldIconImage.src;
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shieldImg.style.width = "16px";
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shieldImg.style.height = "16px";
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const shieldSpan = document.createElement("span");
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shieldSpan.textContent = "0";
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shieldSpan.style.color = "black";
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shieldSpan.style.fontSize = "10px";
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shieldSpan.style.marginTop = "-2px";
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const shieldSpan = document.createElement("span");
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shieldSpan.textContent = "0";
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shieldSpan.style.color = "black";
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shieldSpan.style.fontSize = "10px";
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shieldSpan.style.marginTop = "-2px";
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shieldDiv.appendChild(shieldImg);
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shieldDiv.appendChild(shieldSpan);
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element.appendChild(shieldDiv);
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shieldDiv.appendChild(shieldImg);
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shieldDiv.appendChild(shieldSpan);
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element.appendChild(shieldDiv);
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}
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// Start off invisible so it doesn't flash at 0,0
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element.style.display = "none";
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@@ -300,11 +308,10 @@ export class NameLayer implements Layer {
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const density = renderNumber(
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render.player.troops() / render.player.numTilesOwned(),
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);
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const shieldDiv = render.element.querySelector(
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".player-shield",
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) as HTMLDivElement;
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const shieldImg = shieldDiv.querySelector("img");
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const shieldNumber = shieldDiv.querySelector("span");
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const shieldDiv: HTMLDivElement | null =
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render.element.querySelector(".player-shield");
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const shieldImg = shieldDiv?.querySelector("img");
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const shieldNumber = shieldDiv?.querySelector("span");
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if (shieldImg) {
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shieldImg.style.width = `${render.fontSize * 0.8}px`;
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shieldImg.style.height = `${render.fontSize * 0.8}px`;
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