diff --git a/src/server/GameManager.ts b/src/server/GameManager.ts index e631e174f..23da54850 100644 --- a/src/server/GameManager.ts +++ b/src/server/GameManager.ts @@ -62,7 +62,7 @@ export class GameManager { const active = new Map(); for (const [id, game] of this.games) { const phase = game.phase(); - if (phase == GamePhase.Active) { + if (phase === GamePhase.Active) { if (!game.hasStarted()) { // Prestart tells clients to start loading the game. game.prestart(); @@ -77,7 +77,7 @@ export class GameManager { } } - if (phase == GamePhase.Finished) { + if (phase === GamePhase.Finished) { try { game.end(); } catch (error) {