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slow refresh rate of territorylayer
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@@ -33,7 +33,7 @@ export class TerritoryLayer implements Layer {
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private lastDragTime = 0;
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private nodrawDragDuration = 200;
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private refreshRate = 10; //refresh every 10ms
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private refreshRate = 20; //refresh every 10ms
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private lastRefresh = 0;
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private lastFocusedPlayer: PlayerView | null = null;
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