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create game hash
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@@ -35,7 +35,6 @@ export class BotExecution implements Execution {
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return
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}
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if (ticks % this.attackRate == 0) {
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if (this.neighborsTerra) {
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for (const b of this.bot.borderTiles()) {
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@@ -55,7 +54,6 @@ export class BotExecution implements Execution {
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}
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const toAttack = ns[this.random.nextInt(0, ns.length)]
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this.sendAttack(toAttack)
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}
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}
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