diff --git a/src/server/GameManager.ts b/src/server/GameManager.ts index c494f6843..808be7af5 100644 --- a/src/server/GameManager.ts +++ b/src/server/GameManager.ts @@ -52,7 +52,7 @@ export class GameManager { for (const [id, game] of this.games) { const phase = game.phase(); if (phase == GamePhase.Active) { - if (game.isPublic && !game.hasStarted()) { + if (!game.hasStarted()) { try { game.start(); } catch (error) {