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fixed multiplayer
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@@ -31,7 +31,7 @@ export class Executor {
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} else if (intent.type == "spawn") {
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this.gs.addExecution(
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new SpawnExecution(
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new PlayerInfo(intent.name, intent.isBot),
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new PlayerInfo(intent.name, intent.isBot, intent.clientID),
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new Cell(intent.x, intent.y),
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this.playerConfig
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)
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