Merge branch 'main' into custom-flag

This commit is contained in:
Aotumuri
2025-05-11 09:14:56 +09:00
committed by GitHub
717 changed files with 12138 additions and 11162 deletions
+48
View File
@@ -0,0 +1,48 @@
import { z } from "zod";
import { base64urlToUuid } from "./Base64";
export const RefreshResponseSchema = z.object({
token: z.string(),
});
export type RefreshResponse = z.infer<typeof RefreshResponseSchema>;
export const TokenPayloadSchema = z.object({
jti: z.string(),
sub: z
.string()
.refine(
(val) => {
const uuid = base64urlToUuid(val);
return uuid != null;
},
{
message: "Invalid base64-encoded UUID",
},
)
.transform((val) => {
const uuid = base64urlToUuid(val);
if (!uuid) throw new Error("Invalid base64 UUID");
return uuid;
}),
iat: z.number(),
iss: z.string(),
aud: z.string(),
exp: z.number(),
rol: z
.string()
.optional()
.transform((val) => val.split(",")),
});
export type TokenPayload = z.infer<typeof TokenPayloadSchema>;
export const UserMeResponseSchema = z.object({
user: z.object({
id: z.string(),
avatar: z.string(),
username: z.string(),
global_name: z.string(),
discriminator: z.string(),
locale: z.string(),
}),
});
export type UserMeResponse = z.infer<typeof UserMeResponseSchema>;
+37
View File
@@ -0,0 +1,37 @@
import { base64url } from "jose";
/**
* Converts a UUID string to a base64url-encoded binary representation.
* @param uuid - The UUID string (e.g., '123e4567-e89b-12d3-a456-426614174000')
* @returns base64url string (e.g., 'Ej5FZ+i7EtOkVkJmFBdAAA')
*/
export function uuidToBase64url(uuid: string): string {
const hex = uuid.replace(/-/g, "");
const bytes = new Uint8Array(16);
for (let i = 0; i < 16; i++) {
bytes[i] = parseInt(hex.slice(i * 2, i * 2 + 2), 16);
}
return base64url.encode(bytes);
}
/**
* Converts a base64url-encoded binary UUID back to its canonical UUID string.
* @param encoded - base64url string (e.g., 'Ej5FZ+i7EtOkVkJmFBdAAA')
* @returns UUID string (e.g., '123e4567-e89b-12d3-a456-426614174000')
*/
export function base64urlToUuid(encoded: string): string {
const bytes = base64url.decode(encoded);
const hex = Array.from(bytes)
.map((b) => b.toString(16).padStart(2, "0"))
.join("");
return [
hex.slice(0, 8),
hex.slice(8, 12),
hex.slice(12, 16),
hex.slice(16, 20),
hex.slice(20),
].join("-");
}
+31 -13
View File
@@ -11,7 +11,7 @@ import {
import { createGameRecord } from "../core/Util";
import { ServerConfig } from "../core/configuration/Config";
import { getConfig } from "../core/configuration/ConfigLoader";
import { Team, UnitType } from "../core/game/Game";
import { Cell, Team, UnitType } from "../core/game/Game";
import { TileRef } from "../core/game/GameMap";
import {
ErrorUpdate,
@@ -82,7 +82,7 @@ export function joinLobby(
if (message.type == "start") {
// Trigger prestart for singleplayer games
onPrestart();
consolex.log(`lobby: game started: ${JSON.stringify(message)}`);
consolex.log(`lobby: game started: ${JSON.stringify(message, null, 2)}`);
onJoin();
// For multiplayer games, GameStartInfo is not known until game starts.
lobbyConfig.gameStartInfo = message.gameStartInfo;
@@ -239,6 +239,7 @@ export class ClientGameRunner {
this.lobby.gameStartInfo.gameID,
this.lobby.clientID,
);
console.error(gu.stack);
this.stop(true);
return;
}
@@ -275,7 +276,6 @@ export class ClientGameRunner {
while (turn.turnNumber - 1 > this.turnsSeen) {
this.worker.sendTurn({
turnNumber: this.turnsSeen,
gameID: turn.gameID,
intents: [],
});
this.turnsSeen++;
@@ -353,7 +353,13 @@ export class ClientGameRunner {
}
}
this.myPlayer.actions(tile).then((actions) => {
console.log(`got actions: ${JSON.stringify(actions)}`);
const bu = actions.buildableUnits.find(
(bu) => bu.type == UnitType.TransportShip,
);
if (bu == null) {
console.warn(`no transport ship buildable units`);
return;
}
if (actions.canAttack) {
this.eventBus.emit(
new SendAttackIntentEvent(
@@ -362,17 +368,29 @@ export class ClientGameRunner {
),
);
} else if (
actions.canBoat !== false &&
this.shouldBoat(tile, actions.canBoat) &&
bu.canBuild !== false &&
this.shouldBoat(tile, bu.canBuild) &&
this.gameView.isLand(tile)
) {
this.eventBus.emit(
new SendBoatAttackIntentEvent(
this.gameView.owner(tile).id(),
cell,
this.myPlayer.troops() * this.renderer.uiState.attackRatio,
),
);
this.myPlayer
.bestTransportShipSpawn(this.gameView.ref(cell.x, cell.y))
.then((spawn: number | false) => {
let spawnCell = null;
if (spawn !== false) {
spawnCell = new Cell(
this.gameView.x(spawn),
this.gameView.y(spawn),
);
}
this.eventBus.emit(
new SendBoatAttackIntentEvent(
this.gameView.owner(tile).id(),
cell,
this.myPlayer.troops() * this.renderer.uiState.attackRatio,
spawnCell,
),
);
});
}
const owner = this.gameView.owner(tile);
+73 -17
View File
@@ -6,8 +6,10 @@ import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
import { consolex } from "../core/Consolex";
import {
Difficulty,
Duos,
GameMapType,
GameMode,
UnitType,
mapCategories,
} from "../core/game/Game";
import { GameConfig, GameInfo } from "../core/Schemas";
@@ -28,7 +30,7 @@ export class HostLobbyModal extends LitElement {
@state() private selectedDifficulty: Difficulty = Difficulty.Medium;
@state() private disableNPCs = false;
@state() private gameMode: GameMode = GameMode.FFA;
@state() private teamCount: number = 2;
@state() private teamCount: number | typeof Duos = 2;
@state() private disableNukes: boolean = false;
@state() private bots: number = 400;
@state() private infiniteGold: boolean = false;
@@ -38,6 +40,7 @@ export class HostLobbyModal extends LitElement {
@state() private copySuccess = false;
@state() private players: string[] = [];
@state() private useRandomMap: boolean = false;
@state() private disabledUnits: string[] = [];
private playersInterval = null;
// Add a new timer for debouncing bot changes
@@ -194,7 +197,7 @@ export class HostLobbyModal extends LitElement {
${translateText("host_modal.team_count")}
</div>
<div class="option-cards">
${[2, 3, 4, 5, 6, 7].map(
${[Duos, 2, 3, 4, 5, 6, 7].map(
(o) => html`
<div
class="option-card ${this.teamCount === o
@@ -301,21 +304,72 @@ export class HostLobbyModal extends LitElement {
</div>
</label>
<label
for="disable-nukes"
class="option-card ${this.disableNukes ? "selected" : ""}"
<hr style="width: 100%; border-top: 1px solid #444; margin: 16px 0;" />
<!-- Individual disables for structures/weapons -->
<div
style="margin: 8px 0 12px 0; font-weight: bold; color: #ccc; text-align: center;"
>
<div class="checkbox-icon"></div>
<input
type="checkbox"
id="disable-nukes"
@change=${this.handleDisableNukesChange}
.checked=${this.disableNukes}
/>
<div class="option-card-title">
${translateText("host_modal.disable_nukes")}
${translateText("host_modal.enables_title")}
</div>
<div
style="display: flex; flex-wrap: wrap; justify-content: center; gap: 12px;"
>
${[
[UnitType.City, "unit_type.city"],
[UnitType.DefensePost, "unit_type.defense_post"],
[UnitType.Port, "unit_type.port"],
[UnitType.Warship, "unit_type.warship"],
[UnitType.MissileSilo, "unit_type.missile_silo"],
[UnitType.SAMLauncher, "unit_type.sam_launcher"],
[UnitType.AtomBomb, "unit_type.atom_bomb"],
[UnitType.HydrogenBomb, "unit_type.hydrogen_bomb"],
[UnitType.MIRV, "unit_type.mirv"],
].map(
([unitType, translationKey]) => html`
<label
class="option-card ${this.disabledUnits.includes(
unitType,
)
? ""
: "selected"}"
style="width: 140px;"
>
<div class="checkbox-icon"></div>
<input
type="checkbox"
@change=${(e: Event) => {
const checked = (e.target as HTMLInputElement)
.checked;
const parsedUnitType =
UnitType[unitType as keyof typeof UnitType];
if (parsedUnitType) {
if (checked) {
this.disabledUnits = [
...this.disabledUnits,
parsedUnitType,
];
} else {
this.disabledUnits = this.disabledUnits.filter(
(u) => u !== parsedUnitType,
);
}
this.putGameConfig();
}
}}
.checked=${this.disabledUnits.includes(unitType)}
/>
<div
class="option-card-title"
style="text-align: center;"
>
${translateText(translationKey)}
</div>
</label>
`,
)}
</div>
</label>
</div>
</div>
</div>
</div>
@@ -465,8 +519,8 @@ export class HostLobbyModal extends LitElement {
this.putGameConfig();
}
private async handleTeamCountSelection(value: number) {
this.teamCount = value;
private async handleTeamCountSelection(value: number | typeof Duos) {
this.teamCount = value === Duos ? Duos : Number(value);
this.putGameConfig();
}
@@ -490,6 +544,8 @@ export class HostLobbyModal extends LitElement {
instantBuild: this.instantBuild,
gameMode: this.gameMode,
numPlayerTeams: this.teamCount,
disabledUnits: this.disabledUnits,
playerTeams: this.teamCount,
} as GameConfig),
},
);
+56 -63
View File
@@ -113,6 +113,17 @@ export class InputHandler {
) {}
initialize() {
const keybinds = {
toggleView: "Space",
centerCamera: "KeyC",
moveUp: "KeyW",
moveDown: "KeyS",
moveLeft: "KeyA",
moveRight: "KeyD",
zoomOut: "KeyQ",
zoomIn: "KeyE",
...JSON.parse(localStorage.getItem("settings.keybinds") ?? "{}"),
};
this.canvas.addEventListener("pointerdown", (e) => this.onPointerDown(e));
window.addEventListener("pointerup", (e) => this.onPointerUp(e));
this.canvas.addEventListener(
@@ -122,59 +133,65 @@ export class InputHandler {
this.onShiftScroll(e);
e.preventDefault();
},
{
passive: false,
},
{ passive: false },
);
window.addEventListener("pointermove", this.onPointerMove.bind(this));
this.canvas.addEventListener("contextmenu", (e: MouseEvent) => {
this.onContextMenu(e);
});
this.canvas.addEventListener("contextmenu", (e) => this.onContextMenu(e));
window.addEventListener("mousemove", (e) => {
if (e.movementX == 0 && e.movementY == 0) {
return;
if (e.movementX || e.movementY) {
this.eventBus.emit(new MouseMoveEvent(e.clientX, e.clientY));
}
this.eventBus.emit(new MouseMoveEvent(e.clientX, e.clientY));
});
this.pointers.clear();
// Initialize the combined movement interval
this.moveInterval = setInterval(() => {
let deltaX = 0;
let deltaY = 0;
// Handle both WASD and arrow keys
if (this.activeKeys.has("KeyW") || this.activeKeys.has("ArrowUp"))
if (
this.activeKeys.has(keybinds.moveUp) ||
this.activeKeys.has("ArrowUp")
)
deltaY += this.PAN_SPEED;
if (this.activeKeys.has("KeyS") || this.activeKeys.has("ArrowDown"))
if (
this.activeKeys.has(keybinds.moveDown) ||
this.activeKeys.has("ArrowDown")
)
deltaY -= this.PAN_SPEED;
if (this.activeKeys.has("KeyA") || this.activeKeys.has("ArrowLeft"))
if (
this.activeKeys.has(keybinds.moveLeft) ||
this.activeKeys.has("ArrowLeft")
)
deltaX += this.PAN_SPEED;
if (this.activeKeys.has("KeyD") || this.activeKeys.has("ArrowRight"))
if (
this.activeKeys.has(keybinds.moveRight) ||
this.activeKeys.has("ArrowRight")
)
deltaX -= this.PAN_SPEED;
if (deltaX !== 0 || deltaY !== 0) {
if (deltaX || deltaY) {
this.eventBus.emit(new DragEvent(deltaX, deltaY));
}
// Handle zooming
const screenCenterX = window.innerWidth / 2;
const screenCenterY = window.innerHeight / 2;
const cx = window.innerWidth / 2;
const cy = window.innerHeight / 2;
if (this.activeKeys.has("Minus") || this.activeKeys.has("KeyQ")) {
this.eventBus.emit(
new ZoomEvent(screenCenterX, screenCenterY, this.ZOOM_SPEED),
);
if (
this.activeKeys.has(keybinds.zoomOut) ||
this.activeKeys.has("Minus")
) {
this.eventBus.emit(new ZoomEvent(cx, cy, this.ZOOM_SPEED));
}
if (this.activeKeys.has("Equal") || this.activeKeys.has("KeyE")) {
this.eventBus.emit(
new ZoomEvent(screenCenterX, screenCenterY, -this.ZOOM_SPEED),
);
if (
this.activeKeys.has(keybinds.zoomIn) ||
this.activeKeys.has("Equal")
) {
this.eventBus.emit(new ZoomEvent(cx, cy, -this.ZOOM_SPEED));
}
}, 1);
window.addEventListener("keydown", (e) => {
if (e.code === "Space") {
if (e.code === keybinds.toggleView) {
e.preventDefault();
if (!this.alternateView) {
this.alternateView = true;
@@ -187,24 +204,23 @@ export class InputHandler {
this.eventBus.emit(new CloseViewEvent());
}
// Add all movement keys to activeKeys
if (
[
"KeyW",
"KeyA",
"KeyS",
"KeyD",
keybinds.moveUp,
keybinds.moveDown,
keybinds.moveLeft,
keybinds.moveRight,
keybinds.zoomOut,
keybinds.zoomIn,
"ArrowUp",
"ArrowLeft",
"ArrowDown",
"ArrowRight",
"Minus",
"Equal",
"KeyE",
"KeyQ",
"Digit1",
"Digit2",
"KeyC",
keybinds.centerCamera,
"ControlLeft",
"ControlRight",
].includes(e.code)
@@ -212,13 +228,13 @@ export class InputHandler {
this.activeKeys.add(e.code);
}
});
window.addEventListener("keyup", (e) => {
if (e.code === "Space") {
if (e.code === keybinds.toggleView) {
e.preventDefault();
this.alternateView = false;
this.eventBus.emit(new AlternateViewEvent(false));
}
if (e.key.toLowerCase() === "r" && e.altKey && !e.ctrlKey) {
e.preventDefault();
this.eventBus.emit(new RefreshGraphicsEvent());
@@ -234,35 +250,12 @@ export class InputHandler {
this.eventBus.emit(new AttackRatioEvent(10));
}
if (e.code === "KeyC") {
if (e.code === keybinds.centerCamera) {
e.preventDefault();
this.eventBus.emit(new CenterCameraEvent());
}
// Remove all movement keys from activeKeys
if (
[
"KeyW",
"KeyA",
"KeyS",
"KeyD",
"ArrowUp",
"ArrowLeft",
"ArrowDown",
"ArrowRight",
"Minus",
"Equal",
"KeyE",
"KeyQ",
"Digit1",
"Digit2",
"KeyC",
"ControlLeft",
"ControlRight",
].includes(e.code)
) {
this.activeKeys.delete(e.code);
}
this.activeKeys.delete(e.code);
});
}
+1
View File
@@ -174,6 +174,7 @@ export class LangSelector extends LitElement {
"username-input",
"public-lobby",
"flag-input-modal",
"user-setting",
"o-modal",
"o-button",
];
-1
View File
@@ -127,7 +127,6 @@ export class LocalServer {
}
const pastTurn: Turn = {
turnNumber: this.turns.length,
gameID: this.lobbyConfig.gameStartInfo.gameID,
intents: this.intents,
};
this.turns.push(pastTurn);
+75
View File
@@ -20,6 +20,7 @@ import { JoinPrivateLobbyModal } from "./JoinPrivateLobbyModal";
import "./LangSelector";
import { LangSelector } from "./LangSelector";
import { LanguageModal } from "./LanguageModal";
import { NewsModal } from "./NewsModal";
import "./PublicLobby";
import { PublicLobby } from "./PublicLobby";
import { SinglePlayerModal } from "./SinglePlayerModal";
@@ -27,8 +28,12 @@ import { UserSettingModal } from "./UserSettingModal";
import "./UsernameInput";
import { UsernameInput } from "./UsernameInput";
import { generateCryptoRandomUUID } from "./Utils";
import "./components/NewsButton";
import { NewsButton } from "./components/NewsButton";
import "./components/baseComponents/Button";
import { OButton } from "./components/baseComponents/Button";
import "./components/baseComponents/Modal";
import { discordLogin, getUserMe, isLoggedIn, logOut } from "./jwt";
import "./styles.css";
export interface JoinLobbyEvent {
@@ -56,6 +61,23 @@ class Client {
constructor() {}
initialize(): void {
const newsModal = document.querySelector("news-modal") as NewsModal;
if (!newsModal) {
consolex.warn("News modal element not found");
} else {
consolex.log("News modal element found");
}
newsModal instanceof NewsModal;
const newsButton = document.querySelector("news-button") as NewsButton;
if (!newsButton) {
consolex.warn("News button element not found");
} else {
consolex.log("News button element found");
}
// Comment out to show news button.
newsButton.hidden = true;
const langSelector = document.querySelector(
"lang-selector",
) as LangSelector;
@@ -81,6 +103,13 @@ class Client {
consolex.warn("Dark mode button element not found");
}
const loginDiscordButton = document.getElementById(
"login-discord",
) as OButton;
const logoutDiscordButton = document.getElementById(
"logout-discord",
) as OButton;
this.usernameInput = document.querySelector(
"username-input",
) as UsernameInput;
@@ -114,6 +143,12 @@ class Client {
}
});
// const ctModal = document.querySelector("chat-modal") as ChatModal;
// ctModal instanceof ChatModal;
// document.getElementById("chat-button").addEventListener("click", () => {
// ctModal.open();
// });
const hlpModal = document.querySelector("help-modal") as HelpModal;
hlpModal instanceof HelpModal;
document.getElementById("help-button").addEventListener("click", () => {
@@ -127,6 +162,41 @@ class Client {
document.getElementById("flag-input_").addEventListener("click", () => {
flagInputModal.open();
});
const claims = isLoggedIn();
if (claims === false) {
// Not logged in
loginDiscordButton.disable = false;
loginDiscordButton.translationKey = "main.login_discord";
loginDiscordButton.addEventListener("click", discordLogin);
logoutDiscordButton.hidden = true;
} else {
// JWT appears to be valid, assume we are logged in
loginDiscordButton.disable = true;
loginDiscordButton.translationKey = "main.logged_in";
logoutDiscordButton.hidden = false;
logoutDiscordButton.addEventListener("click", () => {
// Log out
logOut();
loginDiscordButton.disable = false;
loginDiscordButton.translationKey = "main.login_discord";
loginDiscordButton.addEventListener("click", discordLogin);
logoutDiscordButton.hidden = true;
});
// Look up the discord user object.
// TODO: Add caching
getUserMe().then((userMeResponse) => {
if (userMeResponse === false) {
// Not logged in
loginDiscordButton.disable = false;
loginDiscordButton.translationKey = "main.login_discord";
loginDiscordButton.addEventListener("click", discordLogin);
logoutDiscordButton.hidden = true;
return;
}
// TODO: Update the page for logged in user
});
}
const settingsModal = document.querySelector(
"user-setting",
@@ -310,6 +380,11 @@ function setFavicon(): void {
// WARNING: DO NOT EXPOSE THIS ID
export function getPersistentIDFromCookie(): string {
const claims = isLoggedIn();
if (claims !== false && claims.sub) {
return claims.sub;
}
const COOKIE_NAME = "player_persistent_id";
// Try to get existing cookie
+77 -99
View File
@@ -1,130 +1,108 @@
export class MultiTabDetector {
private focusChanges: number[] = [];
private readonly maxFocusChanges: number = 10;
private readonly timeWindow: number = 60_000;
private readonly punishmentDelays: number[] = [
2_000, 3_000, 5_000, 10_000, 30_000, 60_000,
];
private lastFocusChangeTime: number = 0;
private isPunished: boolean = false;
private isMonitoring: boolean = false;
private startPenaltyCallback?: (duration: number) => void;
private readonly tabId = `${Date.now()}-${Math.random()}`;
private readonly lockKey = "multi-tab-lock";
private readonly heartbeatIntervalMs = 1_000;
private readonly staleThresholdMs = 3_000;
private numPunishmentsGiven = 0;
private heartbeatTimer: number | null = null;
private isPunished = false;
private punishmentCount = 0;
private startPenaltyCallback: (duration: number) => void = () => {};
constructor() {
window.addEventListener("storage", this.onStorageEvent.bind(this));
window.addEventListener("beforeunload", this.onBeforeUnload.bind(this));
}
/**
* Start monitoring for multi-tabbing behavior
*
* @param startPenalty Callback function when punishment starts
*/
public startMonitoring(startPenalty: (duration: number) => void): void {
if (this.isMonitoring) return;
this.isMonitoring = true;
this.startPenaltyCallback = startPenalty;
// Event listeners for window focus/blur
window.addEventListener("blur", this.handleFocusChange.bind(this));
window.addEventListener("focus", this.handleFocusChange.bind(this));
// Also track visibility changes for tab switching
document.addEventListener(
"visibilitychange",
this.handleVisibilityChange.bind(this),
this.writeLock();
this.heartbeatTimer = window.setInterval(
() => this.heartbeat(),
this.heartbeatIntervalMs,
);
}
public stopMonitoring(): void {
if (!this.isMonitoring) return;
this.isMonitoring = false;
// Remove event listeners
window.removeEventListener("blur", this.handleFocusChange.bind(this));
window.removeEventListener("focus", this.handleFocusChange.bind(this));
document.removeEventListener(
"visibilitychange",
this.handleVisibilityChange.bind(this),
);
// Clear data
this.focusChanges = [];
this.isPunished = false;
}
private handleFocusChange(): void {
const currentTime = Date.now();
this.recordFocusChange(currentTime);
// Check for multi-tabbing when focus is gained
if (document.hasFocus() && !this.isPunished) {
this.checkForMultiTabbing(currentTime);
if (this.heartbeatTimer !== null) {
clearInterval(this.heartbeatTimer);
this.heartbeatTimer = null;
}
}
private handleVisibilityChange(): void {
const currentTime = Date.now();
// Record and check regardless of current focus state
this.recordFocusChange(currentTime);
// Only check when tab becomes visible
if (document.visibilityState === "visible" && !this.isPunished) {
this.checkForMultiTabbing(currentTime);
const lock = this.readLock();
if (lock?.owner === this.tabId) {
localStorage.removeItem(this.lockKey);
}
window.removeEventListener("storage", this.onStorageEvent.bind(this));
window.removeEventListener("beforeunload", this.onBeforeUnload.bind(this));
}
private recordFocusChange(timestamp: number): void {
if (Math.abs(this.lastFocusChangeTime - timestamp) < 100) {
// Don't count multiple triggers at same time
private heartbeat(): void {
const now = Date.now();
const lock = this.readLock();
if (
!lock ||
lock.owner === this.tabId ||
now - lock.timestamp > this.staleThresholdMs
) {
this.writeLock();
this.isPunished = false;
return;
}
this.focusChanges.push(timestamp);
console.log(`pushing focus change at ${timestamp}`);
this.lastFocusChangeTime = timestamp;
// Keep only recent changes
if (this.focusChanges.length > this.maxFocusChanges) {
this.focusChanges.shift();
if (!this.isPunished) {
this.applyPunishment();
}
}
private checkForMultiTabbing(currentTime: number): void {
// Only if we have enough data points
if (this.focusChanges.length >= this.maxFocusChanges) {
const oldestChange = this.focusChanges[0];
const timeSpan = currentTime - oldestChange;
// If changes happened within detection window
if (timeSpan <= this.timeWindow) {
private onStorageEvent(e: StorageEvent): void {
if (e.key === this.lockKey && e.newValue) {
let other: { owner: string; timestamp: number };
try {
other = JSON.parse(e.newValue);
} catch (e) {
console.error("Failed to parse lock", e);
return;
}
if (other.owner !== this.tabId && !this.isPunished) {
this.applyPunishment();
}
}
}
private onBeforeUnload(): void {
const lock = this.readLock();
if (lock?.owner === this.tabId) {
localStorage.removeItem(this.lockKey);
}
}
private applyPunishment(): void {
// Prevent multiple punishments
if (this.isPunished) return;
this.isPunished = true;
let punishmentDelay = 0;
if (this.numPunishmentsGiven >= this.punishmentDelays.length) {
punishmentDelay = this.punishmentDelays[this.punishmentDelays.length - 1];
} else {
punishmentDelay = this.punishmentDelays[this.numPunishmentsGiven];
}
this.numPunishmentsGiven++;
// Call the start penalty callback
if (this.startPenaltyCallback) {
this.startPenaltyCallback(punishmentDelay);
}
// Remove penalty after delay
this.punishmentCount++;
const delay = 10_000;
this.startPenaltyCallback(delay);
setTimeout(() => {
this.isPunished = false;
}, punishmentDelay);
}, delay);
}
private writeLock(): void {
localStorage.setItem(
this.lockKey,
JSON.stringify({ owner: this.tabId, timestamp: Date.now() }),
);
}
private readLock(): { owner: string; timestamp: number } | null {
const raw = localStorage.getItem(this.lockKey);
if (!raw) return null;
try {
return JSON.parse(raw);
} catch (e) {
console.error("Failed to parse lock", raw, e);
return null;
}
}
}
+65
View File
@@ -0,0 +1,65 @@
import { LitElement, css, html } from "lit";
import { customElement, query } from "lit/decorators.js";
import { translateText } from "../client/Utils";
import "./components/baseComponents/Button";
import "./components/baseComponents/Modal";
@customElement("news-modal")
export class NewsModal extends LitElement {
@query("o-modal") private modalEl!: HTMLElement & {
open: () => void;
close: () => void;
};
static styles = css`
.news-container {
max-height: 60vh;
overflow-y: auto;
padding: 1rem;
display: flex;
flex-direction: column;
gap: 1.5rem;
}
.news-content {
color: #ddd;
line-height: 1.5;
background: rgba(255, 255, 255, 0.05);
border-radius: 8px;
padding: 1rem;
}
`;
render() {
return html`
<o-modal title=${translateText("news.title")}>
<div class="options-layout">
<div class="options-section">
<div class="news-container">
<div class="news-content">INSERT NEWS HERE</div>
</div>
</div>
</div>
<o-button
title=${translateText("common.close")}
@click=${this.close}
blockDesktop
></o-button>
</o-modal>
`;
}
public open() {
this.requestUpdate();
this.modalEl?.open();
}
private close() {
this.modalEl?.close();
}
createRenderRoot() {
return this; // light DOM
}
}
+6 -1
View File
@@ -94,6 +94,11 @@ export class PublicLobby extends LitElement {
const playersRemainingBeforeMax =
lobby.gameConfig.maxPlayers - lobby.numClients;
const teamCount =
lobby.gameConfig.gameMode === GameMode.Team
? lobby.gameConfig.playerTeams || 0
: null;
return html`
<button
@click=${() => this.lobbyClicked(lobby)}
@@ -127,7 +132,7 @@ export class PublicLobby extends LitElement {
</div>
<div class="text-md font-medium text-blue-100">
${lobby.gameConfig.gameMode == GameMode.Team
? translateText("game_mode.teams")
? translateText("public_lobby.teams", { num: teamCount })
: translateText("game_mode.ffa")}
</div>
</div>
+64 -20
View File
@@ -5,9 +5,11 @@ import { translateText } from "../client/Utils";
import { consolex } from "../core/Consolex";
import {
Difficulty,
Duos,
GameMapType,
GameMode,
GameType,
UnitType,
mapCategories,
} from "../core/game/Game";
import { generateID } from "../core/Util";
@@ -36,7 +38,9 @@ export class SinglePlayerModal extends LitElement {
@state() private instantBuild: boolean = false;
@state() private useRandomMap: boolean = false;
@state() private gameMode: GameMode = GameMode.FFA;
@state() private teamCount: number = 2;
@state() private teamCount: number | typeof Duos = 2;
@state() private disabledUnits: string[] = [];
render() {
return html`
@@ -165,7 +169,7 @@ export class SinglePlayerModal extends LitElement {
${translateText("host_modal.team_count")}
</div>
<div class="option-cards">
${[2, 3, 4, 5, 6, 7].map(
${["Duos", 2, 3, 4, 5, 6, 7].map(
(o) => html`
<div
class="option-card ${this.teamCount === o
@@ -268,22 +272,61 @@ export class SinglePlayerModal extends LitElement {
${translateText("single_modal.infinite_troops")}
</div>
</label>
</div>
<label
for="singleplayer-modal-disable-nukes"
class="option-card ${this.disableNukes ? "selected" : ""}"
>
<div class="checkbox-icon"></div>
<input
type="checkbox"
id="singleplayer-modal-disable-nukes"
@change=${this.handleDisableNukesChange}
.checked=${this.disableNukes}
/>
<div class="option-card-title">
${translateText("single_modal.disable_nukes")}
</div>
</label>
<hr
style="width: 100%; border-top: 1px solid #444; margin: 16px 0;"
/>
<div
style="margin: 8px 0 12px 0; font-weight: bold; color: #ccc; text-align: center;"
>
${translateText("single_modal.enables_title")}
</div>
<div
style="display: flex; flex-wrap: wrap; justify-content: center; gap: 12px;"
>
${[
[UnitType.City, "unit_type.city"],
[UnitType.DefensePost, "unit_type.defense_post"],
[UnitType.Port, "unit_type.port"],
[UnitType.Warship, "unit_type.warship"],
[UnitType.MissileSilo, "unit_type.missile_silo"],
[UnitType.SAMLauncher, "unit_type.sam_launcher"],
[UnitType.AtomBomb, "unit_type.atom_bomb"],
[UnitType.HydrogenBomb, "unit_type.hydrogen_bomb"],
[UnitType.MIRV, "unit_type.mirv"],
].map(
([unitType, translationKey]) => html`
<label
class="option-card ${this.disabledUnits.includes(unitType)
? ""
: "selected"}"
style="width: 140px;"
>
<div class="checkbox-icon"></div>
<input
type="checkbox"
@change=${(e: Event) => {
const checked = (e.target as HTMLInputElement).checked;
if (checked) {
this.disabledUnits = [
...this.disabledUnits,
unitType,
];
} else {
this.disabledUnits = this.disabledUnits.filter(
(u) => u !== unitType,
);
}
}}
.checked=${this.disabledUnits.includes(unitType)}
/>
<div class="option-card-title" style="text-align: center;">
${translateText(translationKey)}
</div>
</label>
`,
)}
</div>
</div>
</div>
@@ -355,8 +398,8 @@ export class SinglePlayerModal extends LitElement {
this.gameMode = value;
}
private handleTeamCountSelection(value: number) {
this.teamCount = value;
private handleTeamCountSelection(value: number | string) {
this.teamCount = value === "Duos" ? Duos : Number(value);
}
private getRandomMap(): GameMapType {
@@ -410,7 +453,7 @@ export class SinglePlayerModal extends LitElement {
gameMap: this.selectedMap,
gameType: GameType.Singleplayer,
gameMode: this.gameMode,
numPlayerTeams: this.teamCount,
playerTeams: this.teamCount,
difficulty: this.selectedDifficulty,
disableNPCs: this.disableNPCs,
disableNukes: this.disableNukes,
@@ -418,6 +461,7 @@ export class SinglePlayerModal extends LitElement {
infiniteGold: this.infiniteGold,
infiniteTroops: this.infiniteTroops,
instantBuild: this.instantBuild,
disabledUnits: this.disabledUnits,
},
},
} as JoinLobbyEvent,
+61 -58
View File
@@ -13,13 +13,13 @@ import {
import { PlayerView } from "../core/game/GameView";
import {
AllPlayersStats,
ClientHashMessage,
ClientID,
ClientIntentMessageSchema,
ClientJoinMessageSchema,
ClientLogMessageSchema,
ClientMessageSchema,
ClientPingMessageSchema,
ClientSendWinnerSchema,
ClientIntentMessage,
ClientJoinMessage,
ClientLogMessage,
ClientPingMessage,
ClientSendWinnerMessage,
Intent,
ServerMessage,
ServerMessageSchema,
@@ -68,8 +68,9 @@ export class SendAttackIntentEvent implements GameEvent {
export class SendBoatAttackIntentEvent implements GameEvent {
constructor(
public readonly targetID: PlayerID,
public readonly cell: Cell,
public readonly dst: Cell,
public readonly troops: number,
public readonly src: Cell | null = null,
) {}
}
@@ -87,7 +88,7 @@ export class SendTargetPlayerIntentEvent implements GameEvent {
export class SendEmojiIntentEvent implements GameEvent {
constructor(
public readonly recipient: PlayerView | typeof AllPlayers,
public readonly emoji: string,
public readonly emoji: number,
) {}
}
@@ -107,6 +108,15 @@ export class SendDonateTroopsIntentEvent implements GameEvent {
) {}
}
export class SendQuickChatEvent implements GameEvent {
constructor(
public readonly sender: PlayerView,
public readonly recipient: PlayerView,
public readonly quickChatKey: string,
public readonly variables: { [key: string]: string },
) {}
}
export class SendEmbargoIntentEvent implements GameEvent {
constructor(
public readonly sender: PlayerView,
@@ -195,6 +205,7 @@ export class Transport {
this.eventBus.on(SendDonateTroopsIntentEvent, (e) =>
this.onSendDonateTroopIntent(e),
);
this.eventBus.on(SendQuickChatEvent, (e) => this.onSendQuickChatIntent(e));
this.eventBus.on(SendEmbargoIntentEvent, (e) =>
this.onSendEmbargoIntent(e),
);
@@ -221,14 +232,9 @@ export class Transport {
this.pingInterval = window.setInterval(() => {
if (this.socket != null && this.socket.readyState === WebSocket.OPEN) {
this.sendMsg(
JSON.stringify(
ClientPingMessageSchema.parse({
type: "ping",
clientID: this.lobbyConfig.clientID,
persistentID: this.lobbyConfig.persistentID,
gameID: this.lobbyConfig.gameID,
}),
),
JSON.stringify({
type: "ping",
} satisfies ClientPingMessage),
);
}
}, 5 * 1000);
@@ -314,32 +320,25 @@ export class Transport {
private onSendLogEvent(event: SendLogEvent) {
this.sendMsg(
JSON.stringify(
ClientLogMessageSchema.parse({
type: "log",
gameID: this.lobbyConfig.gameID,
clientID: this.lobbyConfig.clientID,
persistentID: this.lobbyConfig.persistentID,
log: event.log,
severity: event.severity,
}),
),
JSON.stringify({
type: "log",
log: event.log,
severity: event.severity,
} satisfies ClientLogMessage),
);
}
joinGame(numTurns: number) {
this.sendMsg(
JSON.stringify(
ClientJoinMessageSchema.parse({
type: "join",
gameID: this.lobbyConfig.gameID,
clientID: this.lobbyConfig.clientID,
lastTurn: numTurns,
persistentID: this.lobbyConfig.persistentID,
username: this.lobbyConfig.playerName,
flag: this.lobbyConfig.flag,
}),
),
JSON.stringify({
type: "join",
gameID: this.lobbyConfig.gameID,
clientID: this.lobbyConfig.clientID,
lastTurn: numTurns,
persistentID: this.lobbyConfig.persistentID,
username: this.lobbyConfig.playerName,
flag: this.lobbyConfig.flag,
} satisfies ClientJoinMessage),
);
}
@@ -414,8 +413,10 @@ export class Transport {
clientID: this.lobbyConfig.clientID,
targetID: event.targetID,
troops: event.troops,
x: event.cell.x,
y: event.cell.y,
dstX: event.dst.x,
dstY: event.dst.y,
srcX: event.src?.x,
srcY: event.src?.y,
});
}
@@ -455,6 +456,16 @@ export class Transport {
});
}
private onSendQuickChatIntent(event: SendQuickChatEvent) {
this.sendIntent({
type: "quick_chat",
clientID: this.lobbyConfig.clientID,
recipient: event.recipient.id(),
quickChatKey: event.quickChatKey,
variables: event.variables,
});
}
private onSendEmbargoIntent(event: SendEmbargoIntentEvent) {
this.sendIntent({
type: "embargo",
@@ -496,15 +507,12 @@ export class Transport {
private onSendWinnerEvent(event: SendWinnerEvent) {
if (this.isLocal || this.socket.readyState === WebSocket.OPEN) {
const msg = ClientSendWinnerSchema.parse({
const msg = {
type: "winner",
clientID: this.lobbyConfig.clientID,
persistentID: this.lobbyConfig.persistentID,
gameID: this.lobbyConfig.gameID,
winner: event.winner,
allPlayersStats: event.allPlayersStats,
winnerType: event.winnerType,
});
} satisfies ClientSendWinnerMessage;
this.sendMsg(JSON.stringify(msg));
} else {
console.log(
@@ -517,15 +525,13 @@ export class Transport {
private onSendHashEvent(event: SendHashEvent) {
if (this.isLocal || this.socket.readyState === WebSocket.OPEN) {
const msg = ClientMessageSchema.parse({
type: "hash",
clientID: this.lobbyConfig.clientID,
persistentID: this.lobbyConfig.persistentID,
gameID: this.lobbyConfig.gameID,
turnNumber: event.tick,
hash: event.hash,
});
this.sendMsg(JSON.stringify(msg));
this.sendMsg(
JSON.stringify({
type: "hash",
turnNumber: event.tick,
hash: event.hash,
} satisfies ClientHashMessage),
);
} else {
console.log(
"WebSocket is not open. Current state:",
@@ -554,13 +560,10 @@ export class Transport {
private sendIntent(intent: Intent) {
if (this.isLocal || this.socket.readyState === WebSocket.OPEN) {
const msg = ClientIntentMessageSchema.parse({
const msg = {
type: "intent",
clientID: this.lobbyConfig.clientID,
persistentID: this.lobbyConfig.persistentID,
gameID: this.lobbyConfig.gameID,
intent: intent,
});
} satisfies ClientIntentMessage;
this.sendMsg(JSON.stringify(msg));
} else {
console.log(
+271 -86
View File
@@ -1,6 +1,9 @@
import { LitElement, html } from "lit";
import { customElement, query, state } from "lit/decorators.js";
import { translateText } from "../client/Utils";
import { UserSettings } from "../core/game/UserSettings";
import "./components/baseComponents/setting/SettingKeybind";
import { SettingKeybind } from "./components/baseComponents/setting/SettingKeybind";
import "./components/baseComponents/setting/SettingNumber";
import "./components/baseComponents/setting/SettingSlider";
import "./components/baseComponents/setting/SettingToggle";
@@ -9,7 +12,8 @@ import "./components/baseComponents/setting/SettingToggle";
export class UserSettingModal extends LitElement {
private userSettings: UserSettings = new UserSettings();
@state() private darkMode: boolean = this.userSettings.darkMode();
@state() private settingsMode: "basic" | "keybinds" = "basic";
@state() private keybinds: Record<string, string> = {};
@state() private keySequence: string[] = [];
@state() private showEasterEggSettings = false;
@@ -17,6 +21,15 @@ export class UserSettingModal extends LitElement {
connectedCallback() {
super.connectedCallback();
window.addEventListener("keydown", this.handleKeyDown);
const savedKeybinds = localStorage.getItem("settings.keybinds");
if (savedKeybinds) {
try {
this.keybinds = JSON.parse(savedKeybinds);
} catch (e) {
console.warn("Invalid keybinds JSON:", e);
}
}
}
@query("o-modal") private modalEl!: HTMLElement & {
@@ -89,6 +102,15 @@ export class UserSettingModal extends LitElement {
console.log("🤡 Emojis:", enabled ? "ON" : "OFF");
}
private toggleAnonymousNames(e: CustomEvent<{ checked: boolean }>) {
const enabled = e.detail?.checked;
if (typeof enabled !== "boolean") return;
this.userSettings.set("settings.anonymousNames", enabled);
console.log("🙈 Anonymous Names:", enabled ? "ON" : "OFF");
}
private toggleLeftClickOpensMenu(e: CustomEvent<{ checked: boolean }>) {
const enabled = e.detail?.checked;
if (typeof enabled !== "boolean") return;
@@ -119,96 +141,63 @@ export class UserSettingModal extends LitElement {
}
}
private handleKeybindChange(
e: CustomEvent<{ action: string; value: string }>,
) {
const { action, value } = e.detail;
const prevValue = this.keybinds[action] ?? "";
const values = Object.entries(this.keybinds)
.filter(([k]) => k !== action)
.map(([, v]) => v);
if (values.includes(value) && value !== "Null") {
const popup = document.createElement("div");
popup.className = "setting-popup";
popup.textContent = `The key "${value}" is already assigned to another action.`;
document.body.appendChild(popup);
const element = this.renderRoot.querySelector(
`setting-keybind[action="${action}"]`,
) as SettingKeybind;
if (element) {
element.value = prevValue;
element.requestUpdate();
}
return;
}
this.keybinds = { ...this.keybinds, [action]: value };
localStorage.setItem("settings.keybinds", JSON.stringify(this.keybinds));
}
render() {
return html`
<o-modal title="User Settings">
<o-modal title="${translateText("user_setting.title")}">
<div class="modal-overlay">
<div class="modal-content user-setting-modal">
<div class="flex mb-4 w-full justify-center">
<button
class="w-1/2 text-center px-3 py-1 rounded-l
${this.settingsMode === "basic"
? "bg-white/10 text-white"
: "bg-transparent text-gray-400"}"
@click=${() => (this.settingsMode = "basic")}
>
${translateText("user_setting.tab_basic")}
</button>
<button
class="w-1/2 text-center px-3 py-1 rounded-r
${this.settingsMode === "keybinds"
? "bg-white/10 text-white"
: "bg-transparent text-gray-400"}"
@click=${() => (this.settingsMode = "keybinds")}
>
${translateText("user_setting.tab_keybinds")}
</button>
</div>
<div class="settings-list">
<setting-toggle
label="🌙 Dark Mode"
description="Toggle the sites appearance between light and dark themes"
id="dark-mode-toggle"
.checked=${this.userSettings.darkMode()}
@change=${(e: CustomEvent<{ checked: boolean }>) =>
this.toggleDarkMode(e)}
></setting-toggle>
<setting-toggle
label="😊 Emojis"
description="Toggle whether emojis are shown in game"
id="emoji-toggle"
.checked=${this.userSettings.emojis()}
@change=${this.toggleEmojis}
></setting-toggle>
<setting-toggle
label="🖱️ Left Click to Open Menu"
description="When ON, left-click opens menu and sword button attacks. When OFF, right-click attacks directly."
id="left-click-toggle"
.checked=${this.userSettings.leftClickOpensMenu()}
@change=${this.toggleLeftClickOpensMenu}
></setting-toggle>
<setting-slider
label="⚔️ Attack Ratio"
description="What percentage of your troops to send in an attack (1100%)"
min="1"
max="100"
.value=${Number(
localStorage.getItem("settings.attackRatio") ?? "0.2",
) * 100}
@change=${this.sliderAttackRatio}
></setting-slider>
<setting-slider
label="🪖🛠️ Troops and Workers Ratio"
description="Adjust the balance between troops (for combat) and workers (for gold production) (1100%)"
min="1"
max="100"
.value=${Number(
localStorage.getItem("settings.troopRatio") ?? "0.95",
) * 100}
@change=${this.sliderTroopRatio}
></setting-slider>
${this.showEasterEggSettings
? html`
<setting-slider
label="Writing Speed Multiplier"
description="Adjust how fast you pretend to code (x1x100)"
min="0"
max="100"
value="40"
easter="true"
@change=${(e: CustomEvent) => {
const value = e.detail?.value;
if (typeof value !== "undefined") {
console.log("Changed:", value);
} else {
console.warn("Slider event missing detail.value", e);
}
}}
></setting-slider>
<setting-number
label="Bug Count"
description="How many bugs you're okay with (01000, emotionally)"
value="100"
min="0"
max="1000"
easter="true"
@change=${(e: CustomEvent) => {
const value = e.detail?.value;
if (typeof value !== "undefined") {
console.log("Changed:", value);
} else {
console.warn("Slider event missing detail.value", e);
}
}}
></setting-number>
`
: null}
${this.settingsMode === "basic"
? this.renderBasicSettings()
: this.renderKeybindSettings()}
</div>
</div>
</div>
@@ -216,7 +205,203 @@ export class UserSettingModal extends LitElement {
`;
}
private renderBasicSettings() {
return html`
<!-- 🌙 Dark Mode -->
<setting-toggle
label="${translateText("user_setting.dark_mode_label")}"
description="${translateText("user_setting.dark_mode_desc")}"
id="dark-mode-toggle"
.checked=${this.userSettings.darkMode()}
@change=${(e: CustomEvent<{ checked: boolean }>) =>
this.toggleDarkMode(e)}
></setting-toggle>
<!-- 😊 Emojis -->
<setting-toggle
label="${translateText("user_setting.emojis_label")}"
description="${translateText("user_setting.emojis_desc")}"
id="emoji-toggle"
.checked=${this.userSettings.emojis()}
@change=${this.toggleEmojis}
></setting-toggle>
<!-- 🖱️ Left Click Menu -->
<setting-toggle
label="${translateText("user_setting.left_click_label")}"
description="${translateText("user_setting.left_click_desc")}"
id="left-click-toggle"
.checked=${this.userSettings.leftClickOpensMenu()}
@change=${this.toggleLeftClickOpensMenu}
></setting-toggle>
<!-- 🙈 Anonymous Names -->
<setting-toggle
label="${translateText("user_setting.anonymous_names_label")}"
description="${translateText("user_setting.anonymous_names_desc")}"
id="anonymous-names-toggle"
.checked=${this.userSettings.anonymousNames()}
@change=${this.toggleAnonymousNames}
></setting-toggle>
<!-- ⚔️ Attack Ratio -->
<setting-slider
label="${translateText("user_setting.attack_ratio_label")}"
description="${translateText("user_setting.attack_ratio_desc")}"
min="1"
max="100"
.value=${Number(localStorage.getItem("settings.attackRatio") ?? "0.2") *
100}
@change=${this.sliderAttackRatio}
></setting-slider>
<!-- 🪖🛠️ Troop Ratio -->
<setting-slider
label="${translateText("user_setting.troop_ratio_label")}"
description="${translateText("user_setting.troop_ratio_desc")}"
min="1"
max="100"
.value=${Number(localStorage.getItem("settings.troopRatio") ?? "0.95") *
100}
@change=${this.sliderTroopRatio}
></setting-slider>
${this.showEasterEggSettings
? html`
<setting-slider
label="${translateText(
"user_setting.easter_writing_speed_label",
)}"
description="${translateText(
"user_setting.easter_writing_speed_desc",
)}"
min="0"
max="100"
value="40"
easter="true"
@change=${(e: CustomEvent) => {
const value = e.detail?.value;
if (typeof value !== "undefined") {
console.log("Changed:", value);
} else {
console.warn("Slider event missing detail.value", e);
}
}}
></setting-slider>
<setting-number
label="${translateText("user_setting.easter_bug_count_label")}"
description="${translateText(
"user_setting.easter_bug_count_desc",
)}"
value="100"
min="0"
max="1000"
easter="true"
@change=${(e: CustomEvent) => {
const value = e.detail?.value;
if (typeof value !== "undefined") {
console.log("Changed:", value);
} else {
console.warn("Slider event missing detail.value", e);
}
}}
></setting-number>
`
: null}
`;
}
private renderKeybindSettings() {
return html`
<div class="text-center text-white text-base font-semibold mt-5 mb-2">
${translateText("user_setting.view_options")}
</div>
<setting-keybind
action="toggleView"
label=${translateText("user_setting.toggle_view")}
description=${translateText("user_setting.toggle_view_desc")}
defaultKey="Space"
.value=${this.keybinds["toggleView"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
<div class="text-center text-white text-base font-semibold mt-5 mb-2">
${translateText("user_setting.zoom_controls")}
</div>
<setting-keybind
action="zoomOut"
label=${translateText("user_setting.zoom_out")}
description=${translateText("user_setting.zoom_out_desc")}
defaultKey="KeyQ"
.value=${this.keybinds["zoomOut"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
<setting-keybind
action="zoomIn"
label=${translateText("user_setting.zoom_in")}
description=${translateText("user_setting.zoom_in_desc")}
defaultKey="KeyE"
.value=${this.keybinds["zoomIn"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
<div class="text-center text-white text-base font-semibold mt-5 mb-2">
${translateText("user_setting.camera_movement")}
</div>
<setting-keybind
action="centerCamera"
label=${translateText("user_setting.center_camera")}
description=${translateText("user_setting.center_camera_desc")}
defaultKey="KeyC"
.value=${this.keybinds["centerCamera"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
<setting-keybind
action="moveUp"
label=${translateText("user_setting.move_up")}
description=${translateText("user_setting.move_up_desc")}
defaultKey="KeyW"
.value=${this.keybinds["moveUp"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
<setting-keybind
action="moveLeft"
label=${translateText("user_setting.move_left")}
description=${translateText("user_setting.move_left_desc")}
defaultKey="KeyA"
.value=${this.keybinds["moveLeft"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
<setting-keybind
action="moveDown"
label=${translateText("user_setting.move_down")}
description=${translateText("user_setting.move_down_desc")}
defaultKey="KeyS"
.value=${this.keybinds["moveDown"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
<setting-keybind
action="moveRight"
label=${translateText("user_setting.move_right")}
description=${translateText("user_setting.move_right_desc")}
defaultKey="KeyD"
.value=${this.keybinds["moveRight"] ?? ""}
@change=${this.handleKeybindChange}
></setting-keybind>
`;
}
public open() {
this.requestUpdate();
this.modalEl?.open();
}
+4
View File
@@ -7,6 +7,7 @@ import { getMapsImage } from "../utilities/Maps";
export const MapDescription: Record<keyof typeof GameMapType, string> = {
World: "World",
Europe: "Europe",
EuropeClassic: "Europe Classic",
Mena: "MENA",
NorthAmerica: "North America",
Oceania: "Oceania",
@@ -24,6 +25,9 @@ export const MapDescription: Record<keyof typeof GameMapType, string> = {
BetweenTwoSeas: "Between Two Seas",
KnownWorld: "Known World",
FaroeIslands: "Faroe Islands",
DeglaciatedAntarctica: "Deglaciated Antarctica",
FalklandIslands: "Falkland Islands",
Baikal: "Baikal",
};
@customElement("map-display")
+64
View File
@@ -0,0 +1,64 @@
import { LitElement, css, html } from "lit";
import { customElement, property } from "lit/decorators.js";
import megaphone from "../../../resources/images/Megaphone.svg";
import { NewsModal } from "../NewsModal";
import { translateText } from "../Utils";
@customElement("news-button")
export class NewsButton extends LitElement {
@property({ type: Boolean })
hidden = false;
static styles = css`
.news-button {
opacity: 0.75;
transition: opacity 0.2s ease;
width: 40px;
height: 40px;
display: flex;
align-items: center;
justify-content: center;
padding: 0;
margin: 0;
border: none;
background: none;
cursor: pointer;
}
.news-button:hover {
opacity: 1;
}
.news-button img {
width: 24px;
height: 24px;
display: block;
margin-left: 12px;
}
.hidden {
display: none !important;
}
`;
private handleClick() {
const newsModal = document.querySelector("news-modal") as NewsModal;
if (newsModal) {
newsModal.open();
}
}
render() {
return html`
<div class="text-center mb-0.5 ${this.hidden ? "hidden" : ""}">
<button class="news-button" @click=${this.handleClick}>
<img src="${megaphone}" alt=${translateText("news.title")} />
</button>
</div>
`;
}
createRenderRoot() {
return this;
}
}
@@ -12,7 +12,7 @@ export class OModal extends LitElement {
.c-modal {
position: fixed;
padding: 1rem;
z-index: 1000;
z-index: 9999;
left: 0;
bottom: 0;
right: 0;
@@ -0,0 +1,115 @@
import { LitElement, html } from "lit";
import { customElement, property } from "lit/decorators.js";
import { translateText } from "../../../../client/Utils";
@customElement("setting-keybind")
export class SettingKeybind extends LitElement {
@property() label = "Setting";
@property() description = "";
@property({ type: String, reflect: true }) action = "";
@property({ type: String }) defaultKey = "";
@property({ type: String }) value = "";
@property({ type: Boolean }) easter = false;
createRenderRoot() {
return this;
}
private listening = false;
render() {
return html`
<div class="setting-item column${this.easter ? " easter-egg" : ""}">
<div class="setting-label-group">
<label class="setting-label block mb-1">${this.label}</label>
<div class="setting-keybind-box">
<div class="setting-keybind-description">${this.description}</div>
<div class="flex items-center gap-2">
<span
class="setting-key"
tabindex="0"
@keydown=${this.handleKeydown}
@click=${this.startListening}
>
${this.displayKey(this.value || this.defaultKey)}
</span>
<button
class="text-xs text-gray-400 hover:text-white border border-gray-500 px-2 py-0.5 rounded transition"
@click=${this.resetToDefault}
>
${translateText("user_setting.reset")}
</button>
<button
class="text-xs text-gray-400 hover:text-white border border-gray-500 px-2 py-0.5 rounded transition"
@click=${this.unbindKey}
>
${translateText("user_setting.unbind")}
</button>
</div>
</div>
</div>
</div>
`;
}
private displayKey(key: string): string {
if (key === " ") return "Space";
if (key.startsWith("Key") && key.length === 4) {
return key.slice(3);
}
return key.length
? key.charAt(0).toUpperCase() + key.slice(1)
: "Press a key";
}
private startListening() {
this.listening = true;
this.requestUpdate();
}
private handleKeydown(e: KeyboardEvent) {
if (!this.listening) return;
e.preventDefault();
const code = e.code;
this.value = code;
this.dispatchEvent(
new CustomEvent("change", {
detail: { action: this.action, value: code },
bubbles: true,
composed: true,
}),
);
this.listening = false;
this.requestUpdate();
}
private resetToDefault() {
this.value = this.defaultKey;
this.dispatchEvent(
new CustomEvent("change", {
detail: { action: this.action, value: this.defaultKey },
bubbles: true,
composed: true,
}),
);
}
private unbindKey() {
this.value = "";
this.dispatchEvent(
new CustomEvent("change", {
detail: { action: this.action, value: "Null" },
bubbles: true,
composed: true,
}),
);
this.requestUpdate();
}
}
File diff suppressed because it is too large Load Diff
+18
View File
@@ -7,6 +7,8 @@ import { RefreshGraphicsEvent as RedrawGraphicsEvent } from "../InputHandler";
import { TransformHandler } from "./TransformHandler";
import { UIState } from "./UIState";
import { BuildMenu } from "./layers/BuildMenu";
import { ChatDisplay } from "./layers/ChatDisplay";
import { ChatModal } from "./layers/ChatModal";
import { ControlPanel } from "./layers/ControlPanel";
import { EmojiTable } from "./layers/EmojiTable";
import { EventsDisplay } from "./layers/EventsDisplay";
@@ -87,6 +89,14 @@ export function createRenderer(
eventsDisplay.game = game;
eventsDisplay.clientID = clientID;
const chatDisplay = document.querySelector("chat-display") as ChatDisplay;
if (!(chatDisplay instanceof ChatDisplay)) {
consolex.error("chat display not found");
}
chatDisplay.eventBus = eventBus;
chatDisplay.game = game;
chatDisplay.clientID = clientID;
const playerInfo = document.querySelector(
"player-info-overlay",
) as PlayerInfoOverlay;
@@ -126,6 +136,13 @@ export function createRenderer(
playerPanel.eventBus = eventBus;
playerPanel.emojiTable = emojiTable;
const chatModal = document.querySelector("chat-modal") as ChatModal;
if (!(chatModal instanceof ChatModal)) {
console.error("chat modal not found");
}
chatModal.g = game;
chatModal.eventBus = eventBus;
const multiTabModal = document.querySelector(
"multi-tab-modal",
) as MultiTabModal;
@@ -142,6 +159,7 @@ export function createRenderer(
new UILayer(game, eventBus, clientID, transformHandler),
new NameLayer(game, transformHandler, clientID),
eventsDisplay,
chatDisplay,
buildMenu,
new RadialMenu(
eventBus,
+2 -4
View File
@@ -82,10 +82,8 @@ export const getColoredSprite = (
const territoryColor = customTerritoryColor ?? theme.territoryColor(owner);
const borderColor = customBorderColor ?? theme.borderColor(owner);
const spawnHighlightColor = theme.spawnHighlightColor();
const colorKey = customTerritoryColor
? customTerritoryColor.toRgbString()
: "";
const key = owner.id() + unit.type() + colorKey;
const colorKey = territoryColor.toRgbString() + borderColor.toRgbString();
const key = unit.type() + colorKey;
if (coloredSpriteCache.has(key)) {
return coloredSpriteCache.get(key)!;
+4 -16
View File
@@ -301,7 +301,7 @@ export class BuildMenu extends LitElement implements Layer {
if (!unit) {
return false;
}
return unit[0].canBuild;
return unit[0].canBuild !== false;
}
private cost(item: BuildItemDisplay): number {
@@ -409,21 +409,9 @@ export class BuildMenu extends LitElement implements Layer {
}
private getBuildableUnits(): BuildItemDisplay[][] {
if (this.game?.config()?.disableNukes()) {
return buildTable.map((row) =>
row.filter(
(item) =>
![
UnitType.AtomBomb,
UnitType.MIRV,
UnitType.HydrogenBomb,
UnitType.MissileSilo,
UnitType.SAMLauncher,
].includes(item.unitType),
),
);
}
return buildTable;
return buildTable.map((row) =>
row.filter((item) => !this.game?.config()?.isUnitDisabled(item.unitType)),
);
}
get isVisible() {
+193
View File
@@ -0,0 +1,193 @@
import { html, LitElement } from "lit";
import { customElement, state } from "lit/decorators.js";
import { DirectiveResult } from "lit/directive.js";
import { unsafeHTML, UnsafeHTMLDirective } from "lit/directives/unsafe-html.js";
import { EventBus } from "../../../core/EventBus";
import { MessageType } from "../../../core/game/Game";
import {
DisplayMessageUpdate,
GameUpdateType,
} from "../../../core/game/GameUpdates";
import { GameView } from "../../../core/game/GameView";
import { ClientID } from "../../../core/Schemas";
import { onlyImages } from "../../../core/Util";
import { Layer } from "./Layer";
interface ChatEvent {
description: string;
unsafeDescription?: boolean;
createdAt: number;
highlight?: boolean;
}
@customElement("chat-display")
export class ChatDisplay extends LitElement implements Layer {
public eventBus: EventBus;
public game: GameView;
public clientID: ClientID;
private active: boolean = false;
private updateMap = new Map([
[GameUpdateType.DisplayEvent, (u) => this.onDisplayMessageEvent(u)],
]);
@state() private _hidden: boolean = false;
@state() private newEvents: number = 0;
@state() private chatEvents: ChatEvent[] = [];
private toggleHidden() {
this._hidden = !this._hidden;
if (this._hidden) {
this.newEvents = 0;
}
this.requestUpdate();
}
private addEvent(event: ChatEvent) {
this.chatEvents = [...this.chatEvents, event];
if (this._hidden) {
this.newEvents++;
}
this.requestUpdate();
}
private removeEvent(index: number) {
this.chatEvents = [
...this.chatEvents.slice(0, index),
...this.chatEvents.slice(index + 1),
];
}
onDisplayMessageEvent(event: DisplayMessageUpdate) {
if (event.messageType !== MessageType.CHAT) return;
const myPlayer = this.game.playerByClientID(this.clientID);
if (
event.playerID != null &&
(!myPlayer || myPlayer.smallID() !== event.playerID)
) {
return;
}
this.addEvent({
description: event.message,
createdAt: this.game.ticks(),
highlight: true,
unsafeDescription: true,
});
}
init() {}
tick() {
// this.active = true;
const updates = this.game.updatesSinceLastTick();
const messages = updates[GameUpdateType.DisplayEvent] as
| DisplayMessageUpdate[]
| undefined;
if (messages) {
for (const msg of messages) {
if (msg.messageType === MessageType.CHAT) {
const myPlayer = this.game.playerByClientID(this.clientID);
if (
msg.playerID != null &&
(!myPlayer || myPlayer.smallID() !== msg.playerID)
) {
continue;
}
this.chatEvents = [
...this.chatEvents,
{
description: msg.message,
unsafeDescription: true,
createdAt: this.game.ticks(),
},
];
}
}
}
if (this.chatEvents.length > 100) {
this.chatEvents = this.chatEvents.slice(-100);
}
this.requestUpdate();
}
private getChatContent(
chat: ChatEvent,
): string | DirectiveResult<typeof UnsafeHTMLDirective> {
return chat.unsafeDescription
? unsafeHTML(onlyImages(chat.description))
: chat.description;
}
render() {
if (!this.active) {
return html``;
}
return html`
<div
class="${this._hidden
? "w-fit px-[10px] py-[5px]"
: ""} rounded-md bg-black bg-opacity-60 relative max-h-[30vh] flex flex-col-reverse overflow-y-auto w-full lg:bottom-2.5 lg:right-2.5 z-50 lg:max-w-[30vw] lg:w-full lg:w-auto"
style="pointer-events: auto"
>
<div>
<div class="w-full bg-black/80 sticky top-0 px-[10px]">
<button
class="text-white cursor-pointer pointer-events-auto ${this
._hidden
? "hidden"
: ""}"
@click=${this.toggleHidden}
>
Hide
</button>
</div>
<button
class="text-white cursor-pointer pointer-events-auto ${this._hidden
? ""
: "hidden"}"
@click=${this.toggleHidden}
>
Chat
<span
class="${this.newEvents
? ""
: "hidden"} inline-block px-2 bg-red-500 rounded-sm"
>${this.newEvents}</span
>
</button>
<table
class="w-full border-collapse text-white shadow-lg lg:text-xl text-xs ${this
._hidden
? "hidden"
: ""}"
style="pointer-events: auto;"
>
<tbody>
${this.chatEvents.map(
(chat) => html`
<tr class="border-b border-opacity-0">
<td class="lg:p-3 p-1 text-left">
${this.getChatContent(chat)}
</td>
</tr>
`,
)}
</tbody>
</table>
</div>
</div>
`;
}
createRenderRoot() {
return this;
}
}
+306
View File
@@ -0,0 +1,306 @@
import { LitElement, html } from "lit";
import { customElement, query } from "lit/decorators.js";
import { PlayerType } from "../../../core/game/Game";
import { GameView, PlayerView } from "../../../core/game/GameView";
import quickChatData from "../../../../resources/QuickChat.json";
import { EventBus } from "../../../core/EventBus";
import { SendQuickChatEvent } from "../../Transport";
import { translateText } from "../../Utils";
type QuickChatPhrase = {
key: string;
requiresPlayer: boolean;
};
type QuickChatPhrases = Record<string, QuickChatPhrase[]>;
const quickChatPhrases: QuickChatPhrases = quickChatData;
@customElement("chat-modal")
export class ChatModal extends LitElement {
@query("o-modal") private modalEl!: HTMLElement & {
open: () => void;
close: () => void;
};
createRenderRoot() {
return this;
}
private players: string[] = [];
private playerSearchQuery: string = "";
private previewText: string | null = null;
private requiresPlayerSelection: boolean = false;
private selectedCategory: string | null = null;
private selectedPhraseText: string | null = null;
private selectedPlayer: string | null = null;
private selectedPhraseTemplate: string | null = null;
private selectedQuickChatKey: string | null = null;
private recipient: PlayerView;
private sender: PlayerView;
public eventBus: EventBus;
public g: GameView;
quickChatPhrases: Record<
string,
Array<{ text: string; requiresPlayer: boolean }>
> = {
help: [{ text: "Please give me troops!", requiresPlayer: false }],
attack: [{ text: "Attack [P1]!", requiresPlayer: true }],
defend: [{ text: "Defend [P1]!", requiresPlayer: true }],
greet: [{ text: "Hello!", requiresPlayer: false }],
misc: [{ text: "Let's go!", requiresPlayer: false }],
};
private categories = [
{ id: "help" },
{ id: "attack" },
{ id: "defend" },
{ id: "greet" },
{ id: "misc" },
{ id: "warnings" },
];
private getPhrasesForCategory(categoryId: string) {
return quickChatPhrases[categoryId] ?? [];
}
render() {
const sortedPlayers = [...this.players].sort((a, b) => a.localeCompare(b));
const filteredPlayers = sortedPlayers.filter((player) =>
player.toLowerCase().includes(this.playerSearchQuery),
);
const otherPlayers = sortedPlayers.filter(
(player) => !player.toLowerCase().includes(this.playerSearchQuery),
);
const displayPlayers = [...filteredPlayers, ...otherPlayers];
return html`
<o-modal title="${translateText("chat.title")}">
<div class="chat-columns">
<div class="chat-column">
<div class="column-title">${translateText("chat.category")}</div>
${this.categories.map(
(category) => html`
<button
class="chat-option-button ${this.selectedCategory ===
category.id
? "selected"
: ""}"
@click=${() => this.selectCategory(category.id)}
>
${translateText(`chat.cat.${category.id}`)}
</button>
`,
)}
</div>
${this.selectedCategory
? html`
<div class="chat-column">
<div class="column-title">
${translateText("chat.phrase")}
</div>
<div class="phrase-scroll-area">
${this.getPhrasesForCategory(this.selectedCategory).map(
(phrase) => html`
<button
class="chat-option-button ${this
.selectedPhraseText ===
translateText(
`chat.${this.selectedCategory}.${phrase.key}`,
)
? "selected"
: ""}"
@click=${() => this.selectPhrase(phrase)}
>
${this.renderPhrasePreview(phrase)}
</button>
`,
)}
</div>
</div>
`
: null}
${this.requiresPlayerSelection || this.selectedPlayer
? html`
<div class="chat-column">
<div class="column-title">
${translateText("chat.player")}
</div>
<input
class="player-search-input"
type="text"
placeholder="${translateText("chat.search")}"
.value=${this.playerSearchQuery}
@input=${this.onPlayerSearchInput}
/>
<div class="player-scroll-area">
${this.getSortedFilteredPlayers().map(
(player) => html`
<button
class="chat-option-button ${this.selectedPlayer ===
player
? "selected"
: ""}"
@click=${() => this.selectPlayer(player)}
>
${player}
</button>
`,
)}
</div>
</div>
`
: null}
</div>
<div class="chat-preview">
${this.previewText
? translateText(this.previewText)
: translateText("chat.build")}
</div>
<div class="chat-send">
<button
class="chat-send-button"
@click=${this.sendChatMessage}
?disabled=${!this.previewText}
>
${translateText("chat.send")}
</button>
</div>
</o-modal>
`;
}
private selectCategory(categoryId: string) {
this.selectedCategory = categoryId;
this.selectedPhraseText = null;
this.previewText = null;
this.requiresPlayerSelection = false;
this.selectedPlayer = null;
this.requestUpdate();
}
private selectPhrase(phrase: QuickChatPhrase) {
this.selectedQuickChatKey = this.getFullQuickChatKey(
this.selectedCategory!,
phrase.key,
);
this.selectedPhraseTemplate = translateText(
`chat.${this.selectedCategory}.${phrase.key}`,
);
this.selectedPhraseText = translateText(
`chat.${this.selectedCategory}.${phrase.key}`,
);
this.previewText = `chat.${this.selectedCategory}.${phrase.key}`;
this.requiresPlayerSelection = phrase.requiresPlayer;
this.selectedPlayer = null;
this.requestUpdate();
}
private renderPhrasePreview(phrase: { key: string }) {
return translateText(`chat.${this.selectedCategory}.${phrase.key}`);
}
private selectPlayer(player: string) {
if (this.previewText) {
this.previewText = this.selectedPhraseTemplate.replace("[P1]", player);
this.selectedPlayer = player;
this.requiresPlayerSelection = false;
this.requestUpdate();
}
}
private sendChatMessage() {
console.log("Sent message:", this.previewText);
console.log("Sender:", this.sender);
console.log("Recipient:", this.recipient);
console.log("Key:", this.selectedQuickChatKey);
if (this.sender && this.recipient && this.selectedQuickChatKey) {
const variables = this.selectedPlayer ? { P1: this.selectedPlayer } : {};
this.eventBus.emit(
new SendQuickChatEvent(
this.sender,
this.recipient,
this.selectedQuickChatKey,
variables,
),
);
}
this.previewText = null;
this.selectedCategory = null;
this.requiresPlayerSelection = false;
this.close();
this.requestUpdate();
}
private onPlayerSearchInput(e: Event) {
const target = e.target as HTMLInputElement;
this.playerSearchQuery = target.value.toLowerCase();
this.requestUpdate();
}
private getSortedFilteredPlayers(): string[] {
const sorted = [...this.players].sort((a, b) => a.localeCompare(b));
const filtered = sorted.filter((p) =>
p.toLowerCase().includes(this.playerSearchQuery),
);
const others = sorted.filter(
(p) => !p.toLowerCase().includes(this.playerSearchQuery),
);
return [...filtered, ...others];
}
private getFullQuickChatKey(category: string, phraseKey: string): string {
return `${category}.${phraseKey}`;
}
public open(sender?: PlayerView, recipient?: PlayerView) {
if (sender && recipient) {
console.log("Sent message:", recipient);
console.log("Sent message:", sender);
const alivePlayerNames = this.g
.players()
.filter((p) => p.isAlive() && !(p.data.playerType === PlayerType.Bot))
.map((p) => p.data.name);
console.log("Alive player names:", alivePlayerNames);
this.players = alivePlayerNames;
this.recipient = recipient;
this.sender = sender;
}
this.requestUpdate();
this.modalEl?.open();
}
public close() {
this.selectedCategory = null;
this.selectedPhraseText = null;
this.previewText = null;
this.requiresPlayerSelection = false;
this.selectedPlayer = null;
this.modalEl?.close();
}
public setRecipient(value: PlayerView) {
this.recipient = value;
}
public setSender(value: PlayerView) {
this.sender = value;
}
}
+7 -15
View File
@@ -4,24 +4,11 @@ import { EventBus } from "../../../core/EventBus";
import { AllPlayers } from "../../../core/game/Game";
import { GameView, PlayerView } from "../../../core/game/GameView";
import { TerraNulliusImpl } from "../../../core/game/TerraNulliusImpl";
import { emojiTable, flattenedEmojiTable } from "../../../core/Util";
import { ShowEmojiMenuEvent } from "../../InputHandler";
import { SendEmojiIntentEvent } from "../../Transport";
import { TransformHandler } from "../TransformHandler";
const emojiTable: string[][] = [
["😀", "😊", "🥰", "😇", "😎"],
["😞", "🥺", "😭", "😱", "😡"],
["😈", "🤡", "🖕", "🥱", "🤦‍♂️"],
["👋", "👏", "🤌", "💪", "🫡"],
["👍", "👎", "❓", "🐔", "🐀"],
["🤝", "🆘", "🕊️", "🏳️", "⏳"],
["🔥", "💥", "💀", "☢️", "⚠️"],
["↖️", "⬆️", "↗️", "👑", "🥇"],
["⬅️", "🎯", "➡️", "🥈", "🥉"],
["↙️", "⬇️", "↘️", "❤️", "💔"],
["💰", "⚓", "⛵", "🏡", "🛡️"],
];
@customElement("emoji-table")
export class EmojiTable extends LitElement {
public eventBus: EventBus;
@@ -130,7 +117,12 @@ export class EmojiTable extends LitElement {
targetPlayer == this.game.myPlayer()
? AllPlayers
: (targetPlayer as PlayerView);
this.eventBus.emit(new SendEmojiIntentEvent(recipient, emoji));
this.eventBus.emit(
new SendEmojiIntentEvent(
recipient,
flattenedEmojiTable.indexOf(emoji),
),
);
this.hideTable();
});
});
+44 -1
View File
@@ -16,6 +16,7 @@ import {
AllianceRequestUpdate,
AttackUpdate,
BrokeAllianceUpdate,
DisplayChatMessageUpdate,
DisplayMessageUpdate,
EmojiUpdate,
GameUpdateType,
@@ -33,6 +34,8 @@ import { onlyImages } from "../../../core/Util";
import { renderTroops } from "../../Utils";
import { GoToPlayerEvent, GoToUnitEvent } from "./Leaderboard";
import { translateText } from "../../Utils";
interface Event {
description: string;
unsafeDescription?: boolean;
@@ -77,6 +80,7 @@ export class EventsDisplay extends LitElement implements Layer {
private updateMap = new Map([
[GameUpdateType.DisplayEvent, (u) => this.onDisplayMessageEvent(u)],
[GameUpdateType.DisplayChatEvent, (u) => this.onDisplayChatEvent(u)],
[GameUpdateType.AllianceRequest, (u) => this.onAllianceRequestEvent(u)],
[
GameUpdateType.AllianceRequestReply,
@@ -187,6 +191,34 @@ export class EventsDisplay extends LitElement implements Layer {
});
}
onDisplayChatEvent(event: DisplayChatMessageUpdate) {
const myPlayer = this.game.playerByClientID(this.clientID);
if (
event.playerID === null ||
!myPlayer ||
myPlayer.smallID() !== event.playerID
) {
return;
}
const baseMessage = translateText(`chat.${event.category}.${event.key}`);
const translatedMessage = baseMessage.replace(
/\[([^\]]+)\]/g,
(_, key) => event.variables?.[key] || `[${key}]`,
);
this.addEvent({
description: translateText(event.isFrom ? "chat.from" : "chat.to", {
user: event.recipient,
msg: translatedMessage,
}),
createdAt: this.game.ticks(),
highlight: true,
type: MessageType.CHAT,
unsafeDescription: false,
});
}
onAllianceRequestEvent(update: AllianceRequestUpdate) {
const myPlayer = this.game.playerByClientID(this.clientID);
if (!myPlayer || update.recipientID !== myPlayer.smallID()) {
@@ -271,10 +303,19 @@ export class EventsDisplay extends LitElement implements Layer {
const malusPercent = Math.round(
(1 - this.game.config().traitorDefenseDebuff()) * 100,
);
const traitorDurationRaw =
Number(this.game.config().traitorDuration) / 10;
const traitorDurationSeconds = Math.floor(traitorDurationRaw);
const durationText =
traitorDurationSeconds === 1
? "1 second"
: `${traitorDurationSeconds} seconds`;
this.addEvent({
description:
`You broke your alliance with ${betrayed.name()}, making you a TRAITOR ` +
`(${malusPercent}% defense debuff)`,
`(${malusPercent}% defense debuff for ${durationText})`,
type: MessageType.ERROR,
highlight: true,
createdAt: this.game.ticks(),
@@ -386,6 +427,8 @@ export class EventsDisplay extends LitElement implements Layer {
return "text-green-300";
case MessageType.INFO:
return "text-gray-200";
case MessageType.CHAT:
return "text-gray-200";
case MessageType.WARN:
return "text-yellow-300";
case MessageType.ERROR:
+2 -2
View File
@@ -141,7 +141,7 @@ export class Leaderboard extends LitElement implements Layer {
position: fixed;
top: 10px;
left: 10px;
z-index: 9999;
z-index: 9998;
background-color: rgb(31 41 55 / 0.7);
padding: 10px;
padding-top: 0px;
@@ -192,7 +192,7 @@ export class Leaderboard extends LitElement implements Layer {
position: fixed;
left: 10px;
top: 10px;
z-index: 9999;
z-index: 9998;
background-color: rgb(31 41 55 / 0.7);
color: white;
border: none;
+63 -4
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement, property, state } from "lit/decorators.js";
import { GameEnv } from "../../../core/configuration/Config";
import { GameType } from "../../../core/game/Game";
import { GameView } from "../../../core/game/GameView";
import { MultiTabDetector } from "../../MultiTabDetector";
@@ -15,6 +16,9 @@ export class MultiTabModal extends LitElement implements Layer {
@property({ type: Number }) duration: number = 5000;
@state() private countdown: number = 5;
@state() private isVisible: boolean = false;
@state() private fakeIp: string = "";
@state() private deviceFingerprint: string = "";
@state() private reported: boolean = true;
private intervalId?: number;
@@ -26,7 +30,8 @@ export class MultiTabModal extends LitElement implements Layer {
tick() {
if (
this.game.inSpawnPhase() ||
this.game.config().gameConfig().gameType == GameType.Singleplayer
this.game.config().gameConfig().gameType == GameType.Singleplayer ||
this.game.config().serverConfig().env() == GameEnv.Dev
) {
return;
}
@@ -38,6 +43,26 @@ export class MultiTabModal extends LitElement implements Layer {
}
}
init() {
this.fakeIp = this.generateFakeIp();
this.deviceFingerprint = this.generateDeviceFingerprint();
this.reported = true;
}
// Generate fake IP in format xxx.xxx.xxx.xxx
private generateFakeIp(): string {
return Array.from({ length: 4 }, () =>
Math.floor(Math.random() * 255),
).join(".");
}
// Generate fake device fingerprint (32 character hex)
private generateDeviceFingerprint(): string {
return Array.from({ length: 32 }, () =>
Math.floor(Math.random() * 16).toString(16),
).join("");
}
// Show the modal with penalty information
public show(duration: number): void {
if (!this.game.myPlayer()?.isAlive()) {
@@ -98,14 +123,44 @@ export class MultiTabModal extends LitElement implements Layer {
<div
class="relative p-6 bg-white dark:bg-gray-800 rounded-xl shadow-xl max-w-md w-full m-4 transition-all transform"
>
<h2 class="text-2xl font-bold mb-4 text-red-600 dark:text-red-400">
${translateText("multi_tab.warning")}
</h2>
<div class="flex items-center justify-between mb-4">
<h2 class="text-2xl font-bold text-red-600 dark:text-red-400">
${translateText("multi_tab.warning")}
</h2>
<div
class="px-2 py-1 bg-red-600 text-white text-xs font-bold rounded-full animate-pulse"
>
RECORDING
</div>
</div>
<p class="mb-4 text-gray-800 dark:text-gray-200">
${translateText("multi_tab.detected")}
</p>
<div
class="mb-4 p-3 bg-gray-100 dark:bg-gray-900 rounded-md text-sm font-mono"
>
<div class="flex justify-between mb-1">
<span class="text-gray-500 dark:text-gray-400">IP:</span>
<span class="text-red-600 dark:text-red-400">${this.fakeIp}</span>
</div>
<div class="flex justify-between mb-1">
<span class="text-gray-500 dark:text-gray-400"
>Device Fingerprint:</span
>
<span class="text-red-600 dark:text-red-400"
>${this.deviceFingerprint}</span
>
</div>
<div class="flex justify-between">
<span class="text-gray-500 dark:text-gray-400">Reported:</span>
<span class="text-red-600 dark:text-red-400"
>${this.reported ? "TRUE" : "FALSE"}</span
>
</div>
</div>
<p class="mb-4 text-gray-800 dark:text-gray-200">
${translateText("multi_tab.please_wait")}
<span class="font-bold text-xl">${this.countdown}</span>
@@ -124,6 +179,10 @@ export class MultiTabModal extends LitElement implements Layer {
<p class="text-sm text-gray-600 dark:text-gray-400">
${translateText("multi_tab.explanation")}
</p>
<p class="mt-3 text-xs text-red-500 font-semibold">
Repeated violations may result in permanent account suspension.
</p>
</div>
</div>
`;
+44
View File
@@ -4,6 +4,7 @@ import crownIcon from "../../../../resources/images/CrownIcon.svg";
import embargoIcon from "../../../../resources/images/EmbargoIcon.svg";
import nukeRedIcon from "../../../../resources/images/NukeIconRed.svg";
import nukeWhiteIcon from "../../../../resources/images/NukeIconWhite.svg";
import shieldIcon from "../../../../resources/images/ShieldIconBlack.svg";
import targetIcon from "../../../../resources/images/TargetIcon.svg";
import traitorIcon from "../../../../resources/images/TraitorIcon.svg";
import { PseudoRandom } from "../../../core/PseudoRandom";
@@ -45,6 +46,7 @@ export class NameLayer implements Layer {
private embargoIconImage: HTMLImageElement;
private nukeWhiteIconImage: HTMLImageElement;
private nukeRedIconImage: HTMLImageElement;
private shieldIconImage: HTMLImageElement;
private container: HTMLDivElement;
private myPlayer: PlayerView | null = null;
private firstPlace: PlayerView | null = null;
@@ -71,6 +73,8 @@ export class NameLayer implements Layer {
this.nukeWhiteIconImage.src = nukeWhiteIcon;
this.nukeRedIconImage = new Image();
this.nukeRedIconImage.src = nukeRedIcon;
this.shieldIconImage = new Image();
this.shieldIconImage.src = shieldIcon;
}
resizeCanvas() {
@@ -209,6 +213,7 @@ export class NameLayer implements Layer {
nameDiv.style.alignItems = "center";
const nameSpan = document.createElement("span");
nameSpan.className = "player-name-span";
nameSpan.innerHTML = player.name();
nameDiv.appendChild(nameSpan);
element.appendChild(nameDiv);
@@ -223,6 +228,21 @@ export class NameLayer implements Layer {
troopsDiv.style.marginTop = "-5%";
element.appendChild(troopsDiv);
// TODO: enable this for new meta.
// const shieldDiv = document.createElement("div");
// shieldDiv.classList.add("player-shield");
// shieldDiv.style.zIndex = "3";
// shieldDiv.style.marginTop = "-5%";
// shieldDiv.style.display = "flex";
// shieldDiv.style.alignItems = "center";
// shieldDiv.style.gap = "0px";
// shieldDiv.innerHTML = `
// <img src="${this.shieldIconImage.src}" style="width: 16px; height: 16px;" />
// <span style="color: black; font-size: 10px; margin-top: -2px;">0</span>
// `;
// element.appendChild(shieldDiv);
// Start off invisible so it doesn't flash at 0,0
element.style.display = "none";
@@ -276,6 +296,10 @@ export class NameLayer implements Layer {
nameDiv.style.fontSize = `${render.fontSize}px`;
nameDiv.style.lineHeight = `${render.fontSize}px`;
nameDiv.style.color = render.fontColor;
const span = nameDiv.querySelector(".player-name-span");
if (span) {
span.innerHTML = render.player.name();
}
if (flagDiv) {
flagDiv.style.height = `${render.fontSize}px`;
}
@@ -283,6 +307,26 @@ export class NameLayer implements Layer {
troopsDiv.style.color = render.fontColor;
troopsDiv.textContent = renderTroops(render.player.troops());
// TODO: enable this for new meta.
// const density = renderNumber(
// render.player.troops() / render.player.numTilesOwned(),
// );
// const shieldDiv = render.element.querySelector(
// ".player-shield",
// ) as HTMLDivElement;
// const shieldImg = shieldDiv.querySelector("img");
// const shieldNumber = shieldDiv.querySelector("span");
// if (shieldImg) {
// shieldImg.style.width = `${render.fontSize * 0.8}px`;
// shieldImg.style.height = `${render.fontSize * 0.8}px`;
// }
// if (shieldNumber) {
// shieldNumber.style.fontSize = `${render.fontSize * 0.6}px`;
// shieldNumber.style.marginTop = `${-render.fontSize * 0.1}px`;
// shieldNumber.textContent = density;
// }
// Handle icons
const iconsDiv = render.element.querySelector(
".player-icons",
+10
View File
@@ -106,6 +106,10 @@ export class OptionsMenu extends LitElement implements Layer {
this.eventBus.emit(new RefreshGraphicsEvent());
}
private onToggleRandomNameModeButtonClick() {
this.userSettings.toggleRandomName();
}
private onToggleFocusLockedButtonClick() {
this.userSettings.toggleFocusLocked();
this.requestUpdate();
@@ -196,6 +200,12 @@ export class OptionsMenu extends LitElement implements Layer {
title: "Dark Mode",
children: "🌙: " + (this.userSettings.darkMode() ? "On" : "Off"),
})}
${button({
onClick: this.onToggleRandomNameModeButtonClick,
title: "Random name mode",
children:
"🥷: " + (this.userSettings.anonymousNames() ? "On" : "Off"),
})}
${button({
onClick: this.onToggleLeftClickOpensMenu,
title: "Left click",
@@ -218,6 +218,9 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
: ""}
${player.name()}
</div>
${player.team() != null
? html`<div class="text-sm opacity-80">Team: ${player.team()}</div>`
: ""}
<div class="text-sm opacity-80">Type: ${playerType}</div>
${player.troops() >= 1
? html`<div class="text-sm opacity-80" translate="no">
+32 -3
View File
@@ -1,6 +1,7 @@
import { LitElement, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import allianceIcon from "../../../../resources/images/AllianceIconWhite.svg";
import chatIcon from "../../../../resources/images/ChatIconWhite.svg";
import donateGoldIcon from "../../../../resources/images/DonateGoldIconWhite.svg";
import donateTroopIcon from "../../../../resources/images/DonateTroopIconWhite.svg";
import emojiIcon from "../../../../resources/images/EmojiIconWhite.svg";
@@ -15,6 +16,7 @@ import {
} from "../../../core/game/Game";
import { TileRef } from "../../../core/game/GameMap";
import { GameView, PlayerView } from "../../../core/game/GameView";
import { flattenedEmojiTable } from "../../../core/Util";
import { MouseUpEvent } from "../../InputHandler";
import {
SendAllianceRequestIntentEvent,
@@ -26,6 +28,7 @@ import {
SendTargetPlayerIntentEvent,
} from "../../Transport";
import { renderNumber, renderTroops } from "../../Utils";
import { ChatModal } from "./ChatModal";
import { EmojiTable } from "./EmojiTable";
import { Layer } from "./Layer";
@@ -122,15 +125,27 @@ export class PlayerPanel extends LitElement implements Layer {
e.stopPropagation();
this.emojiTable.showTable((emoji: string) => {
if (myPlayer == other) {
this.eventBus.emit(new SendEmojiIntentEvent(AllPlayers, emoji));
this.eventBus.emit(
new SendEmojiIntentEvent(
AllPlayers,
flattenedEmojiTable.indexOf(emoji),
),
);
} else {
this.eventBus.emit(new SendEmojiIntentEvent(other, emoji));
this.eventBus.emit(
new SendEmojiIntentEvent(other, flattenedEmojiTable.indexOf(emoji)),
);
}
this.emojiTable.hideTable();
this.hide();
});
}
private handleChat(e: Event, sender: PlayerView, other: PlayerView) {
this.ctModal.open(sender, other);
this.hide();
}
private handleTargetClick(e: Event, other: PlayerView) {
e.stopPropagation();
this.eventBus.emit(new SendTargetPlayerIntentEvent(other.id()));
@@ -141,8 +156,12 @@ export class PlayerPanel extends LitElement implements Layer {
return this;
}
private ctModal;
init() {
this.eventBus.on(MouseUpEvent, (e: MouseEvent) => this.hide());
this.ctModal = document.querySelector("chat-modal") as ChatModal;
}
async tick() {
@@ -184,7 +203,9 @@ export class PlayerPanel extends LitElement implements Layer {
let other = this.g.owner(this.tile);
if (!other.isPlayer()) {
throw new Error("Tile is not owned by a player");
this.hide();
console.warn("Tile is not owned by a player");
return;
}
other = other as PlayerView;
@@ -285,6 +306,14 @@ export class PlayerPanel extends LitElement implements Layer {
<!-- Action buttons -->
<div class="flex justify-center gap-2">
<button
@click=${(e) => this.handleChat(e, myPlayer, other)}
class="w-10 h-10 flex items-center justify-center
bg-opacity-50 bg-gray-700 hover:bg-opacity-70
text-white rounded-lg transition-colors"
>
<img src=${chatIcon} alt="Target" class="w-6 h-6" />
</button>
${canTarget
? html`<button
@click=${(e) => this.handleTargetClick(e, other)}
+33 -12
View File
@@ -8,7 +8,12 @@ import swordIcon from "../../../../resources/images/SwordIconWhite.svg";
import traitorIcon from "../../../../resources/images/TraitorIconWhite.svg";
import { consolex } from "../../../core/Consolex";
import { EventBus } from "../../../core/EventBus";
import { Cell, PlayerActions, TerraNullius } from "../../../core/game/Game";
import {
Cell,
PlayerActions,
TerraNullius,
UnitType,
} from "../../../core/game/Game";
import { TileRef } from "../../../core/game/GameMap";
import { GameView, PlayerView } from "../../../core/game/GameView";
import { ClientID } from "../../../core/Schemas";
@@ -345,9 +350,12 @@ export class RadialMenu implements Layer {
actions: PlayerActions,
tile: TileRef,
) {
this.activateMenuElement(Slot.Build, "#ebe250", buildIcon, () => {
this.buildMenu.showMenu(tile);
});
if (!this.g.inSpawnPhase()) {
this.activateMenuElement(Slot.Build, "#ebe250", buildIcon, () => {
this.buildMenu.showMenu(tile);
});
}
if (this.g.hasOwner(tile)) {
this.activateMenuElement(Slot.Info, "#64748B", infoIcon, () => {
this.playerPanel.show(actions, tile);
@@ -374,15 +382,28 @@ export class RadialMenu implements Layer {
);
});
}
if (actions.canBoat) {
if (
actions.buildableUnits.find((bu) => bu.type == UnitType.TransportShip)
?.canBuild
) {
this.activateMenuElement(Slot.Boat, "#3f6ab1", boatIcon, () => {
this.eventBus.emit(
new SendBoatAttackIntentEvent(
this.g.owner(tile).id(),
this.clickedCell,
this.uiState.attackRatio * myPlayer.troops(),
),
);
// BestTransportShipSpawn is an expensive operation, so
// we calculate it here and send the spawn tile to other clients.
myPlayer.bestTransportShipSpawn(tile).then((spawn) => {
let spawnTile: Cell | null = null;
if (spawn !== false) {
spawnTile = new Cell(this.g.x(spawn), this.g.y(spawn));
}
this.eventBus.emit(
new SendBoatAttackIntentEvent(
this.g.owner(tile).id(),
this.clickedCell,
this.uiState.attackRatio * myPlayer.troops(),
spawnTile,
),
);
});
});
}
if (actions.canAttack) {
+16 -10
View File
@@ -119,6 +119,14 @@ export class TerritoryLayer implements Layer {
if (!centerTile) {
continue;
}
let color = this.theme.spawnHighlightColor();
if (
this.game.myPlayer() != null &&
this.game.myPlayer() != human &&
this.game.myPlayer().isFriendly(human)
) {
color = this.theme.selfColor();
}
for (const tile of this.game.bfs(
centerTile,
euclDistFN(centerTile, 9, true),
@@ -126,7 +134,7 @@ export class TerritoryLayer implements Layer {
if (!this.game.hasOwner(tile)) {
this.paintHighlightCell(
new Cell(this.game.x(tile), this.game.y(tile)),
this.theme.spawnHighlightColor(),
color,
255,
);
}
@@ -259,15 +267,13 @@ export class TerritoryLayer implements Layer {
)
.filter((u) => u.unit.owner() == owner).length > 0
) {
const useDefendedBorderColor = playerIsFocused
? this.theme.focusedDefendedBorderColor()
: this.theme.defendedBorderColor(owner);
this.paintCell(
this.game.x(tile),
this.game.y(tile),
useDefendedBorderColor,
255,
);
const borderColors = this.theme.defendedBorderColors(owner);
const x = this.game.x(tile);
const y = this.game.y(tile);
const lightTile =
(x % 2 == 0 && y % 2 == 0) || (y % 2 == 1 && x % 2 == 1);
const borderColor = lightTile ? borderColors.light : borderColors.dark;
this.paintCell(x, y, borderColor, 255);
} else {
const useBorderColor = playerIsFocused
? this.theme.focusedBorderColor()
+79 -106
View File
@@ -3,11 +3,7 @@ import { EventBus } from "../../../core/EventBus";
import { ClientID } from "../../../core/Schemas";
import { Theme } from "../../../core/configuration/Config";
import { UnitType } from "../../../core/game/Game";
import {
euclDistFN,
manhattanDistFN,
TileRef,
} from "../../../core/game/GameMap";
import { TileRef } from "../../../core/game/GameMap";
import { GameUpdateType } from "../../../core/game/GameUpdates";
import { GameView, PlayerView, UnitView } from "../../../core/game/GameView";
import {
@@ -19,7 +15,11 @@ import { MoveWarshipIntentEvent } from "../../Transport";
import { TransformHandler } from "../TransformHandler";
import { Layer } from "./Layer";
import { getColoredSprite, loadAllSprites } from "../SpriteLoader";
import {
getColoredSprite,
isSpriteReady,
loadAllSprites,
} from "../SpriteLoader";
enum Relationship {
Self,
@@ -69,9 +69,8 @@ export class UnitLayer implements Layer {
if (this.myPlayer == null) {
this.myPlayer = this.game.playerByClientID(this.clientID);
}
this.game.updatesSinceLastTick()?.[GameUpdateType.Unit]?.forEach((unit) => {
this.onUnitEvent(this.game.unit(unit.id));
});
this.updateUnitsSprites();
}
init() {
@@ -198,11 +197,9 @@ export class UnitLayer implements Layer {
this.canvas.height = this.game.height();
this.transportShipTrailCanvas.width = this.game.width();
this.transportShipTrailCanvas.height = this.game.height();
this.game
?.updatesSinceLastTick()
?.[GameUpdateType.Unit]?.forEach((unit) => {
this.onUnitEvent(this.game.unit(unit.id));
});
this.updateUnitsSprites();
this.boatToTrail.forEach((trail, unit) => {
for (const t of trail) {
this.paintCell(
@@ -217,6 +214,34 @@ export class UnitLayer implements Layer {
});
}
private updateUnitsSprites() {
const unitsToUpdate = this.game
.updatesSinceLastTick()
?.[GameUpdateType.Unit]?.map((unit) => this.game.unit(unit.id));
unitsToUpdate
?.filter((UnitView) => isSpriteReady(UnitView.type()))
.forEach((unitView) => {
this.clearUnitCells(unitView);
});
unitsToUpdate?.forEach((unitView) => {
this.onUnitEvent(unitView);
});
}
private clearUnitCells(unit: UnitView) {
const sprite = getColoredSprite(unit, this.theme);
const clearsize = sprite.width + 1;
const lastX = this.game.x(unit.lastTile());
const lastY = this.game.y(unit.lastTile());
this.context.clearRect(
lastX - clearsize / 2,
lastY - clearsize / 2,
clearsize,
clearsize,
);
}
private relationship(unit: UnitView): Relationship {
if (this.myPlayer == null) {
return Relationship.Enemy;
@@ -264,22 +289,10 @@ export class UnitLayer implements Layer {
}
private handleWarShipEvent(unit: UnitView) {
const rel = this.relationship(unit);
// Clear previous area
for (const t of this.game.bfs(
unit.lastTile(),
euclDistFN(unit.lastTile(), 6, false),
)) {
this.clearCell(this.game.x(t), this.game.y(t));
}
if (unit.isActive()) {
if (unit.warshipTargetId()) {
this.drawSprite(unit, colord({ r: 200, b: 0, g: 0 }));
} else {
this.drawSprite(unit);
}
if (unit.warshipTargetId()) {
this.drawSprite(unit, colord({ r: 200, b: 0, g: 0 }));
} else {
this.drawSprite(unit);
}
}
@@ -317,46 +330,11 @@ export class UnitLayer implements Layer {
// interception missle from SAM
private handleMissileEvent(unit: UnitView) {
const rel = this.relationship(unit);
const range = 2;
for (const t of this.game.bfs(
unit.lastTile(),
euclDistFN(unit.lastTile(), range, false),
)) {
this.clearCell(this.game.x(t), this.game.y(t));
}
if (unit.isActive()) {
this.drawSprite(unit);
}
this.drawSprite(unit);
}
private handleNuke(unit: UnitView) {
let range = 0;
switch (unit.type()) {
case UnitType.AtomBomb:
range = 4;
break;
case UnitType.HydrogenBomb:
range = 6;
break;
case UnitType.MIRV:
range = 9;
break;
}
for (const t of this.game.bfs(
unit.lastTile(),
euclDistFN(unit.lastTile(), range, false),
)) {
this.clearCell(this.game.x(t), this.game.y(t));
}
if (unit.isActive()) {
this.drawSprite(unit);
}
this.drawSprite(unit);
}
private handleMIRVWarhead(unit: UnitView) {
@@ -377,17 +355,7 @@ export class UnitLayer implements Layer {
}
private handleTradeShipEvent(unit: UnitView) {
// Clear previous area
for (const t of this.game.bfs(
unit.lastTile(),
euclDistFN(unit.lastTile(), 3, false),
)) {
this.clearCell(this.game.x(t), this.game.y(t));
}
if (unit.isActive()) {
this.drawSprite(unit);
}
this.drawSprite(unit);
}
private handleBoatEvent(unit: UnitView) {
@@ -399,29 +367,21 @@ export class UnitLayer implements Layer {
const trail = this.boatToTrail.get(unit);
trail.push(unit.lastTile());
// Clear previous area
for (const t of this.game.bfs(
unit.lastTile(),
manhattanDistFN(unit.lastTile(), 4),
)) {
this.clearCell(this.game.x(t), this.game.y(t));
// Paint trail
for (const t of trail.slice(-1)) {
this.paintCell(
this.game.x(t),
this.game.y(t),
rel,
this.theme.territoryColor(unit.owner()),
150,
this.transportShipTrailContext,
);
}
if (unit.isActive()) {
// Paint trail
for (const t of trail.slice(-1)) {
this.paintCell(
this.game.x(t),
this.game.y(t),
rel,
this.theme.territoryColor(unit.owner()),
150,
this.transportShipTrailContext,
);
}
this.drawSprite(unit);
this.drawSprite(unit);
} else {
if (!unit.isActive()) {
for (const t of trail) {
this.clearCell(
this.game.x(t),
@@ -492,7 +452,18 @@ export class UnitLayer implements Layer {
let alternateViewColor = null;
if (this.alternateView) {
const rel = this.relationship(unit);
let rel = this.relationship(unit);
if (unit.type() == UnitType.TradeShip && unit.dstPortId() != null) {
const target = this.game.unit(unit.dstPortId())?.owner();
const myPlayer = this.game.myPlayer();
if (myPlayer != null && target != null) {
if (myPlayer == target) {
rel = Relationship.Self;
} else if (myPlayer.isFriendly(target)) {
rel = Relationship.Ally;
}
}
}
switch (rel) {
case Relationship.Self:
alternateViewColor = this.theme.selfColor();
@@ -513,12 +484,14 @@ export class UnitLayer implements Layer {
alternateViewColor,
);
this.context.drawImage(
sprite,
Math.round(x - sprite.width / 2),
Math.round(y - sprite.height / 2),
sprite.width,
sprite.width,
);
if (unit.isActive()) {
this.context.drawImage(
sprite,
Math.round(x - sprite.width / 2),
Math.round(y - sprite.height / 2),
sprite.width,
sprite.width,
);
}
}
}
+40 -27
View File
@@ -1,38 +1,24 @@
import { LitElement, css, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import mastersIcon from "../../../../resources/images/MastersIcon.png";
import { EventBus } from "../../../core/EventBus";
import { Team } from "../../../core/game/Game";
import { GameUpdateType } from "../../../core/game/GameUpdates";
import { GameView, PlayerView } from "../../../core/game/GameView";
import { PseudoRandom } from "../../../core/PseudoRandom";
import { simpleHash } from "../../../core/Util";
import { SendWinnerEvent } from "../../Transport";
import { Layer } from "./Layer";
// Add this at the top of your file
declare global {
interface Window {
adsbygoogle: unknown[];
}
}
// Add this at the top of your file
declare let adsbygoogle: unknown[];
@customElement("win-modal")
export class WinModal extends LitElement implements Layer {
public game: GameView;
public eventBus: EventBus;
private rand: PseudoRandom;
private hasShownDeathModal = false;
@state()
isVisible = false;
private _title: string;
private won: boolean;
// Override to prevent shadow DOM creation
createRenderRoot() {
@@ -53,7 +39,7 @@ export class WinModal extends LitElement implements Layer {
box-shadow: 0 0 20px rgba(0, 0, 0, 0.5);
backdrop-filter: blur(5px);
color: white;
width: 300px;
width: 350px;
transition:
opacity 0.3s ease-in-out,
visibility 0.3s ease-in-out;
@@ -77,7 +63,7 @@ export class WinModal extends LitElement implements Layer {
.win-modal h2 {
margin: 0 0 15px 0;
font-size: 24px;
font-size: 26px;
text-align: center;
color: white;
}
@@ -127,7 +113,7 @@ export class WinModal extends LitElement implements Layer {
}
.win-modal h2 {
font-size: 20px;
font-size: 26px;
}
.win-modal button {
@@ -160,7 +146,41 @@ export class WinModal extends LitElement implements Layer {
innerHtml() {
return html`
<div style="text-align: center; margin: 15px 0; line-height: 1.5;"></div>
<div
style="
text-align: center;
margin: 10px 0;
line-height: 1.5;
background-image: url(${mastersIcon});
background-size: 100px;
background-position: center;
background-repeat: no-repeat;
background-blend-mode: overlay;
position: relative;
"
>
<div
style="
margin: 10px 0;
padding: 14px;
background: rgba(0, 0, 0, 0.76);
border-radius: 5px;
position: relative;
z-index: 1;
font-size: 22px;
"
>
Watch the best compete in the
<br />
<a
href="https://openfrontmaster.com/"
target="_blank"
rel="noopener noreferrer"
style="color: #00bfff; font-weight: bold; text-decoration: underline;"
>OpenFront Masters</a
>
</div>
</div>
`;
}
@@ -179,9 +199,7 @@ export class WinModal extends LitElement implements Layer {
window.location.href = "/";
}
init() {
this.rand = new PseudoRandom(simpleHash(this.game.myClientID()));
}
init() {}
tick() {
const myPlayer = this.game.myPlayer();
@@ -194,7 +212,6 @@ export class WinModal extends LitElement implements Layer {
) {
this.hasShownDeathModal = true;
this._title = "You died";
this.won = false;
this.show();
}
this.game.updatesSinceLastTick()[GameUpdateType.Win].forEach((wu) => {
@@ -204,10 +221,8 @@ export class WinModal extends LitElement implements Layer {
);
if (wu.winner == this.game.myPlayer()?.team()) {
this._title = "Your team won!";
this.won = true;
} else {
this._title = `${wu.winner} team has won!`;
this.won = false;
}
this.show();
} else {
@@ -219,10 +234,8 @@ export class WinModal extends LitElement implements Layer {
);
if (winner == this.game.myPlayer()) {
this._title = "You Won!";
this.won = true;
} else {
this._title = `${winner.name()} has won!`;
this.won = false;
}
this.show();
}
+39 -4
View File
@@ -203,17 +203,34 @@
/>
</g>
</svg>
<div class="l-header__highlightText">v21.2</div>
<div class="l-header__highlightText">v22.0</div>
</div>
</header>
<div class="bg-image"></div>
<dark-mode-button></dark-mode-button>
<!-- Main container with responsive padding -->
<main class="flex justify-center flex-grow">
<div class="container pt-12">
<o-button
id="login-discord"
title="Initializing..."
disable="true"
block
></o-button>
<o-button
id="logout-discord"
title="Log out"
translationKey="main.log_out"
visible="false"
block
></o-button>
<div class="container__row">
<flag-input class="w-[20%] md:w-[15%]"></flag-input>
<username-input class="w-full"></username-input>
<news-button class="mt-3"></news-button>
</div>
<div></div>
<div>
@@ -234,6 +251,12 @@
block
secondary
></o-button>
<!-- <o-button
id="chat-button"
title="Chat Test"
block
secondary
></o-button> -->
</div>
<o-button
@@ -291,6 +314,7 @@
class="w-full sm:w-2/3 sm:fixed sm:right-0 sm:bottom-0 sm:flex justify-end"
style="pointer-events: none"
>
<chat-display></chat-display>
<events-display></events-display>
</div>
<div class="w-full sm:w-1/3 md:max-w-72" style="pointer-events: auto">
@@ -318,18 +342,27 @@
>
Wiki
</a>
<a target="_blank" href="https://discord.gg/openfront" class="t-link">
<a
target="_blank"
href="https://discord.gg/jRpxXvG42t"
class="t-link"
>
<span data-i18n="main.join_discord"> Join the Discord! </span>
</a>
</div>
<div class="l-footer__col t-text-white">
© 2025
<a
href="https://github.com/openfrontio/OpenFrontIO"
class="t-link"
target="_blank"
>
OpenFront.io
©2025 OpenFront
</a>
<a href="/privacy-policy.html" class="t-link" target="_blank">
Privacy Policy
</a>
<a href="/terms-of-service.html" class="t-link" target="_blank">
Terms of Service
</a>
</div>
</div>
@@ -347,9 +380,11 @@
<player-panel></player-panel>
<help-modal></help-modal>
<dark-mode-button></dark-mode-button>
<chat-modal></chat-modal>
<user-setting></user-setting>
<multi-tab-modal></multi-tab-modal>
<flag-input-modal></flag-input-modal>
<news-modal></news-modal>
<div
id="language-modal"
class="fixed inset-0 bg-black bg-opacity-50 z-50 hidden flex justify-center items-center"
+210
View File
@@ -0,0 +1,210 @@
import { decodeJwt } from "jose";
import {
RefreshResponseSchema,
TokenPayload,
TokenPayloadSchema,
UserMeResponse,
UserMeResponseSchema,
} from "./ApiSchemas";
function getAudience() {
const { hostname } = new URL(window.location.href);
const domainname = hostname.split(".").slice(-2).join(".");
return domainname;
}
function getApiBase() {
const domainname = getAudience();
return domainname === "localhost"
? (localStorage.getItem("apiHost") ?? "http://localhost:8787")
: `https://api.${domainname}`;
}
function getToken(): string | null {
const { hash } = window.location;
if (hash.startsWith("#")) {
const params = new URLSearchParams(hash.slice(1));
const token = params.get("token");
if (token) {
localStorage.setItem("token", token);
}
// Clean the URL
history.replaceState(
null,
"",
window.location.pathname + window.location.search,
);
}
return localStorage.getItem("token");
}
export function discordLogin() {
window.location.href = `${getApiBase()}/login/discord?redirect_uri=${window.location.href}`;
}
export async function logOut(allSessions: boolean = false) {
const token = localStorage.getItem("token");
if (token === null) return;
localStorage.removeItem("token");
__isLoggedIn = false;
const response = await fetch(
getApiBase() + allSessions ? "/revoke" : "/logout",
{
method: "POST",
headers: {
authorization: `Bearer ${token}`,
},
},
);
if (response.ok === false) {
console.error("Logout failed", response);
return false;
}
return true;
}
let __isLoggedIn: TokenPayload | false | undefined = undefined;
export function isLoggedIn(): TokenPayload | false {
if (__isLoggedIn === undefined) {
__isLoggedIn = _isLoggedIn();
}
return __isLoggedIn;
}
export function _isLoggedIn(): TokenPayload | false {
try {
const token = getToken();
if (!token) {
// console.log("No token found");
return false;
}
// Verify the JWT (requires browser support)
// const jwks = createRemoteJWKSet(
// new URL(getApiBase() + "/.well-known/jwks.json"),
// );
// const { payload, protectedHeader } = await jwtVerify(token, jwks, {
// issuer: getApiBase(),
// audience: getAudience(),
// });
// Decode the JWT
const payload = decodeJwt(token);
const { iss, aud, exp, iat } = payload;
if (iss !== getApiBase()) {
// JWT was not issued by the correct server
console.error(
'unexpected "iss" claim value',
// JSON.stringify(payload, null, 2),
);
logOut();
return false;
}
if (aud !== getAudience()) {
// JWT was not issued for this website
console.error(
'unexpected "aud" claim value',
// JSON.stringify(payload, null, 2),
);
logOut();
return false;
}
const now = Math.floor(Date.now() / 1000);
if (exp !== undefined && now >= exp) {
// JWT expired
console.error(
'after "exp" claim value',
// JSON.stringify(payload, null, 2),
);
logOut();
return false;
}
const refreshAge: number = 6 * 3600; // 6 hours
if (iat !== undefined && now >= iat + refreshAge) {
console.log("Refreshing access token...");
postRefresh().then((success) => {
if (success) {
console.log("Refreshed access token successfully.");
} else {
console.error("Failed to refresh access token.");
}
});
}
const result = TokenPayloadSchema.safeParse(payload);
if (!result.success) {
// Invalid response
console.error(
"Invalid payload",
// JSON.stringify(payload),
JSON.stringify(result.error),
);
return false;
}
return result.data;
} catch (e) {
console.log(e);
return false;
}
}
export async function postRefresh(): Promise<boolean> {
try {
const token = getToken();
if (!token) return false;
// Refresh the JWT
const response = await fetch(getApiBase() + "/refresh", {
method: "POST",
headers: {
authorization: `Bearer ${token}`,
},
});
if (response.status !== 200) return false;
const body = await response.json();
const result = RefreshResponseSchema.safeParse(body);
if (!result.success) {
console.error(
"Invalid response",
JSON.stringify(body),
JSON.stringify(result.error),
);
return false;
}
localStorage.setItem("token", result.data.token);
return true;
} catch (e) {
return false;
}
}
export async function getUserMe(): Promise<UserMeResponse | false> {
try {
const token = getToken();
if (!token) return false;
// Get the user object
const response = await fetch(getApiBase() + "/users/@me", {
headers: {
authorization: `Bearer ${token}`,
},
});
if (response.status !== 200) return false;
const body = await response.json();
const result = UserMeResponseSchema.safeParse(body);
if (!result.success) {
console.error(
"Invalid response",
JSON.stringify(body),
JSON.stringify(result.error),
);
return false;
}
return result.data;
} catch (e) {
return false;
}
}
+6
View File
@@ -9,6 +9,7 @@
@import url("./styles/layout/container.css");
@import url("./styles/components/button.css");
@import url("./styles/components/modal.css");
@import url("./styles/modal/chat.css");
@import url("./styles/components/setting.css");
@import url("./styles/components/controls.css");
* {
@@ -195,6 +196,11 @@ label.option-card:hover {
margin: 8px 0px 0px 0px;
}
#lobbyIdInput {
font-family: monospace;
font-weight: 600;
}
.lobby-id-button {
display: flex;
align-items: center;
+11
View File
@@ -78,3 +78,14 @@
font-size: 14px;
color: #ccc;
}
.setting-input.keybind:hover .key,
.setting-input.keybind:focus .key {
background-color: #333;
box-shadow: 0 2px 0 #222;
}
.setting-input.keybind.listening .key {
background-color: #1d4ed8; /* blue-700 */
box-shadow: 0 2px 0 #0f172a; /* darker blue */
}
+78 -9
View File
@@ -22,6 +22,10 @@
gap: 12px;
}
.setting-item.column {
flex-direction: column;
}
@keyframes rainbow-background {
0% {
background-position: 0% 50%;
@@ -64,6 +68,20 @@
z-index: 9999;
}
.setting-popup {
position: fixed;
top: 40px;
left: 50%;
transform: translate(-50%, -50%) scale(0.9);
padding: 16px 24px;
background: rgba(0, 0, 0, 0.8);
color: #fff;
font-size: 20px;
border-radius: 12px;
animation: fadePop_2 10s ease-out forwards;
z-index: 9999;
}
@keyframes fadePop {
0% {
opacity: 0;
@@ -82,6 +100,25 @@
}
}
@keyframes fadePop_2 {
0% {
opacity: 0;
transform: translate(-50%, -50%) scale(0.6);
}
5% {
opacity: 1;
transform: translate(-50%, -50%) scale(1.05);
}
95% {
opacity: 1;
transform: translate(-50%, -50%) scale(1.05);
}
100% {
opacity: 0;
transform: translate(-50%, -50%) scale(0.9);
}
}
.setting-item:hover {
background: #2a2a2a;
}
@@ -158,17 +195,14 @@
cursor: pointer;
}
.setting-input.slider::-moz-range-thumb {
width: 18px;
height: 18px;
border-radius: 50%;
background: #fff;
border: 2px solid #2196f3;
cursor: pointer;
.setting-input.slider::-moz-range-track {
background-color: #444;
height: 10px;
border-radius: 5px;
}
.setting-input.slider::-moz-range-track {
background: linear-gradient(to right, #2196f3 50%, #444 50%);
.setting-input.slider::-moz-range-progress {
background-color: #2196f3;
height: 10px;
border-radius: 5px;
}
@@ -255,3 +289,38 @@
white-space: normal;
word-break: break-word;
}
.setting-keybind-box {
display: flex;
justify-content: space-between;
align-items: center;
gap: 1rem;
}
.setting-keybind-description {
flex: 1;
font-size: 0.75rem;
color: #e5e5e5;
word-break: break-word;
overflow-wrap: break-word;
min-width: 0;
}
.setting-key {
background-color: black;
color: white;
font-weight: 600;
padding: 4px 12px;
border-radius: 6px;
font-family: monospace;
font-size: 0.875rem;
box-shadow: 0 2px 0 #444;
white-space: nowrap;
user-select: none;
outline: none;
}
.setting-key:focus {
outline: 2px solid #3b82f6;
outline-offset: 2px;
}
+94
View File
@@ -0,0 +1,94 @@
/* .w. */
.chat-columns {
display: flex;
gap: 16px;
padding: 12px;
overflow-x: auto;
}
.chat-column {
display: flex;
flex-direction: column;
gap: 8px;
min-width: 120px;
}
.column-title {
font-weight: bold;
margin-bottom: 4px;
}
.chat-option-button {
background: #333;
color: white;
border: none;
padding: 8px 12px;
border-radius: 4px;
text-align: left;
cursor: pointer;
}
.chat-option-button.selected {
background-color: #66c;
}
.chat-preview {
margin: 10px 12px;
padding: 10px;
background: #222;
color: white;
border-radius: 6px;
text-align: center;
}
.chat-send {
display: flex;
justify-content: flex-end;
padding: 0 12px 12px;
}
.chat-send-button {
background: #4caf50;
color: white;
padding: 8px 16px;
border: none;
border-radius: 4px;
cursor: pointer;
}
.chat-column {
display: flex;
flex-direction: column;
gap: 8px;
min-width: 140px;
}
.player-search-input {
padding: 6px 8px;
border-radius: 4px;
border: 1px solid #666;
font-size: 14px;
outline: none;
background-color: #fff;
color: #000;
}
.player-scroll-area {
max-height: 240px;
overflow-y: auto;
display: flex;
flex-direction: column;
gap: 6px;
padding-right: 4px;
}
.phrase-scroll-area {
max-height: 280px;
overflow-y: auto;
display: flex;
flex-direction: column;
gap: 6px;
padding-right: 4px;
}
+12
View File
@@ -1,10 +1,14 @@
import africa from "../../../resources/maps/AfricaThumb.webp";
import asia from "../../../resources/maps/AsiaThumb.webp";
import australia from "../../../resources/maps/AustraliaThumb.webp";
import baikal from "../../../resources/maps/BaikalThumb.webp";
import betweenTwoSeas from "../../../resources/maps/BetweenTwoSeasThumb.webp";
import blackSea from "../../../resources/maps/BlackSeaThumb.webp";
import britannia from "../../../resources/maps/BritanniaThumb.webp";
import deglaciatedAntarctica from "../../../resources/maps/DeglaciatedAntarcticaThumb.webp";
import europeClassic from "../../../resources/maps/EuropeClassicThumb.webp";
import europe from "../../../resources/maps/EuropeThumb.webp";
import falklandislands from "../../../resources/maps/FalklandIslandsThumb.webp";
import faroeislands from "../../../resources/maps/FaroeIslandsThumb.webp";
import gatewayToTheAtlantic from "../../../resources/maps/GatewayToTheAtlanticThumb.webp";
import iceland from "../../../resources/maps/IcelandThumb.webp";
@@ -28,6 +32,8 @@ export function getMapsImage(map: GameMapType): string {
return oceania;
case GameMapType.Europe:
return europe;
case GameMapType.EuropeClassic:
return europeClassic;
case GameMapType.Mena:
return mena;
case GameMapType.NorthAmerica:
@@ -60,6 +66,12 @@ export function getMapsImage(map: GameMapType): string {
return knownworld;
case GameMapType.FaroeIslands:
return faroeislands;
case GameMapType.DeglaciatedAntarctica:
return deglaciatedAntarctica;
case GameMapType.FalklandIslands:
return falklandislands;
case GameMapType.Baikal:
return baikal;
default:
return "";
}