diff --git a/src/client/graphics/layers/EventsDisplay.ts b/src/client/graphics/layers/EventsDisplay.ts index 28d5fae9b..20dfa5cdd 100644 --- a/src/client/graphics/layers/EventsDisplay.ts +++ b/src/client/graphics/layers/EventsDisplay.ts @@ -821,9 +821,7 @@ export class EventsDisplay extends LitElement implements Layer { ): string | DirectiveResult { // Add "(retreating)" for boat attacks when the boat is retreating if (event.type === MessageType.NAVAL_INVASION_INBOUND && event.unitView) { - // Get fresh unit view to ensure we have current retreating status - const currentUnitView = this.game.unit(event.unitView.id()); - if (currentUnitView && currentUnitView.retreating()) { + if (event.unitView.retreating()) { const baseDescription = event.description; const retreatingText = ` (${translateText("events_display.retreating")})`; if (event.unsafeDescription) {