Combine analytics and game types (#839)

## Description:

Combine analytics and game types. Simplify and remove redundant player
information.

- Remove ip address.
- Add playerID.
- Combine redundant player tables.
- Move game metadata in to GameEndInfo type, an extension of
GameStartInfo

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

---------

Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
This commit is contained in:
Scott Anderson
2025-05-22 15:06:30 -04:00
committed by GitHub
parent 373de1a752
commit 9302af868d
14 changed files with 75 additions and 104 deletions
+1 -1
View File
@@ -1,4 +1,3 @@
import { NukeType } from "../ArchiveSchemas";
import { consolex } from "../Consolex";
import {
Execution,
@@ -13,6 +12,7 @@ import {
import { TileRef } from "../game/GameMap";
import { ParabolaPathFinder } from "../pathfinding/PathFinding";
import { PseudoRandom } from "../PseudoRandom";
import { NukeType } from "../StatsSchemas";
export class NukeExecution implements Execution {
private active = true;
+1 -1
View File
@@ -1,4 +1,3 @@
import { NukeType } from "../ArchiveSchemas";
import {
Execution,
Game,
@@ -10,6 +9,7 @@ import {
import { TileRef } from "../game/GameMap";
import { AirPathFinder } from "../pathfinding/PathFinding";
import { PseudoRandom } from "../PseudoRandom";
import { NukeType } from "../StatsSchemas";
export class SAMMissileExecution implements Execution {
private active = true;