mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-14 13:28:08 +00:00
Add notifications for troops attacking wilderness (#363)
+Retreat cost no soldiers when coming back from wilderness + Also work with contamined area   ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: quentin.qsi
This commit is contained in:
@@ -92,6 +92,7 @@ export class PlayerImpl implements Player {
|
||||
|
||||
public _incomingAttacks: Attack[] = [];
|
||||
public _outgoingAttacks: Attack[] = [];
|
||||
public _outgoingLandAttacks: Attack[] = [];
|
||||
|
||||
constructor(
|
||||
private mg: GameImpl,
|
||||
|
||||
Reference in New Issue
Block a user