From 8d690c013090795da02cddd0f13436d85882004d Mon Sep 17 00:00:00 2001 From: Evan Date: Sun, 9 Feb 2025 10:37:10 -0800 Subject: [PATCH] NPCs break alliances less frequently --- src/core/execution/FakeHumanExecution.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/execution/FakeHumanExecution.ts b/src/core/execution/FakeHumanExecution.ts index ef9924265..eb7c7e93f 100644 --- a/src/core/execution/FakeHumanExecution.ts +++ b/src/core/execution/FakeHumanExecution.ts @@ -146,9 +146,9 @@ export class FakeHumanExecution implements Execution { private shouldAttack(other: Player): boolean { if (this.player.isAlliedWith(other)) { if (this.shouldDiscourageAttack(other)) { - return this.random.chance(100); + return this.random.chance(200); } - return this.random.chance(20); + return this.random.chance(50); } else { if (this.shouldDiscourageAttack(other)) { return this.random.chance(4);