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make mirve 25 million
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@@ -435,7 +435,7 @@ export class DefaultConfig implements Config {
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cost: (p: Player) =>
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cost: (p: Player) =>
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p.type() === PlayerType.Human && this.infiniteGold()
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p.type() === PlayerType.Human && this.infiniteGold()
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? 0n
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? 0n
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: 35_000_000n,
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: 25_000_000n,
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territoryBound: false,
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territoryBound: false,
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};
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};
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case UnitType.MIRVWarhead:
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case UnitType.MIRVWarhead:
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