update meta: population growth bit faster, reduce tile type differences, reduce attack bonus

This commit is contained in:
Evan
2025-01-10 14:49:36 -08:00
parent ea1e2c99a0
commit 8a101b7a6a
2 changed files with 8 additions and 8 deletions
+2 -2
View File
@@ -194,10 +194,10 @@ export class AttackExecution implements Execution {
mag = 1
break
case TerrainType.Highland:
mag = 2
mag = 1.5
break
case TerrainType.Mountain:
mag = 3
mag = 2
break
}
this.toConquer.enqueue(new TileContainer(