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turn off directed expansion because its not workign right
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@@ -25,6 +25,9 @@ export class AttackExecution implements Execution {
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init(mg: MutableGame, ticks: number) {
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// TODO: remove this and fix directed expansion.
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this.targetCell = null
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this._owner = mg.player(this._ownerID)
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this.target = this.targetID == null ? mg.terraNullius() : mg.player(this.targetID)
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this.troops = Math.min(this._owner.troops(), this.troops)
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