From 8536f1bc10a00963d54f13d692dadc8ef1264e97 Mon Sep 17 00:00:00 2001 From: evanpelle Date: Mon, 22 Jun 2026 12:52:36 -0700 Subject: [PATCH] fix(events): make donation received events blue instead of green Donation events were split into DONATION_SENT/DONATION_RECEIVED, and DONATION_RECEIVED was grouped with the green "success" colors. In v31 all player donations (sent and received) were blue. Move DONATION_RECEIVED back to the blue group so both directions render blue again. Co-Authored-By: Claude Opus 4.8 (1M context) --- src/client/Utils.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/Utils.ts b/src/client/Utils.ts index d34aa2b44..709067434 100644 --- a/src/client/Utils.ts +++ b/src/client/Utils.ts @@ -514,7 +514,6 @@ export function getMessageTypeClasses(type: MessageType): string { case MessageType.SAM_HIT: case MessageType.CAPTURED_ENEMY_UNIT: case MessageType.CONQUERED_PLAYER: - case MessageType.DONATION_RECEIVED: case MessageType.ALLIANCE_ACCEPTED: return severityColors["success"]; case MessageType.ATTACK_FAILED: @@ -526,6 +525,7 @@ export function getMessageTypeClasses(type: MessageType): string { case MessageType.ATTACK_CANCELLED: case MessageType.ATTACK_REQUEST: case MessageType.DONATION_SENT: + case MessageType.DONATION_RECEIVED: return severityColors["blue"]; case MessageType.MIRV_INBOUND: case MessageType.NUKE_INBOUND: