create game runner

This commit is contained in:
Evan
2025-02-01 12:05:11 -08:00
parent 8a4644637a
commit 8443095d89
10 changed files with 100 additions and 32 deletions
+13 -6
View File
@@ -7,6 +7,7 @@ import { bfs, dist, manhattanDist } from "../Util";
import { TradeShipExecution } from "./TradeShipExecution";
import { ParallelAStar, WorkerClient } from "../worker/WorkerClient";
import { consolex } from "../Consolex";
import { MiniAStar } from "../pathfinding/MiniAStar";
export class PortExecution implements Execution {
@@ -15,12 +16,11 @@ export class PortExecution implements Execution {
private port: MutableUnit
private random: PseudoRandom
private portPaths = new Map<MutableUnit, Tile[]>()
private computingPaths = new Map<MutableUnit, ParallelAStar>()
private computingPaths = new Map<MutableUnit, MiniAStar>()
constructor(
private _owner: PlayerID,
private cell: Cell,
private worker: WorkerClient
) { }
@@ -84,9 +84,16 @@ export class PortExecution implements Execution {
}
continue
}
const asyncPF = this.worker.createParallelAStar(this.port.tile(), port.tile(), 25, [TerrainType.Ocean])
// consolex.log(`adding new port path from ${this.player().name()}:${this.port.tile().cell()} to ${port.owner().name()}:${port.tile().cell()}`)
this.computingPaths.set(port, asyncPF)
const pf = new MiniAStar(
this.mg.terrainMap(),
this.mg.terrainMiniMap(),
this.port.tile(), port.tile(),
sn => sn.terrainType() == TerrainType.Ocean,
10_000,
25
)
this.computingPaths.set(port, pf)
}
for (const port of this.portPaths.keys()) {
@@ -102,7 +109,7 @@ export class PortExecution implements Execution {
const port = this.random.randElement(portConnections)
const path = this.portPaths.get(port)
if (path != null) {
const pf = PathFinder.Parallel(this.mg, this.worker, 10)
const pf = PathFinder.Mini(this.mg, 10, (sn) => sn.terrainType() == TerrainType.Ocean)
this.mg.addExecution(new TradeShipExecution(this.player().id(), this.port, port, pf, path))
}
}