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Fix rebinded keys (#4175)
> **Before opening a PR:** discuss new features on [Discord](https://discord.gg/K9zernJB5z) first, and file bugs or small improvements as [issues](https://github.com/openfrontio/OpenFrontIO/issues/new/choose). You must be assigned to an `approved` issue — unsolicited PRs will be auto-closed. **Add approved & assigned issue number here:** Resolves #4174 ## Description: I have fixed the rebinding of the keys for the build menu modifier and the emoji menu modifier in the settings so that they actually work. And cleaned up the code ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory ## Please put your Discord username so you can be contacted if a bug or regression is found: tktk1234567
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@@ -34,8 +34,8 @@ export function getDefaultKeybinds(isMac: boolean): Record<string, string> {
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moveLeft: "KeyA",
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moveDown: "KeyS",
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moveRight: "KeyD",
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modifierKey: isMac ? "MetaLeft" : "ControlLeft",
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altKey: "AltLeft",
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buildMenuModifier: isMac ? "MetaLeft" : "ControlLeft",
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emojiMenuModifier: "AltLeft",
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shiftKey: "ShiftLeft",
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resetGfx: "KeyR",
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selectAllWarships: "KeyF",
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