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Merge pull request #143 from ilan-schemoul/warship-target
feat: WarShips red color outside if target current player
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@@ -1,4 +1,4 @@
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import { Colord } from "colord";
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import { colord, Colord } from "colord";
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import { Theme } from "../../../core/configuration/Config";
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import { Unit, UnitType, Player } from "../../../core/game/Game";
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import { Layer } from "./Layer";
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@@ -244,15 +244,20 @@ export class UnitLayer implements Layer {
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return;
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}
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let outerColor = this.theme.territoryColor(unit.owner().info());
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if (unit.targetId()) {
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const targetOwner = this.game
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.units()
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.find((u) => u.id() == unit.targetId())
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.owner();
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if (targetOwner == this.myPlayer) {
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outerColor = colord({ r: 200, b: 0, g: 0 });
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}
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}
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// Paint outer territory
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for (const t of this.game.bfs(unit.tile(), euclDistFN(unit.tile(), 5))) {
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this.paintCell(
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this.game.x(t),
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this.game.y(t),
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rel,
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this.theme.territoryColor(unit.owner().info()),
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255,
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);
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this.paintCell(this.game.x(t), this.game.y(t), rel, outerColor, 255);
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}
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// Paint border
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