Move player info panel to top of the screen & simplify (#3087)

related to #2260

## Description:

* Moves the player info panel from the right to the top of the screen
* Disable the header ad for now because it would cover up the player
info, we'll find a better place for it in the future
* Remove the collapsable button/functionality. It's hard to even click
the button because the panel disappears when you move away from a
player, and I think the info is too valuable to ever need to be
collapsed.
* Removed the "land" and "irradiated land" since it didn't add much
value
* Remove all alt text & translation, you can't hover over the player
overlay so it's irrelevant.
* put troop info inside the troop bar to reduce amount of text


<img width="479" height="88" alt="Screenshot 2026-02-01 at 8 57 33 PM"
src="https://github.com/user-attachments/assets/3b72eb16-2efa-4c00-a4d0-5e085548fa78"
/>

<img width="438" height="136" alt="Screenshot 2026-02-01 at 8 58 06 PM"
src="https://github.com/user-attachments/assets/285bb2c9-6deb-4ee8-bcc8-743cccd6b77e"
/>

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
This commit is contained in:
Evan
2026-02-02 09:09:52 -08:00
committed by GitHub
parent 6b80337aa9
commit 7d3ec0fcb8
6 changed files with 125 additions and 223 deletions
-23
View File
@@ -733,29 +733,6 @@
"show_control": "Show Control",
"show_units": "Show Units"
},
"player_info_overlay": {
"type": "Type",
"bot": "Bot",
"nation": "Nation",
"player": "Player",
"team": "Team",
"alliance_timeout": "Alliance ends in",
"troops": "Troops",
"maxtroops": "Max troops",
"a_troops": "Attacking troops",
"gold": "Gold",
"ports": "Ports",
"cities": "Cities",
"factories": "Factories",
"missile_launchers": "Missile launchers",
"sams": "SAMs",
"warships": "Warships",
"health": "Health",
"attitude": "Attitude",
"levels": "Levels",
"wilderness_title": "Wilderness",
"irradiated_wilderness_title": "Irradiated Wilderness"
},
"events_display": {
"retreating": "retreating",
"retaliate": "Retaliate",