rename client/graphics → client/hud

The contents (Lit web components for in-game chat, build menu, leaderboard,
attack displays, etc.) are HUD, not graphics — the actual graphics is in
client/render/.
This commit is contained in:
evanpelle
2026-05-18 13:07:26 -07:00
parent f23789883b
commit 7863529b2c
49 changed files with 12 additions and 12 deletions
+1 -1
View File
@@ -66,7 +66,7 @@ import {
} from "./Transport";
import { createCanvas } from "./Utils";
import { WebGLFrameBuilder } from "./WebGLFrameBuilder";
import { createRenderer, GameRenderer } from "./graphics/GameRenderer";
import { createRenderer, GameRenderer } from "./hud/GameRenderer";
import { GameView as WebGLGameView } from "./render/gl";
import { ALL_UNIT_TYPES } from "./render/types";
import { SoundManager } from "./sound/SoundManager";
+1 -1
View File
@@ -6,7 +6,7 @@
*
* Primary sources:
* - vendor/openfront/src/core/configuration/DefaultConfig.ts (DefaultConfig, DefaultServerConfig)
* - vendor/openfront/src/client/graphics/layers/FxLayer.ts (visual-only constants)
* - vendor/openfront/src/client/hud/layers/FxLayer.ts (visual-only constants)
*/
import {
+1 -1
View File
@@ -1,4 +1,4 @@
import { placeName } from "../client/graphics/NameBoxCalculator";
import { placeName } from "../client/hud/NameBoxCalculator";
import { Config } from "./configuration/Config";
import { Executor } from "./execution/ExecutionManager";
import { RecomputeRailClusterExecution } from "./execution/RecomputeRailClusterExecution";