bugfix: trim archived map names (#4632)

## Description:

fixed a bug where "Deglaciated Antarctica" had a trailing space in an
earlier version of the game and caused visual issues:
<img width="1045" height="323" alt="image"
src="https://github.com/user-attachments/assets/11628e19-523e-43f9-b3dc-15a5ee1bcd8a"
/>
and prevented stats from loading:
<img width="1070" height="529" alt="image"
src="https://github.com/user-attachments/assets/590a7c2b-7dc5-4d8d-816f-469731d42fd4"
/>
 

now works:
<img width="969" height="387" alt="image"
src="https://github.com/user-attachments/assets/35d4ac89-5f97-4534-adbc-d0ce824ea4d8"
/>
<img width="1013" height="787" alt="image"
src="https://github.com/user-attachments/assets/44d6c20a-caf6-417a-b7fe-08f0765e1b16"
/>


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory

## Please put your Discord username so you can be contacted if a bug or
regression is found:

w.o.n
This commit is contained in:
Ryan
2026-07-17 15:09:39 -07:00
committed by GitHub
parent c269354c74
commit 774d98ddad
6 changed files with 39 additions and 2 deletions
+11
View File
@@ -291,6 +291,17 @@ describe("ClanGameSchema", () => {
expect(ClanGameSchema.safeParse(validGame).success).toBe(true);
});
it("normalizes accidental whitespace around archived map names", () => {
const result = ClanGameSchema.safeParse({
...validGame,
map: "Deglaciated Antarctica ",
});
expect(result.success).toBe(true);
if (!result.success) return;
expect(result.data.map).toBe("Deglaciated Antarctica");
});
it("accepts playerTeams: null (FFA / non-team games)", () => {
const result = ClanGameSchema.safeParse({
...validGame,