diff --git a/src/core/game/PlayerImpl.ts b/src/core/game/PlayerImpl.ts index 2407dbef1..921008f5c 100644 --- a/src/core/game/PlayerImpl.ts +++ b/src/core/game/PlayerImpl.ts @@ -569,6 +569,10 @@ export class PlayerImpl implements Player { } switch (unitType) { case UnitType.MIRV: + if (!this.mg.hasOwner(targetTile)) { + return false; + } + return this.nukeSpawn(targetTile); case UnitType.AtomBomb: case UnitType.HydrogenBomb: return this.nukeSpawn(targetTile);