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* deleted old maps
* fixed bug where NPC and Bots had same id * NPCs spawn near IRL location * NPCs have different strength (starting troops) * game has more NPCs than before * Needs more balancing
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@@ -18,9 +18,9 @@ export const devConfig = new class extends DefaultConfig {
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return 100
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}
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// numBots(): number {
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// return 0
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// }
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numBots(): number {
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return 400
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}
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// allianceDuration(): Tick {
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// return 10 * 10
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