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adding persistent id
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@@ -5,7 +5,7 @@ import { CellString, GameImpl } from "./GameImpl";
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import { UnitImpl } from "./UnitImpl";
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import { TileImpl } from "./TileImpl";
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import { MessageType } from "../../client/graphics/layers/EventsDisplay";
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import { renderTroops } from "../../client/graphics/Utils";
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import { renderTroops } from "../../client/Utils";
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interface Target {
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tick: Tick
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