diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index e3f4f293b..f37f2d2b4 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -771,6 +771,7 @@ export class DefaultConfig implements Config { : 2 * (Math.pow(player.numTilesOwned(), 0.6) * 1000 + 50000) + player .units(UnitType.City) + .filter((u) => !u.isUnderConstruction()) .map((city) => city.level()) .reduce((a, b) => a + b, 0) * this.cityTroopIncrease();