mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-02 12:58:09 +00:00
Merge branch 'v30'
This commit is contained in:
@@ -65,15 +65,24 @@ export interface LobbyConfig {
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gameRecord?: GameRecord;
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}
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export interface JoinLobbyResult {
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stop: (force?: boolean) => boolean;
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prestart: Promise<void>;
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join: Promise<void>;
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}
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export function joinLobby(
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eventBus: EventBus,
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lobbyConfig: LobbyConfig,
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onPrestart: () => void,
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onJoin: () => void,
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): (force?: boolean) => boolean {
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): JoinLobbyResult {
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// Mutable clientID state — assigned by server (multiplayer) or derived from gameStartInfo (singleplayer)
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let clientID: ClientID | undefined;
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let resolvePrestart: () => void;
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let resolveJoin: () => void;
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const prestartPromise = new Promise<void>((r) => (resolvePrestart = r));
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const joinPromise = new Promise<void>((r) => (resolveJoin = r));
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console.log(`joining lobby: gameID: ${lobbyConfig.gameID}`);
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const userSettings: UserSettings = new UserSettings();
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@@ -106,17 +115,17 @@ export function joinLobby(
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message.gameMapSize,
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terrainMapFileLoader,
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);
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onPrestart();
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resolvePrestart();
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}
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if (message.type === "start") {
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// Trigger prestart for singleplayer games
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onPrestart();
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resolvePrestart();
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console.log(
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`lobby: game started: ${JSON.stringify(message, replacer, 2)}`,
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);
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// Server tells us our assigned clientID (also sent on start for late joins)
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clientID = message.myClientID;
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onJoin();
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resolveJoin();
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// For multiplayer games, GameStartInfo is not known until game starts.
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lobbyConfig.gameStartInfo = message.gameStartInfo;
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createClientGame(
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@@ -158,7 +167,7 @@ export function joinLobby(
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if (message.error === "full-lobby") {
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document.dispatchEvent(
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new CustomEvent("leave-lobby", {
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detail: { lobby: lobbyConfig.gameID },
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detail: { lobby: lobbyConfig.gameID, cause: "full-lobby" },
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bubbles: true,
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composed: true,
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}),
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@@ -177,19 +186,19 @@ export function joinLobby(
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}
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};
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transport.connect(onconnect, onmessage);
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return (force: boolean = false) => {
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if (!force && currentGameRunner?.shouldPreventWindowClose()) {
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console.log("Player is active, prevent leaving game");
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return false;
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}
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console.log("leaving game");
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currentGameRunner = null;
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transport.leaveGame();
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return true;
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return {
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stop: (force: boolean = false) => {
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if (!force && currentGameRunner?.shouldPreventWindowClose()) {
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console.log("Player is active, prevent leaving game");
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return false;
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}
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console.log("leaving game");
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currentGameRunner = null;
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transport.leaveGame();
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return true;
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},
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prestart: prestartPromise,
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join: joinPromise,
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};
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}
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+128
-109
@@ -15,7 +15,7 @@ import { UserSettings } from "../core/game/UserSettings";
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import "./AccountModal";
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import { getUserMe } from "./Api";
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import { userAuth } from "./Auth";
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import { joinLobby } from "./ClientGameRunner";
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import { joinLobby, type JoinLobbyResult } from "./ClientGameRunner";
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import { getPlayerCosmeticsRefs } from "./Cosmetics";
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import { crazyGamesSDK } from "./CrazyGamesSDK";
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import "./FlagInput";
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@@ -180,12 +180,17 @@ declare global {
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ramp: {
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que: Array<() => void>;
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passiveMode: boolean;
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spaAddAds: (ads: Array<{ type: string; selectorId: string }>) => void;
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destroyUnits: (adType: string) => void;
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spaAddAds: (ads: Array<{ type: string; selectorId?: string }>) => void;
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destroyUnits: (adType: string | string[]) => Promise<void>;
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settings?: {
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slots?: any;
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};
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spaNewPage: (url?: string) => void;
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spaAds: (config?: {
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ads?: Array<{ type: string; selectorId?: string }>;
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countPageview?: boolean;
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path?: string;
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}) => void;
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// Video ad methods
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onPlayerReady: (() => void) | null;
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addUnits: (units: Array<{ type: string }>) => Promise<void>;
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@@ -230,7 +235,7 @@ export interface JoinLobbyEvent {
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}
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class Client {
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private gameStop: ((force?: boolean) => boolean) | null = null;
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private lobbyHandle: JoinLobbyResult | null = null;
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private eventBus: EventBus = new EventBus();
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private currentUrl: string | null = null;
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@@ -300,8 +305,8 @@ class Client {
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window.addEventListener("beforeunload", async () => {
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console.log("Browser is closing");
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if (this.gameStop !== null) {
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this.gameStop(true);
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if (this.lobbyHandle !== null) {
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this.lobbyHandle.stop(true);
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await crazyGamesSDK.gameplayStop();
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}
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});
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@@ -521,10 +526,10 @@ class Client {
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};
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const onPopState = () => {
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if (this.currentUrl !== null && this.gameStop !== null) {
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if (this.currentUrl !== null && this.lobbyHandle !== null) {
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console.info("Game is active");
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if (!this.gameStop()) {
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if (!this.lobbyHandle.stop()) {
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console.info("Player is active, ask before leaving game");
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const isConfirmed = confirm(
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@@ -552,7 +557,7 @@ class Client {
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};
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const onJoinChanged = () => {
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if (this.gameStop !== null) {
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if (this.lobbyHandle !== null) {
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this.handleLeaveLobby();
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}
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@@ -642,7 +647,7 @@ class Client {
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return;
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}
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const patternName = params.get("pattern");
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const patternName = params.get("cosmetic");
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if (!patternName) {
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alert("Something went wrong. Please contact support.");
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console.error("purchase-completed but no pattern name");
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@@ -737,9 +742,9 @@ class Client {
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}
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console.log(`joining lobby ${lobby.gameID}`);
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if (this.gameStop !== null) {
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if (this.lobbyHandle !== null) {
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console.log("joining lobby, stopping existing game");
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this.gameStop(true);
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this.lobbyHandle.stop(true);
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document.body.classList.remove("in-game");
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}
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if (lobby.source === "public") {
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@@ -750,106 +755,105 @@ class Client {
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if (lobby.source !== "public") {
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this.updateJoinUrlForShare(lobby.gameID, config);
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}
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this.gameStop = joinLobby(
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this.eventBus,
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{
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gameID: lobby.gameID,
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serverConfig: config,
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cosmetics: await getPlayerCosmeticsRefs(),
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turnstileToken: await this.getTurnstileToken(lobby),
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playerName: this.usernameInput?.getUsername() ?? genAnonUsername(),
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playerClanTag: this.usernameInput?.getClanTag() ?? null,
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gameStartInfo: lobby.gameStartInfo ?? lobby.gameRecord?.info,
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gameRecord: lobby.gameRecord,
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},
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() => {
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console.log("Closing modals");
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document.getElementById("settings-button")?.classList.add("hidden");
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if (this.usernameInput) {
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// fix edge case where username-validation-error is re-rendered and hidden tag removed
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this.usernameInput.validationError = "";
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this.lobbyHandle = joinLobby(this.eventBus, {
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gameID: lobby.gameID,
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serverConfig: config,
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cosmetics: await getPlayerCosmeticsRefs(),
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turnstileToken: await this.getTurnstileToken(lobby),
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playerName: this.usernameInput?.getUsername() ?? genAnonUsername(),
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playerClanTag: this.usernameInput?.getClanTag() ?? null,
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gameStartInfo: lobby.gameStartInfo ?? lobby.gameRecord?.info,
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gameRecord: lobby.gameRecord,
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});
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this.lobbyHandle.prestart.then(() => {
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console.log("Closing modals");
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document.getElementById("settings-button")?.classList.add("hidden");
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if (this.usernameInput) {
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// fix edge case where username-validation-error is re-rendered and hidden tag removed
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this.usernameInput.validationError = "";
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}
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document
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.getElementById("username-validation-error")
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?.classList.add("hidden");
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this.joinModal?.closeWithoutLeaving();
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[
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"single-player-modal",
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"host-lobby-modal",
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"game-starting-modal",
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"game-top-bar",
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"help-modal",
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"user-setting",
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"troubleshooting-modal",
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"territory-patterns-modal",
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"language-modal",
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||||
"news-modal",
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"flag-input-modal",
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"account-button",
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"leaderboard-button",
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"token-login",
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"matchmaking-modal",
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"lang-selector",
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"gutter-ads",
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||||
].forEach((tag) => {
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const modal = document.querySelector(tag) as HTMLElement & {
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close?: () => void;
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isModalOpen?: boolean;
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};
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if (modal?.close) {
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modal.close();
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||||
} else if (modal && "isModalOpen" in modal) {
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||||
modal.isModalOpen = false;
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||||
}
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||||
document
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.getElementById("username-validation-error")
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||||
?.classList.add("hidden");
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this.joinModal?.closeWithoutLeaving();
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[
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||||
"single-player-modal",
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||||
"host-lobby-modal",
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||||
"game-starting-modal",
|
||||
"game-top-bar",
|
||||
"help-modal",
|
||||
"user-setting",
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||||
"troubleshooting-modal",
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||||
"territory-patterns-modal",
|
||||
"language-modal",
|
||||
"news-modal",
|
||||
"flag-input-modal",
|
||||
"account-button",
|
||||
"leaderboard-button",
|
||||
"token-login",
|
||||
"matchmaking-modal",
|
||||
"lang-selector",
|
||||
"gutter-ads",
|
||||
].forEach((tag) => {
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||||
const modal = document.querySelector(tag) as HTMLElement & {
|
||||
close?: () => void;
|
||||
isModalOpen?: boolean;
|
||||
};
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||||
if (modal?.close) {
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modal.close();
|
||||
} else if (modal && "isModalOpen" in modal) {
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modal.isModalOpen = false;
|
||||
}
|
||||
});
|
||||
this.gameModeSelector.stop();
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||||
document.querySelectorAll(".ad").forEach((ad) => {
|
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(ad as HTMLElement).style.display = "none";
|
||||
});
|
||||
});
|
||||
this.gameModeSelector.stop();
|
||||
document.querySelectorAll(".ad").forEach((ad) => {
|
||||
(ad as HTMLElement).style.display = "none";
|
||||
});
|
||||
|
||||
crazyGamesSDK.loadingStart();
|
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crazyGamesSDK.loadingStart();
|
||||
|
||||
// show when the game loads
|
||||
const startingModal = document.querySelector(
|
||||
"game-starting-modal",
|
||||
) as GameStartingModal;
|
||||
if (startingModal && startingModal instanceof GameStartingModal) {
|
||||
startingModal.show();
|
||||
}
|
||||
},
|
||||
() => {
|
||||
this.joinModal?.closeWithoutLeaving();
|
||||
this.gameModeSelector.stop();
|
||||
incrementGamesPlayed();
|
||||
// show when the game loads
|
||||
const startingModal = document.querySelector(
|
||||
"game-starting-modal",
|
||||
) as GameStartingModal;
|
||||
if (startingModal && startingModal instanceof GameStartingModal) {
|
||||
startingModal.show();
|
||||
}
|
||||
});
|
||||
|
||||
document.querySelectorAll(".ad").forEach((ad) => {
|
||||
(ad as HTMLElement).style.display = "none";
|
||||
});
|
||||
this.lobbyHandle.join.then(() => {
|
||||
this.joinModal?.closeWithoutLeaving();
|
||||
this.gameModeSelector.stop();
|
||||
incrementGamesPlayed();
|
||||
|
||||
if (window.PageOS?.session?.newPageView) {
|
||||
window.PageOS.session.newPageView();
|
||||
}
|
||||
crazyGamesSDK.loadingStop();
|
||||
crazyGamesSDK.gameplayStart();
|
||||
document.body.classList.add("in-game");
|
||||
document.querySelectorAll(".ad").forEach((ad) => {
|
||||
(ad as HTMLElement).style.display = "none";
|
||||
});
|
||||
|
||||
// Ensure there's a homepage entry in history before adding the lobby entry
|
||||
if (window.location.hash === "" || window.location.hash === "#") {
|
||||
history.replaceState(null, "", window.location.origin + "#refresh");
|
||||
}
|
||||
const lobbyIdHidden = !this.userSettings.lobbyIdVisibility();
|
||||
history.pushState(
|
||||
null,
|
||||
"",
|
||||
lobbyIdHidden
|
||||
? "/streamer-mode"
|
||||
: `/${config.workerPath(lobby.gameID)}/game/${lobby.gameID}?live`,
|
||||
);
|
||||
if (window.PageOS?.session?.newPageView) {
|
||||
window.PageOS.session.newPageView();
|
||||
}
|
||||
crazyGamesSDK.loadingStop();
|
||||
crazyGamesSDK.gameplayStart();
|
||||
document.body.classList.add("in-game");
|
||||
|
||||
// Store current URL for popstate confirmation
|
||||
this.currentUrl = window.location.href;
|
||||
},
|
||||
);
|
||||
// Ensure there's a homepage entry in history before adding the lobby entry
|
||||
if (window.location.hash === "" || window.location.hash === "#") {
|
||||
history.replaceState(null, "", window.location.origin + "#refresh");
|
||||
}
|
||||
const lobbyIdHidden = !this.userSettings.lobbyIdVisibility();
|
||||
history.pushState(
|
||||
null,
|
||||
"",
|
||||
lobbyIdHidden
|
||||
? "/streamer-mode"
|
||||
: `/${config.workerPath(lobby.gameID)}/game/${lobby.gameID}?live`,
|
||||
);
|
||||
|
||||
// Store current URL for popstate confirmation
|
||||
this.currentUrl = window.location.href;
|
||||
});
|
||||
}
|
||||
|
||||
private updateJoinUrlForShare(
|
||||
@@ -867,13 +871,13 @@ class Client {
|
||||
}
|
||||
}
|
||||
|
||||
private async handleLeaveLobby(/* event: CustomEvent */) {
|
||||
if (this.gameStop === null) {
|
||||
private async handleLeaveLobby(event?: CustomEvent) {
|
||||
if (this.lobbyHandle === null) {
|
||||
return;
|
||||
}
|
||||
console.log("leaving lobby, cancelling game");
|
||||
this.gameStop(true);
|
||||
this.gameStop = null;
|
||||
this.lobbyHandle.stop(true);
|
||||
this.lobbyHandle = null;
|
||||
this.currentUrl = null;
|
||||
|
||||
try {
|
||||
@@ -884,6 +888,21 @@ class Client {
|
||||
|
||||
document.body.classList.remove("in-game");
|
||||
|
||||
if (this.joinModal.isOpen()) {
|
||||
this.joinModal.close();
|
||||
if (event?.detail.cause === "full-lobby") {
|
||||
window.dispatchEvent(
|
||||
new CustomEvent("show-message", {
|
||||
detail: {
|
||||
message: translateText("public_lobby.join_timeout"),
|
||||
color: "red",
|
||||
duration: 3500,
|
||||
},
|
||||
}),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
crazyGamesSDK.gameplayStop();
|
||||
}
|
||||
|
||||
|
||||
@@ -35,6 +35,10 @@ export abstract class BaseModal extends LitElement {
|
||||
return this;
|
||||
}
|
||||
|
||||
public isOpen(): boolean {
|
||||
return this.isModalOpen;
|
||||
}
|
||||
|
||||
protected firstUpdated(): void {
|
||||
if (this.modalEl) {
|
||||
this.modalEl.onClose = () => {
|
||||
|
||||
@@ -1,213 +0,0 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property, state } from "lit/decorators.js";
|
||||
|
||||
const VIDEO_AD_UNIT_TYPE = "precontent_ad_video";
|
||||
|
||||
@customElement("video-ad")
|
||||
export class VideoAd extends LitElement {
|
||||
@state()
|
||||
private isVisible: boolean = true;
|
||||
|
||||
@property({ attribute: false })
|
||||
onComplete?: () => void;
|
||||
|
||||
@property({ attribute: false })
|
||||
onMidpoint?: () => void;
|
||||
|
||||
@property({ attribute: false })
|
||||
onAdBlocked?: () => void;
|
||||
|
||||
private adLoadTimeout: ReturnType<typeof setTimeout> | null = null;
|
||||
private rampCheckInterval: ReturnType<typeof setInterval> | null = null;
|
||||
private rampWaitTimeout: ReturnType<typeof setTimeout> | null = null;
|
||||
private adStarted = false;
|
||||
|
||||
// How long to wait for ad to start before assuming it's blocked
|
||||
private static readonly AD_LOAD_TIMEOUT_MS = 8000;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
connectedCallback() {
|
||||
super.connectedCallback();
|
||||
// Set dimensions on the custom element itself (required by Playwire)
|
||||
// Playwire requires explicit pixel dimensions, use max-width for responsiveness
|
||||
this.style.display = "block";
|
||||
this.style.width = "100%";
|
||||
this.style.maxWidth = "800px";
|
||||
this.style.aspectRatio = "16/9";
|
||||
this.showVideoAd();
|
||||
}
|
||||
|
||||
disconnectedCallback() {
|
||||
super.disconnectedCallback();
|
||||
// Clean up timeout if component is removed
|
||||
if (this.adLoadTimeout) {
|
||||
clearTimeout(this.adLoadTimeout);
|
||||
this.adLoadTimeout = null;
|
||||
}
|
||||
if (this.rampCheckInterval) {
|
||||
clearInterval(this.rampCheckInterval);
|
||||
this.rampCheckInterval = null;
|
||||
}
|
||||
if (this.rampWaitTimeout) {
|
||||
clearTimeout(this.rampWaitTimeout);
|
||||
this.rampWaitTimeout = null;
|
||||
}
|
||||
}
|
||||
|
||||
public showVideoAd(): void {
|
||||
if (!window.ramp) {
|
||||
// Wait for ramp to be available, but give up after timeout
|
||||
this.rampCheckInterval = setInterval(() => {
|
||||
if (window.ramp && window.ramp.que) {
|
||||
if (this.rampCheckInterval) {
|
||||
clearInterval(this.rampCheckInterval);
|
||||
this.rampCheckInterval = null;
|
||||
}
|
||||
if (this.rampWaitTimeout) {
|
||||
clearTimeout(this.rampWaitTimeout);
|
||||
this.rampWaitTimeout = null;
|
||||
}
|
||||
this.loadVideoAd();
|
||||
}
|
||||
}, 100);
|
||||
|
||||
// Stop polling after timeout (e.g. adblocker preventing ramp from loading)
|
||||
this.rampWaitTimeout = setTimeout(() => {
|
||||
if (this.rampCheckInterval) {
|
||||
clearInterval(this.rampCheckInterval);
|
||||
this.rampCheckInterval = null;
|
||||
}
|
||||
console.log("[VideoAd] Ramp SDK never loaded - possible adblocker");
|
||||
this.handleAdBlocked();
|
||||
}, VideoAd.AD_LOAD_TIMEOUT_MS);
|
||||
return;
|
||||
}
|
||||
|
||||
this.loadVideoAd();
|
||||
}
|
||||
|
||||
private loadVideoAd(): void {
|
||||
// Start timeout to detect if ad doesn't load (e.g., due to adblocker)
|
||||
this.adLoadTimeout = setTimeout(() => {
|
||||
if (!this.adStarted) {
|
||||
console.log("[VideoAd] Ad load timeout - possible adblocker detected");
|
||||
this.handleAdBlocked();
|
||||
}
|
||||
}, VideoAd.AD_LOAD_TIMEOUT_MS);
|
||||
|
||||
// Set up event listeners when player is ready, chaining any existing handler
|
||||
const prevOnPlayerReady = window.ramp.onPlayerReady;
|
||||
window.ramp.onPlayerReady = () => {
|
||||
if (prevOnPlayerReady) prevOnPlayerReady();
|
||||
if (window.Bolt) {
|
||||
// Listen for ad start to know ad is loading successfully
|
||||
window.Bolt.on(
|
||||
VIDEO_AD_UNIT_TYPE,
|
||||
window.Bolt.BOLT_AD_STARTED ?? "boltAdStarted",
|
||||
() => {
|
||||
console.log("[VideoAd] Ad started");
|
||||
this.adStarted = true;
|
||||
// Clear the timeout since ad is playing
|
||||
if (this.adLoadTimeout) {
|
||||
clearTimeout(this.adLoadTimeout);
|
||||
this.adLoadTimeout = null;
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
window.Bolt.on(VIDEO_AD_UNIT_TYPE, window.Bolt.BOLT_AD_COMPLETE, () => {
|
||||
console.log("[VideoAd] Ad completed");
|
||||
this.hideElement();
|
||||
});
|
||||
|
||||
window.Bolt.on(VIDEO_AD_UNIT_TYPE, window.Bolt.BOLT_AD_ERROR, () => {
|
||||
console.log("[VideoAd] Ad error/no fill");
|
||||
this.handleAdBlocked();
|
||||
});
|
||||
|
||||
window.Bolt.on(VIDEO_AD_UNIT_TYPE, window.Bolt.BOLT_MIDPOINT, () => {
|
||||
console.log("[VideoAd] Ad midpoint");
|
||||
if (this.onMidpoint) {
|
||||
this.onMidpoint();
|
||||
}
|
||||
});
|
||||
|
||||
window.Bolt.on(
|
||||
VIDEO_AD_UNIT_TYPE,
|
||||
window.Bolt.SHOW_HIDDEN_CONTAINER ?? "showHiddenContainer",
|
||||
() => {
|
||||
console.log("[VideoAd] Ad finished");
|
||||
this.hideElement();
|
||||
},
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// Queue the video ad initialization
|
||||
window.ramp.que.push(() => {
|
||||
const pwUnits = [{ type: VIDEO_AD_UNIT_TYPE }];
|
||||
|
||||
window.ramp
|
||||
.addUnits(pwUnits)
|
||||
.then(() => {
|
||||
window.ramp.displayUnits();
|
||||
})
|
||||
.catch((e: Error) => {
|
||||
console.error("[VideoAd] Error adding units:", e);
|
||||
window.ramp.displayUnits();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private handleAdBlocked(): void {
|
||||
// Clear timeout if still pending
|
||||
if (this.adLoadTimeout) {
|
||||
clearTimeout(this.adLoadTimeout);
|
||||
this.adLoadTimeout = null;
|
||||
}
|
||||
|
||||
// Call the callback if provided
|
||||
if (this.onAdBlocked) {
|
||||
this.onAdBlocked();
|
||||
}
|
||||
}
|
||||
|
||||
private hideElement(): void {
|
||||
this.style.display = "none";
|
||||
this.isVisible = false;
|
||||
// Call the callback if provided
|
||||
if (this.onComplete) {
|
||||
this.onComplete();
|
||||
}
|
||||
// Also dispatch event for backwards compatibility
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("ad-complete", {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
render() {
|
||||
if (!this.isVisible) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
// Provide a container for the Playwire video player to render into
|
||||
// Structure matches Playwire example: wrapper > game-video-ad > precontent-video-location
|
||||
return html`
|
||||
<div
|
||||
class="game-video-ad"
|
||||
style="width: 100%; height: 100%; overflow: hidden;"
|
||||
>
|
||||
<div
|
||||
id="precontent-video-location"
|
||||
style="width: 100%; height: 100%;"
|
||||
></div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -21,7 +21,7 @@ import { GameLeftSidebar } from "./layers/GameLeftSidebar";
|
||||
import { GameRightSidebar } from "./layers/GameRightSidebar";
|
||||
import { HeadsUpMessage } from "./layers/HeadsUpMessage";
|
||||
import { ImmunityTimer } from "./layers/ImmunityTimer";
|
||||
import { InGameHeaderAd } from "./layers/InGameHeaderAd";
|
||||
import { InGamePromo } from "./layers/InGamePromo";
|
||||
import { Layer } from "./layers/Layer";
|
||||
import { Leaderboard } from "./layers/Leaderboard";
|
||||
import { MainRadialMenu } from "./layers/MainRadialMenu";
|
||||
@@ -36,7 +36,6 @@ import { ReplayPanel } from "./layers/ReplayPanel";
|
||||
import { SAMRadiusLayer } from "./layers/SAMRadiusLayer";
|
||||
import { SettingsModal } from "./layers/SettingsModal";
|
||||
import { SpawnTimer } from "./layers/SpawnTimer";
|
||||
import { SpawnVideoAd } from "./layers/SpawnVideoReward";
|
||||
import { StructureIconsLayer } from "./layers/StructureIconsLayer";
|
||||
import { StructureLayer } from "./layers/StructureLayer";
|
||||
import { TeamStats } from "./layers/TeamStats";
|
||||
@@ -262,19 +261,11 @@ export function createRenderer(
|
||||
immunityTimer.game = game;
|
||||
immunityTimer.eventBus = eventBus;
|
||||
|
||||
const inGameHeaderAd = document.querySelector(
|
||||
"in-game-header-ad",
|
||||
) as InGameHeaderAd;
|
||||
if (!(inGameHeaderAd instanceof InGameHeaderAd)) {
|
||||
console.error("in-game header ad not found");
|
||||
const inGamePromo = document.querySelector("in-game-promo") as InGamePromo;
|
||||
if (!(inGamePromo instanceof InGamePromo)) {
|
||||
console.error("in-game promo not found");
|
||||
}
|
||||
inGameHeaderAd.game = game;
|
||||
|
||||
const spawnVideoAd = document.querySelector("spawn-video-ad") as SpawnVideoAd;
|
||||
if (!(spawnVideoAd instanceof SpawnVideoAd)) {
|
||||
console.error("spawn video ad not found");
|
||||
}
|
||||
spawnVideoAd.game = game;
|
||||
inGamePromo.game = game;
|
||||
|
||||
// When updating these layers please be mindful of the order.
|
||||
// Try to group layers by the return value of shouldTransform.
|
||||
@@ -321,8 +312,7 @@ export function createRenderer(
|
||||
playerPanel,
|
||||
headsUpMessage,
|
||||
multiTabModal,
|
||||
inGameHeaderAd,
|
||||
spawnVideoAd,
|
||||
inGamePromo,
|
||||
alertFrame,
|
||||
performanceOverlay,
|
||||
];
|
||||
|
||||
@@ -222,7 +222,7 @@ export class AttacksDisplay extends LitElement implements Layer {
|
||||
return this.incomingAttacks.map(
|
||||
(attack) => html`
|
||||
<div
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/70 backdrop-blur-xs sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/92 backdrop-blur-sm sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
>
|
||||
${this.renderButton({
|
||||
content: html`<span class="inline-flex items-center"
|
||||
@@ -269,7 +269,7 @@ export class AttacksDisplay extends LitElement implements Layer {
|
||||
return this.outgoingAttacks.map(
|
||||
(attack) => html`
|
||||
<div
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/70 backdrop-blur-xs sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/92 backdrop-blur-sm sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
>
|
||||
${this.renderButton({
|
||||
content: html`<span class="inline-flex items-center"
|
||||
@@ -310,7 +310,7 @@ export class AttacksDisplay extends LitElement implements Layer {
|
||||
return this.outgoingLandAttacks.map(
|
||||
(landAttack) => html`
|
||||
<div
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/70 backdrop-blur-xs sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/92 backdrop-blur-sm sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
>
|
||||
${this.renderButton({
|
||||
content: html`<span class="inline-flex items-center"
|
||||
@@ -365,7 +365,7 @@ export class AttacksDisplay extends LitElement implements Layer {
|
||||
return this.outgoingBoats.map(
|
||||
(boat) => html`
|
||||
<div
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/70 backdrop-blur-xs sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/92 backdrop-blur-sm sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
>
|
||||
${this.renderButton({
|
||||
content: html`${this.renderBoatIcon(boat)}
|
||||
@@ -401,7 +401,7 @@ export class AttacksDisplay extends LitElement implements Layer {
|
||||
return this.incomingBoats.map(
|
||||
(boat) => html`
|
||||
<div
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/70 backdrop-blur-xs sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
class="flex items-center gap-0.5 w-full bg-gray-800/92 backdrop-blur-sm sm:rounded-lg px-1.5 py-0.5 overflow-hidden"
|
||||
>
|
||||
${this.renderButton({
|
||||
content: html`${this.renderBoatIcon(boat)}
|
||||
|
||||
@@ -809,7 +809,7 @@ export class EventsDisplay extends LitElement implements Layer {
|
||||
`,
|
||||
onClick: this.toggleHidden,
|
||||
className:
|
||||
"text-white cursor-pointer pointer-events-auto w-fit p-2 lg:p-3 min-[1200px]:rounded-lg sm:rounded-tl-lg bg-gray-800/70 backdrop-blur-xs",
|
||||
"text-white cursor-pointer pointer-events-auto w-fit p-2 lg:p-3 min-[1200px]:rounded-lg sm:rounded-tl-lg bg-gray-800/92 backdrop-blur-sm",
|
||||
})}
|
||||
</div>
|
||||
`
|
||||
@@ -820,7 +820,7 @@ export class EventsDisplay extends LitElement implements Layer {
|
||||
>
|
||||
<!-- Button Bar -->
|
||||
<div
|
||||
class="w-full p-2 lg:p-3 bg-gray-800/70 sm:rounded-tl-lg min-[1200px]:rounded-t-lg"
|
||||
class="w-full p-2 lg:p-3 bg-gray-800/92 backdrop-blur-sm sm:rounded-tl-lg min-[1200px]:rounded-t-lg"
|
||||
>
|
||||
<div class="flex justify-between items-center gap-3">
|
||||
<div class="flex gap-4">
|
||||
@@ -864,7 +864,7 @@ export class EventsDisplay extends LitElement implements Layer {
|
||||
|
||||
<!-- Content Area -->
|
||||
<div
|
||||
class="bg-gray-800/70 max-h-[15vh] lg:max-h-[30vh] overflow-y-auto w-full h-full min-[1200px]:rounded-b-xl events-container"
|
||||
class="bg-gray-800/92 backdrop-blur-sm max-h-[15vh] lg:max-h-[30vh] overflow-y-auto w-full h-full min-[1200px]:rounded-b-xl events-container"
|
||||
>
|
||||
<div>
|
||||
<table
|
||||
|
||||
@@ -102,7 +102,7 @@ export class GameLeftSidebar extends LitElement implements Layer {
|
||||
render() {
|
||||
return html`
|
||||
<aside
|
||||
class=${`fixed top-0 min-[1200px]:top-4 left-0 min-[1200px]:left-4 z-900 flex flex-col max-h-[calc(100vh-80px)] overflow-y-auto p-2 bg-gray-800/70 backdrop-blur-xs shadow-xs min-[1200px]:rounded-lg rounded-br-lg ${this.isLeaderboardShow || this.isTeamLeaderboardShow ? "max-[400px]:w-full max-[400px]:rounded-none" : ""} transition-all duration-300 ease-out transform ${
|
||||
class=${`fixed top-0 min-[1200px]:top-4 left-0 min-[1200px]:left-4 z-900 flex flex-col max-h-[calc(100vh-80px)] overflow-y-auto p-2 bg-gray-800/92 backdrop-blur-sm shadow-xs min-[1200px]:rounded-lg rounded-br-lg ${this.isLeaderboardShow || this.isTeamLeaderboardShow ? "max-[400px]:w-full max-[400px]:rounded-none" : ""} transition-all duration-300 ease-out transform ${
|
||||
this.isVisible ? "translate-x-0" : "hidden"
|
||||
}`}
|
||||
style="margin-top: ${this.barOffset}px;"
|
||||
|
||||
@@ -184,7 +184,7 @@ export class GameRightSidebar extends LitElement implements Layer {
|
||||
|
||||
return html`
|
||||
<aside
|
||||
class=${`w-fit flex flex-row items-center gap-3 py-2 px-3 bg-gray-800/70 backdrop-blur-xs shadow-xs min-[1200px]:rounded-lg rounded-bl-lg transition-transform duration-300 ease-out transform text-white ${
|
||||
class=${`w-fit flex flex-row items-center gap-3 py-2 px-3 bg-gray-800/92 backdrop-blur-sm shadow-xs min-[1200px]:rounded-lg rounded-bl-lg transition-transform duration-300 ease-out transform text-white ${
|
||||
this._isVisible ? "translate-x-0" : "translate-x-full"
|
||||
}`}
|
||||
@contextmenu=${(e: Event) => e.preventDefault()}
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement } from "lit/decorators.js";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
const AD_SHOW_TICKS = 10 * 60 * 10; // 2 minutes
|
||||
const HEADER_AD_TYPE = "standard_iab_head1";
|
||||
const HEADER_AD_CONTAINER_ID = "header-ad-container";
|
||||
const TWO_XL_BREAKPOINT = 1536;
|
||||
|
||||
@customElement("in-game-header-ad")
|
||||
export class InGameHeaderAd extends LitElement implements Layer {
|
||||
public game: GameView;
|
||||
|
||||
private isHidden: boolean = false;
|
||||
private adLoaded: boolean = false;
|
||||
private shouldShow: boolean = false;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
init() {
|
||||
// TODO: move ad and re-enable.
|
||||
// this.showHeaderAd();
|
||||
}
|
||||
|
||||
private showHeaderAd(): void {
|
||||
// Don't show header ad on screens smaller than 2xl
|
||||
if (window.innerWidth < TWO_XL_BREAKPOINT) {
|
||||
return;
|
||||
}
|
||||
if (!window.adsEnabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.shouldShow = true;
|
||||
this.requestUpdate();
|
||||
|
||||
// Wait for the element to render before loading the ad
|
||||
this.updateComplete.then(() => {
|
||||
this.loadAd();
|
||||
});
|
||||
}
|
||||
|
||||
private loadAd(): void {
|
||||
if (!window.ramp) {
|
||||
console.warn("Playwire RAMP not available for header ad");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
window.ramp.que.push(() => {
|
||||
try {
|
||||
window.ramp.spaAddAds([
|
||||
{
|
||||
type: HEADER_AD_TYPE,
|
||||
selectorId: HEADER_AD_CONTAINER_ID,
|
||||
},
|
||||
]);
|
||||
this.adLoaded = true;
|
||||
console.log("Header ad loaded:", HEADER_AD_TYPE);
|
||||
} catch (e) {
|
||||
console.error("Failed to add header ad:", e);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("Failed to load header ad:", error);
|
||||
}
|
||||
}
|
||||
|
||||
private hideHeaderAd(): void {
|
||||
this.shouldShow = false;
|
||||
this.adLoaded = false;
|
||||
try {
|
||||
window.ramp.destroyUnits(HEADER_AD_TYPE);
|
||||
console.log("successfully destroyed in game header ad");
|
||||
} catch (e) {
|
||||
console.error("error destroying in game header ad", e);
|
||||
}
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
public tick() {
|
||||
if (this.isHidden) {
|
||||
return;
|
||||
}
|
||||
|
||||
const gameTicks =
|
||||
this.game.ticks() - this.game.config().numSpawnPhaseTurns();
|
||||
if (gameTicks > AD_SHOW_TICKS) {
|
||||
console.log("destroying header ad and refreshing PageOS");
|
||||
this.hideHeaderAd();
|
||||
this.isHidden = true;
|
||||
|
||||
if (window.PageOS?.session?.newPageView) {
|
||||
window.PageOS.session.newPageView();
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
shouldTransform(): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
render() {
|
||||
if (!this.shouldShow) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
return html`
|
||||
<div
|
||||
id="${HEADER_AD_CONTAINER_ID}"
|
||||
class="hidden 2xl:flex fixed top-0 left-1/2 -translate-x-1/2 z-[100] justify-center items-center pointer-events-auto p-0 -mt-[20px]"
|
||||
></div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement } from "lit/decorators.js";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
const AD_TYPE = "standard_iab_left1";
|
||||
const AD_CONTAINER_ID = "in-game-bottom-left-ad";
|
||||
const BOTTOM_RAIL_TYPE = "bottom_rail";
|
||||
|
||||
@customElement("in-game-promo")
|
||||
export class InGamePromo extends LitElement implements Layer {
|
||||
public game: GameView;
|
||||
|
||||
private shouldShow: boolean = false;
|
||||
private bottomRailActive: boolean = false;
|
||||
private cornerAdShown: boolean = false;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
init() {
|
||||
this.showBottomRail();
|
||||
}
|
||||
|
||||
tick() {
|
||||
if (!this.game.inSpawnPhase()) {
|
||||
if (this.bottomRailActive) {
|
||||
this.destroyBottomRail();
|
||||
}
|
||||
if (!this.cornerAdShown) {
|
||||
this.cornerAdShown = true;
|
||||
this.showAd();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private showBottomRail(): void {
|
||||
if (!window.adsEnabled) return;
|
||||
if (!this.game.inSpawnPhase()) return;
|
||||
if (!window.ramp) {
|
||||
console.warn("Playwire RAMP not available for bottom_rail ad");
|
||||
return;
|
||||
}
|
||||
|
||||
this.bottomRailActive = true;
|
||||
try {
|
||||
window.ramp.que.push(() => {
|
||||
try {
|
||||
window.ramp.spaAddAds([{ type: BOTTOM_RAIL_TYPE }]);
|
||||
console.log("Bottom rail ad loaded during spawn phase");
|
||||
} catch (e) {
|
||||
console.error("Failed to add bottom_rail ad:", e);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("Failed to load bottom_rail ad:", error);
|
||||
}
|
||||
}
|
||||
|
||||
private destroyBottomRail(): void {
|
||||
if (!this.bottomRailActive) return;
|
||||
this.bottomRailActive = false;
|
||||
|
||||
if (!window.ramp) return;
|
||||
|
||||
try {
|
||||
window.ramp.spaAds({ ads: [], countPageview: false });
|
||||
console.log("Bottom rail ad destroyed via spaAds after spawn phase");
|
||||
} catch (e) {
|
||||
console.error("Error destroying bottom_rail ad:", e);
|
||||
}
|
||||
}
|
||||
|
||||
private showAd(): void {
|
||||
if (!window.adsEnabled) return;
|
||||
if (window.innerWidth < 1100) return;
|
||||
if (window.innerHeight < 750) return;
|
||||
|
||||
this.shouldShow = true;
|
||||
this.requestUpdate();
|
||||
|
||||
this.updateComplete.then(() => {
|
||||
this.loadAd();
|
||||
});
|
||||
}
|
||||
|
||||
private loadAd(): void {
|
||||
if (!window.ramp) {
|
||||
console.warn("Playwire RAMP not available for in-game ad");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
window.ramp.que.push(() => {
|
||||
try {
|
||||
window.ramp.spaAddAds([
|
||||
{
|
||||
type: AD_TYPE,
|
||||
selectorId: AD_CONTAINER_ID,
|
||||
},
|
||||
]);
|
||||
console.log("In-game bottom-left ad loaded:", AD_TYPE);
|
||||
} catch (e) {
|
||||
console.error("Failed to add in-game ad:", e);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("Failed to load in-game ad:", error);
|
||||
}
|
||||
}
|
||||
|
||||
public hideAd(): void {
|
||||
this.destroyBottomRail();
|
||||
if (!window.ramp) {
|
||||
console.warn("Playwire RAMP not available for in-game ad");
|
||||
return;
|
||||
}
|
||||
this.shouldShow = false;
|
||||
try {
|
||||
window.ramp.destroyUnits(AD_TYPE);
|
||||
console.log("successfully destroyed in-game bottom-left ad");
|
||||
} catch (e) {
|
||||
console.error("error destroying in-game ad:", e);
|
||||
}
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
shouldTransform(): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
render() {
|
||||
if (!this.shouldShow) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
return html`
|
||||
<div
|
||||
id="${AD_CONTAINER_ID}"
|
||||
class="fixed left-0 z-[100] pointer-events-auto"
|
||||
style="bottom: -0.7cm"
|
||||
></div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -524,7 +524,7 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
|
||||
@contextmenu=${(e: MouseEvent) => e.preventDefault()}
|
||||
>
|
||||
<div
|
||||
class="bg-gray-800/70 backdrop-blur-xs shadow-xs min-[1200px]:rounded-lg sm:rounded-b-lg shadow-lg text-white text-lg lg:text-base w-full sm:w-[500px] overflow-hidden ${containerClasses}"
|
||||
class="bg-gray-800/92 backdrop-blur-sm shadow-xs min-[1200px]:rounded-lg sm:rounded-b-lg shadow-lg text-white text-lg lg:text-base w-full sm:w-[500px] overflow-hidden ${containerClasses}"
|
||||
>
|
||||
${this.player !== null ? this.renderPlayerInfo(this.player) : ""}
|
||||
${this.unit !== null ? this.renderUnitInfo(this.unit) : ""}
|
||||
|
||||
@@ -75,7 +75,7 @@ export class ReplayPanel extends LitElement implements Layer {
|
||||
|
||||
return html`
|
||||
<div
|
||||
class="p-2 bg-gray-800/70 backdrop-blur-xs shadow-xs min-[1200px]:rounded-lg rounded-l-lg"
|
||||
class="p-2 bg-gray-800/92 backdrop-blur-sm shadow-xs min-[1200px]:rounded-lg rounded-l-lg"
|
||||
@contextmenu=${(e: Event) => e.preventDefault()}
|
||||
>
|
||||
<label class="block mb-2 text-white" translate="no">
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { crazyGamesSDK } from "src/client/CrazyGamesSDK";
|
||||
import { Platform } from "src/client/Platform";
|
||||
import { getGamesPlayed } from "src/client/Utils";
|
||||
import { GameType } from "src/core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import "../../components/VideoPromo";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
@customElement("spawn-video-ad")
|
||||
export class SpawnVideoAd extends LitElement implements Layer {
|
||||
public game: GameView;
|
||||
|
||||
@state() private shouldShow = false;
|
||||
@state() private adComplete = false;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
init() {
|
||||
if (
|
||||
!window.adsEnabled ||
|
||||
Platform.isMobileWidth ||
|
||||
crazyGamesSDK.isOnCrazyGames() ||
|
||||
this.game.config().gameConfig().gameType === GameType.Singleplayer ||
|
||||
getGamesPlayed() < 3 // Don't show to new players
|
||||
) {
|
||||
return;
|
||||
}
|
||||
this.shouldShow = true;
|
||||
}
|
||||
|
||||
tick() {
|
||||
if (this.adComplete) return;
|
||||
// Hide when spawn phase ends
|
||||
if (this.shouldShow && !this.game.inSpawnPhase()) {
|
||||
this.shouldShow = false;
|
||||
this.requestUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
private handleComplete = () => {
|
||||
this.adComplete = true;
|
||||
this.shouldShow = false;
|
||||
};
|
||||
|
||||
shouldTransform(): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
render() {
|
||||
if (!this.shouldShow || this.adComplete) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
return html`
|
||||
<div class="fixed bottom-0 left-0 z-[9999] pointer-events-auto">
|
||||
<video-ad
|
||||
style="width: 400px; max-width: 400px; height: 225px; aspect-ratio: auto;"
|
||||
.onComplete="${this.handleComplete}"
|
||||
></video-ad>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -3,18 +3,14 @@ import { ClientID } from "../core/Schemas";
|
||||
|
||||
const INTENTS_PER_SECOND = 10;
|
||||
const INTENTS_PER_MINUTE = 150;
|
||||
const MAX_BYTES_PER_MINUTE = 25 * 1024; // 25KB/min per client
|
||||
const MAX_INTENT_BYTES = 500; // intents are stored in turns, keep them small
|
||||
const MAX_INTENT_SIZE = 500;
|
||||
const TOTAL_BYTES = 2 * 1024 * 1024; // 2MB per client
|
||||
export type RateLimitResult = "ok" | "limit" | "kick";
|
||||
|
||||
// Allow 3 winner messages per client since a player can rejoin and resend.
|
||||
const MAX_WINNER_MSGS = 3;
|
||||
|
||||
interface ClientBucket {
|
||||
perSecond: RateLimiter;
|
||||
perMinute: RateLimiter;
|
||||
bytesPerMinute: RateLimiter;
|
||||
winnerMsgCount: number;
|
||||
totalBytes: number;
|
||||
}
|
||||
|
||||
export class ClientMsgRateLimiter {
|
||||
@@ -22,27 +18,27 @@ export class ClientMsgRateLimiter {
|
||||
|
||||
check(clientID: ClientID, type: string, bytes: number): RateLimitResult {
|
||||
const bucket = this.getOrCreate(clientID);
|
||||
bucket.totalBytes += bytes;
|
||||
|
||||
// Winner message contains stats for all players and can be large (100s of KB).
|
||||
// It bypasses the byte rate limit but is strictly limited to one per client.
|
||||
if (type === "winner") {
|
||||
if (bucket.winnerMsgCount >= MAX_WINNER_MSGS) return "kick";
|
||||
bucket.winnerMsgCount++;
|
||||
return "ok";
|
||||
if (bucket.totalBytes >= TOTAL_BYTES) return "kick";
|
||||
|
||||
if (type === "intent") {
|
||||
// Intents are stored in turn history for the duration of the game, so
|
||||
// oversized intents would accumulate and fill up server RAM.
|
||||
// Intents are also sent to all players, so it increase outgoing
|
||||
// data.
|
||||
// Intents should never be larger than MAX_INTENT_SIZE, so we assume the client is malicious.
|
||||
if (bytes > MAX_INTENT_SIZE) {
|
||||
return "kick";
|
||||
}
|
||||
if (
|
||||
!bucket.perSecond.tryRemoveTokens(1) ||
|
||||
!bucket.perMinute.tryRemoveTokens(1)
|
||||
) {
|
||||
return "limit";
|
||||
}
|
||||
}
|
||||
|
||||
// Intents are stored in turn history for the duration of the game, so
|
||||
// oversized intents would accumulate and fill up server RAM.
|
||||
if (type === "intent" && bytes > MAX_INTENT_BYTES) return "kick";
|
||||
|
||||
if (!bucket.bytesPerMinute.tryRemoveTokens(bytes)) return "kick";
|
||||
|
||||
if (
|
||||
!bucket.perSecond.tryRemoveTokens(1) ||
|
||||
!bucket.perMinute.tryRemoveTokens(1)
|
||||
)
|
||||
return "limit";
|
||||
|
||||
return "ok";
|
||||
}
|
||||
|
||||
@@ -60,11 +56,7 @@ export class ClientMsgRateLimiter {
|
||||
tokensPerInterval: INTENTS_PER_MINUTE,
|
||||
interval: "minute",
|
||||
}),
|
||||
bytesPerMinute: new RateLimiter({
|
||||
tokensPerInterval: MAX_BYTES_PER_MINUTE,
|
||||
interval: "minute",
|
||||
}),
|
||||
winnerMsgCount: 0,
|
||||
totalBytes: 0,
|
||||
};
|
||||
this.buckets.set(clientID, bucket);
|
||||
return bucket;
|
||||
|
||||
+25
-1
@@ -3,6 +3,7 @@ import express, { NextFunction, Request, Response } from "express";
|
||||
import rateLimit from "express-rate-limit";
|
||||
import http from "http";
|
||||
import ipAnonymize from "ip-anonymize";
|
||||
import { RateLimiter } from "limiter";
|
||||
import path from "path";
|
||||
import { fileURLToPath } from "url";
|
||||
import { WebSocket, WebSocketServer } from "ws";
|
||||
@@ -50,7 +51,7 @@ export async function startWorker() {
|
||||
const server = http.createServer(app);
|
||||
const wss = new WebSocketServer({
|
||||
noServer: true,
|
||||
maxPayload: 2 * 1024 * 1024,
|
||||
maxPayload: 1024 * 1024, // 1MB
|
||||
});
|
||||
|
||||
const gm = new GameManager(config, log);
|
||||
@@ -289,6 +290,11 @@ export async function startWorker() {
|
||||
: // eslint-disable-next-line @typescript-eslint/prefer-nullish-coalescing
|
||||
forwarded || req.socket.remoteAddress || "unknown";
|
||||
|
||||
if (!getWsIpLimiter(ip).tryRemoveTokens(1)) {
|
||||
ws.close(1008, "Rate limit exceeded");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
// Parse and handle client messages
|
||||
const parsed = ClientMessageSchema.safeParse(
|
||||
@@ -610,3 +616,21 @@ function generateGameIdForWorker(): GameID | null {
|
||||
log.warn(`Failed to generate game ID for worker ${workerId}`);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Per-IP rate limiter for pre-join WebSocket messages.
|
||||
// Prevents unauthenticated connections from spamming messages
|
||||
// (e.g. pings) before joining a game.
|
||||
const wsIpLimiters = new Map<string, RateLimiter>();
|
||||
function getWsIpLimiter(ip: string): RateLimiter {
|
||||
let limiter = wsIpLimiters.get(ip);
|
||||
if (!limiter) {
|
||||
limiter = new RateLimiter({
|
||||
tokensPerInterval: 5,
|
||||
interval: "second",
|
||||
});
|
||||
wsIpLimiters.set(ip, limiter);
|
||||
}
|
||||
return limiter;
|
||||
}
|
||||
// Clean up stale IP limiters every 10 minutes
|
||||
setInterval(() => wsIpLimiters.clear(), 10 * 60 * 1000);
|
||||
|
||||
Reference in New Issue
Block a user