From 6ac8d4d1017fe58c0a8ff3da5efdabcb620755a5 Mon Sep 17 00:00:00 2001 From: scamiv <6170744+scamiv@users.noreply.github.com> Date: Wed, 27 May 2026 02:15:59 +0200 Subject: [PATCH] Show fallout in WebGL alt view --- src/client/graphics/layers/TerritoryWebGLRenderer.ts | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/client/graphics/layers/TerritoryWebGLRenderer.ts b/src/client/graphics/layers/TerritoryWebGLRenderer.ts index f506f45aa..002772b30 100644 --- a/src/client/graphics/layers/TerritoryWebGLRenderer.ts +++ b/src/client/graphics/layers/TerritoryWebGLRenderer.ts @@ -3357,6 +3357,9 @@ export class TerritoryWebGLRenderer { if (u_alternativeView) { // Alt view: terrain + borders only, no territory fill vec3 color = baseTerrainColor; + if (owner == 0u && hasFallout) { + color = mix(baseTerrainColor, u_fallout.rgb, u_alpha); + } if (!u_debugDisableAllBorders && !u_debugDisableStaticBorders && owner != 0u && isBorder) { // Only draw borders, not territory fill uint relationAlt = relationCode(owner, uint(u_viewerId));