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https://github.com/openfrontio/OpenFrontIO.git
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create player panel
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@@ -0,0 +1,253 @@
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import { LitElement, html } from "lit";
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import { customElement, property, state } from "lit/decorators.js";
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import { EventBus } from "../../../core/EventBus";
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import { GameView, PlayerView } from "../../../core/game/GameView";
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import { Layer } from "./Layer";
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import { MouseUpEvent } from "../../InputHandler";
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import { AllPlayers, Player, PlayerActions } from "../../../core/game/Game";
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import { TileRef } from "../../../core/game/GameMap";
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import { renderNumber, renderTroops } from "../../Utils";
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import targetIcon from "../../../../resources/images/TargetIconWhite.png";
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import emojiIcon from "../../../../resources/images/EmojiIconWhite.png";
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import donateIcon from "../../../../resources/images/DonateIconWhite.png";
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import traitorIcon from "../../../../resources/images/TraitorIconWhite.png";
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import allianceIcon from "../../../../resources/images/AllianceIconWhite.png";
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import {
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SendAllianceRequestIntentEvent,
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SendBreakAllianceIntentEvent,
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SendDonateIntentEvent,
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SendEmojiIntentEvent,
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SendTargetPlayerIntentEvent,
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} from "../../Transport";
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import { EmojiTable } from "./EmojiTable";
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@customElement("player-panel")
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export class PlayerPanel extends LitElement implements Layer {
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public g: GameView;
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public eventBus: EventBus;
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public emojiTable: EmojiTable;
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private actions: PlayerActions = null;
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private tile: TileRef = null;
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@state()
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private isVisible: boolean = false;
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public show(actions: PlayerActions, tile: TileRef) {
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this.actions = actions;
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this.tile = tile;
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this.isVisible = true;
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this.requestUpdate();
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}
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public hide() {
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this.isVisible = false;
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this.requestUpdate();
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}
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private handleClose(e: Event) {
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e.stopPropagation();
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this.hide();
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}
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private handleAllianceClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView
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) {
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e.stopPropagation();
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this.eventBus.emit(new SendAllianceRequestIntentEvent(myPlayer, other));
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this.hide();
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}
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private handleBreakAllianceClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView
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) {
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e.stopPropagation();
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this.eventBus.emit(new SendBreakAllianceIntentEvent(myPlayer, other));
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this.hide();
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}
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private handleDonateClick(e: Event, myPlayer: PlayerView, other: PlayerView) {
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e.stopPropagation();
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this.eventBus.emit(new SendDonateIntentEvent(myPlayer, other, null));
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this.hide();
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}
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private handleEmojiClick(e: Event, myPlayer: PlayerView, other: PlayerView) {
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e.stopPropagation();
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this.emojiTable.showTable((emoji: string) => {
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if (myPlayer == other) {
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this.eventBus.emit(new SendEmojiIntentEvent(AllPlayers, emoji));
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} else {
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this.eventBus.emit(new SendEmojiIntentEvent(other, emoji));
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}
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this.emojiTable.hideTable();
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this.hide();
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});
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}
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private handleTargetClick(e: Event, other: PlayerView) {
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e.stopPropagation();
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this.eventBus.emit(new SendTargetPlayerIntentEvent(other.id()));
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this.hide();
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}
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createRenderRoot() {
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return this;
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}
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init() {
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this.eventBus.on(MouseUpEvent, (e: MouseEvent) => this.hide());
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}
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tick() {
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this.requestUpdate();
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}
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render() {
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if (!this.isVisible) {
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return html``;
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}
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const myPlayer = this.g.myPlayer();
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if (myPlayer == null) {
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return;
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}
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let other = this.g.owner(this.tile);
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if (!other.isPlayer()) {
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throw new Error("Tile is not owned by a player");
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}
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other = other as PlayerView;
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const canDonate = this.actions.interaction?.canDonate;
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const canSendAllianceRequest =
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this.actions.interaction?.canSendAllianceRequest;
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const canSendEmoji = this.actions.interaction?.canSendEmoji;
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const canBreakAlliance = this.actions.interaction?.canBreakAlliance;
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const canTarget = this.actions.interaction?.canTarget;
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return html`
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<div
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class="absolute top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2 z-50 pointer-events-auto"
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>
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<div
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class="bg-opacity-60 bg-gray-900 p-1 lg:p-2 rounded-lg backdrop-blur-md relative"
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>
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<!-- Close button -->
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<button
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@click=${this.handleClose}
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class="absolute -top-2 -right-2 w-6 h-6 flex items-center justify-center
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bg-red-500 hover:bg-red-600 text-white rounded-full
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text-sm font-bold transition-colors"
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>
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✕
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</button>
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<div class="flex flex-col gap-2 min-w-[240px]">
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<!-- Name section -->
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<div class="flex items-center gap-1 lg:gap-2">
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<div
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class="px-4 h-8 lg:h-10 flex items-center justify-center
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bg-opacity-50 bg-gray-700 text-opacity-90 text-white
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rounded text-sm lg:text-xl w-full"
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>
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${other?.name()}
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</div>
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</div>
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<!-- Resources section -->
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<div class="grid grid-cols-2 gap-2">
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<div class="flex flex-col gap-1">
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<!-- Gold -->
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<div class="text-white text-opacity-80 text-sm px-2">Gold</div>
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<div class="bg-opacity-50 bg-gray-700 rounded p-2 text-white">
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${renderNumber(other.gold() || 0)}
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</div>
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</div>
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<div class="flex flex-col gap-1">
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<!-- Troops -->
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<div class="text-white text-opacity-80 text-sm px-2">
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Troops
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</div>
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<div class="bg-opacity-50 bg-gray-700 rounded p-2 text-white">
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${renderTroops(other.troops() || 0)}
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</div>
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</div>
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</div>
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<!-- Attitude section -->
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<div class="flex flex-col gap-1">
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<div class="text-white text-opacity-80 text-sm px-2">Traitor</div>
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<div class="bg-opacity-50 bg-gray-700 rounded p-2 text-white">
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${other.isTraitor()}
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</div>
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</div>
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<!-- Action buttons -->
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<div class="flex justify-center gap-2">
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${canTarget
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? html`<button
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@click=${(e) => this.handleTargetClick(e, other)}
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class="w-10 h-10 flex items-center justify-center
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bg-opacity-50 bg-gray-700 hover:bg-opacity-70
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text-white rounded-lg transition-colors"
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>
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<img src=${targetIcon} alt="Target" class="w-6 h-6" />
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</button>`
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: ""}
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${canBreakAlliance
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? html`<button
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@click=${(e) =>
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this.handleBreakAllianceClick(e, myPlayer, other)}
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class="w-10 h-10 flex items-center justify-center
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bg-opacity-50 bg-gray-700 hover:bg-opacity-70
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text-white rounded-lg transition-colors"
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>
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<img
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src=${traitorIcon}
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alt="Break Alliance"
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class="w-6 h-6"
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/>
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</button>`
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: ""}
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${canSendAllianceRequest
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? html`<button
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@click=${(e) =>
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this.handleAllianceClick(e, myPlayer, other)}
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class="w-10 h-10 flex items-center justify-center
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bg-opacity-50 bg-gray-700 hover:bg-opacity-70
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text-white rounded-lg transition-colors"
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>
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<img src=${allianceIcon} alt="Alliance" class="w-6 h-6" />
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</button>`
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: ""}
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${canDonate
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? html`<button
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@click=${(e) => this.handleDonateClick(e, myPlayer, other)}
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class="w-10 h-10 flex items-center justify-center
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bg-opacity-50 bg-gray-700 hover:bg-opacity-70
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text-white rounded-lg transition-colors"
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>
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<img src=${donateIcon} alt="Donate" class="w-6 h-6" />
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</button>`
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: ""}
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${canSendEmoji
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? html`<button
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@click=${(e) => this.handleEmojiClick(e, myPlayer, other)}
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class="w-10 h-10 flex items-center justify-center
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bg-opacity-50 bg-gray-700 hover:bg-opacity-70
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text-white rounded-lg transition-colors"
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>
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<img src=${emojiIcon} alt="Emoji" class="w-6 h-6" />
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</button>`
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: ""}
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</div>
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</div>
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</div>
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</div>
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`;
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}
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}
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