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rename client/graphics → client/hud
The contents (Lit web components for in-game chat, build menu, leaderboard, attack displays, etc.) are HUD, not graphics — the actual graphics is in client/render/.
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@@ -21,7 +21,7 @@ vi.mock("lit/directives/unsafe-html.js", () => ({
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UnsafeHTMLDirective: class {},
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}));
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import { EventsDisplay } from "../../../../src/client/graphics/layers/EventsDisplay";
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import { EventsDisplay } from "../../../../src/client/hud/layers/EventsDisplay";
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import { MessageType } from "../../../../src/core/game/Game";
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describe("EventsDisplay - alliance renewal cleanup (allianceID based)", () => {
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