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rename client/graphics → client/hud
The contents (Lit web components for in-game chat, build menu, leaderboard, attack displays, etc.) are HUD, not graphics — the actual graphics is in client/render/.
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@@ -2,7 +2,7 @@ import { describe, expect, test } from "vitest";
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import {
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alignClusterOrder,
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computeLabelScale,
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} from "../../../../src/client/graphics/layers/AttackingTroopsOverlay";
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} from "../../../../src/client/hud/layers/AttackingTroopsOverlay";
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import { Cell } from "../../../../src/core/game/Game";
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describe("computeLabelScale", () => {
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